| .. | 
		
		
			
			
			
			
				| atmosphere.shader | sky | 2012-07-11 09:08:55 +02:00 | 
		
			
			
			
			
				| atmosphere.shaderset | fixed some textures, started with sky | 2012-07-06 10:31:48 +02:00 | 
		
			
			
			
			
				| caustics.h | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 | 
		
			
			
			
			
				| clouds.shader | sky | 2012-07-11 09:08:55 +02:00 | 
		
			
			
			
			
				| clouds.shaderset | fixed some textures, started with sky | 2012-07-06 10:31:48 +02:00 | 
		
			
			
			
			
				| core.h | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 | 
		
			
			
			
			
				| moon.shader | finished cleaning up sky | 2012-07-13 09:13:12 +02:00 | 
		
			
			
			
			
				| moon.shaderset | finished cleaning up sky | 2012-07-13 09:13:12 +02:00 | 
		
			
			
			
			
				| objects.mat | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 | 
		
			
			
			
			
				| objects.shader | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 | 
		
			
			
			
			
				| objects.shaderset | shadows | 2012-07-10 00:07:33 +02:00 | 
		
			
			
			
			
				| openmw.configuration | merge | 2012-07-13 06:16:55 +02:00 | 
		
			
			
			
			
				| shadowcaster.mat | sync mrt_output setting | 2012-07-11 02:31:03 +02:00 | 
		
			
			
			
			
				| shadowcaster.shader | sky | 2012-07-11 09:08:55 +02:00 | 
		
			
			
			
			
				| shadowcaster.shaderset | converted shadow caster shader | 2012-07-09 19:46:36 +02:00 | 
		
			
			
			
			
				| shadows.h | sky | 2012-07-11 09:08:55 +02:00 | 
		
			
			
			
			
				| sky.mat | finished cleaning up sky | 2012-07-13 09:13:12 +02:00 | 
		
			
			
			
			
				| stars.shader | forgot to add files | 2012-07-11 09:09:38 +02:00 | 
		
			
			
			
			
				| stars.shaderset | forgot to add files | 2012-07-11 09:09:38 +02:00 | 
		
			
			
			
			
				| sun.shader | finished cleaning up sky | 2012-07-13 09:13:12 +02:00 | 
		
			
			
			
			
				| sun.shaderset | fixed some textures, started with sky | 2012-07-06 10:31:48 +02:00 | 
		
			
			
			
			
				| terrain.shader | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 | 
		
			
			
			
			
				| terrain.shaderset | terrain as it was before, with about 4x less code | 2012-07-15 08:21:43 +02:00 | 
		
			
			
			
			
				| water.mat | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 | 
		
			
			
			
			
				| water.shader | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 | 
		
			
			
			
			
				| water.shaderset | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 |