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openmw/components/esm3/journalentry.hpp

40 lines
847 B
C++

#ifndef OPENMW_ESM_JOURNALENTRY_H
#define OPENMW_ESM_JOURNALENTRY_H
#include <components/esm/refid.hpp>
#include <cstdint>
#include <string>
namespace ESM
{
class ESMReader;
class ESMWriter;
// format 0, saved games only
struct JournalEntry
{
enum Type
{
Type_Journal = 0,
Type_Topic = 1,
Type_Quest = 2
};
int32_t mType;
ESM::RefId mTopic;
ESM::RefId mInfo;
std::string mText;
std::string mActorName; // Could also be Actor ID to allow switching of localisation, but since mText is
// plaintext anyway...
int32_t mDay; // time stamp
int32_t mMonth;
int32_t mDayOfMonth;
void load(ESMReader& esm);
void save(ESMWriter& esm) const;
};
}
#endif