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			86 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef COMPONENTS_SETTINGS_H
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#define COMPONENTS_SETTINGS_H
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#include "categories.hpp"
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#include <string>
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#include <string_view>
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#include <vector>
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#include <filesystem>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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namespace Files
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{
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    struct ConfigurationManager;
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}
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namespace Settings
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{
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    enum class WindowMode
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    {
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        Fullscreen = 0,
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        WindowedFullscreen,
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        Windowed
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    };
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    ///
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    /// \brief Settings management (can change during runtime)
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    ///
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    class Manager
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    {
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    public:
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        static CategorySettingValueMap mDefaultSettings;
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        static CategorySettingValueMap mUserSettings;
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        static CategorySettingVector mChangedSettings;
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        ///< tracks all the settings that were changed since the last apply() call
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        static void clear();
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        ///< clears all settings and default settings
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        static std::filesystem::path load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings = false);
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        ///< load settings from all active config dirs. Returns the path of the last loaded file.
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        static void saveUser(const std::filesystem::path& file);
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        ///< save user settings to file
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        static void resetPendingChanges();
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        ///< resets the list of all pending changes
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        static void resetPendingChanges(const CategorySettingVector& filter);
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        ///< resets only the pending changes listed in the filter
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        static CategorySettingVector getPendingChanges();
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        ///< returns the list of changed settings
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        static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
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        ///< returns the list of changed settings intersecting with the filter
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        static int getInt(std::string_view setting, std::string_view category);
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        static std::uint64_t getUInt64(std::string_view setting, std::string_view category);
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        static std::size_t getSize(std::string_view setting, std::string_view category);
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        static float getFloat(std::string_view setting, std::string_view category);
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        static double getDouble(std::string_view setting, std::string_view category);
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        static const std::string& getString(std::string_view setting, std::string_view category);
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        static std::vector<std::string> getStringArray(std::string_view setting, std::string_view category);
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        static bool getBool(std::string_view setting, std::string_view category);
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        static osg::Vec2f getVector2(std::string_view setting, std::string_view category);
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        static osg::Vec3f getVector3(std::string_view setting, std::string_view category);
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        static void setInt(std::string_view setting, std::string_view category, int value);
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        static void setUInt64(std::string_view setting, std::string_view category, std::uint64_t value);
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        static void setFloat(std::string_view setting, std::string_view category, float value);
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        static void setDouble(std::string_view setting, std::string_view category, double value);
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        static void setString(std::string_view setting, std::string_view category, const std::string& value);
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        static void setStringArray(
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            std::string_view setting, std::string_view category, const std::vector<std::string>& value);
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        static void setBool(std::string_view setting, std::string_view category, bool value);
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        static void setVector2(std::string_view setting, std::string_view category, osg::Vec2f value);
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        static void setVector3(std::string_view setting, std::string_view category, osg::Vec3f value);
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    };
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}
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#endif // COMPONENTS_SETTINGS_H
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