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			41 lines
		
	
	
	
		
			595 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			595 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_SNDG_H
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#define OPENMW_ESM_SNDG_H
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#include <string>
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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 * Sound generator. This describes the sounds a creature make.
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 */
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struct SoundGenerator
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{
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    static unsigned int sRecordId;
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    enum Type
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    {
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        LeftFoot = 0,
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        RightFoot = 1,
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        SwimLeft = 2,
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        SwimRight = 3,
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        Moan = 4,
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        Roar = 5,
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        Scream = 6,
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        Land = 7
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    };
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    // Type
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    int mType;
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    std::string mId, mCreature, mSound;
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    void load(ESMReader &esm);
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    void save(ESMWriter &esm) const;
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};
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}
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#endif
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