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This adds a vector of ParticleSystems to the EntityList, and modifies corresponding code to handle it. It also loads the ParticleFX plugin so particles can be created (although they aren't yet). |
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.. | ||
.gitignore | ||
fader.cpp | ||
fader.hpp | ||
renderer.cpp | ||
renderer.hpp | ||
selectionbuffer.cpp | ||
selectionbuffer.hpp |