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			99 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   Copyright (C) 2020 cc9cii
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| 
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|   cc9cii cc9c@iinet.net.au
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| 
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|   Much of the information on the data structures are based on the information
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|   from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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|   trial & error.  See http://en.uesp.net/wiki for details.
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| 
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|   Also see https://tes5edit.github.io/fopdoc/ for FO3/FONV specific details.
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| 
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| */
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| #ifndef ESM4_DOBJ_H
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| #define ESM4_DOBJ_H
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| 
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| #include <cstdint>
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| #include <string>
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| 
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| #include <components/esm/defs.hpp>
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| #include <components/esm/formid.hpp>
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| 
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| namespace ESM4
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| {
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|     class Reader;
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|     class Writer;
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| 
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|     struct Defaults
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|     {
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|         ESM::FormId stimpack;
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|         ESM::FormId superStimpack;
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|         ESM::FormId radX;
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|         ESM::FormId radAway;
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|         ESM::FormId morphine;
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|         ESM::FormId perkParalysis;
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|         ESM::FormId playerFaction;
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|         ESM::FormId mysteriousStrangerNPC;
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|         ESM::FormId mysteriousStrangerFaction;
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|         ESM::FormId defaultMusic;
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|         ESM::FormId battleMusic;
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|         ESM::FormId deathMusic;
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|         ESM::FormId successMusic;
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|         ESM::FormId levelUpMusic;
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|         ESM::FormId playerVoiceMale;
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|         ESM::FormId playerVoiceMaleChild;
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|         ESM::FormId playerVoiceFemale;
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|         ESM::FormId playerVoiceFemaleChild;
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|         ESM::FormId eatPackageDefaultFood;
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|         ESM::FormId everyActorAbility;
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|         ESM::FormId drugWearsOffImageSpace;
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|         // below FONV only
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|         ESM::FormId doctorsBag;
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|         ESM::FormId missFortuneNPC;
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|         ESM::FormId missFortuneFaction;
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|         ESM::FormId meltdownExplosion;
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|         ESM::FormId unarmedForwardPA;
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|         ESM::FormId unarmedBackwardPA;
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|         ESM::FormId unarmedLeftPA;
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|         ESM::FormId unarmedRightPA;
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|         ESM::FormId unarmedCrouchPA;
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|         ESM::FormId unarmedCounterPA;
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|         ESM::FormId spotterEffect;
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|         ESM::FormId itemDetectedEfect;
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|         ESM::FormId cateyeMobileEffectNYI;
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|     };
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| 
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|     struct DefaultObj
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|     {
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|         ESM::FormId mId; // from the header
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|         std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
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| 
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|         std::string mEditorId;
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| 
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|         Defaults mData;
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| 
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|         void load(ESM4::Reader& reader);
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|         // void save(ESM4::Writer& writer) const;
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| 
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|         // void blank();
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|         static constexpr ESM::RecNameInts sRecordId = ESM::RecNameInts::REC_DOBJ4;
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|     };
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| }
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| 
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| #endif // ESM4_DOBJ_H
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