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openmw/components/lua
2025-08-05 21:27:48 +02:00
..
shapes
asyncpackage.cpp Move local variables 2024-02-23 17:10:55 +04:00
asyncpackage.hpp
configuration.cpp Typo fix 2025-07-24 00:37:28 +01:00
configuration.hpp
inputactions.cpp Keep MENU-registered input actions between games 2025-02-26 16:56:41 +01:00
inputactions.hpp Keep MENU-registered input actions between games 2025-02-26 16:56:41 +01:00
l10n.cpp Address string_view conversions flagged by SonarQube 2025-07-30 19:37:37 +02:00
l10n.hpp Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
luastate.cpp Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
luastate.hpp Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
luastateptr.hpp Use unique_ptr to handle lua state lifetime 2025-04-18 14:01:07 +02:00
scriptscontainer.cpp Resolve unused code warnings when compiling in Debug mode using MSVC 2025-07-30 20:44:59 +02:00
scriptscontainer.hpp Fix and enforce local variable naming 2025-08-05 21:27:48 +02:00
scripttracker.cpp
scripttracker.hpp
serialization.cpp Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-25 22:11:04 +02:00
serialization.hpp
storage.cpp Ensure class members are tied to the main Lua state 2025-03-03 19:37:07 +01:00
storage.hpp Ensure class members are tied to the main Lua state 2025-03-03 19:37:07 +01:00
utf8.cpp Fix and enforce local variable naming 2025-08-05 21:27:48 +02:00
utf8.hpp utf8.char 2023-08-13 23:37:31 +08:00
util.hpp
util.lua pressing enter for newline 2025-07-08 05:02:53 +08:00
utilpackage.cpp Fix and enforce local variable naming 2025-08-05 21:27:48 +02:00
utilpackage.hpp
yamlloader.cpp
yamlloader.hpp