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11 lines
523 B
Lua
11 lines
523 B
Lua
return {
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adjustDamageForArmor = function(damage, actor) return damage end,
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adjustDamageForDifficulty = function(attack, defendant) end,
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applyArmor = function(attack) end,
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getArmorRating = function(actor) return 0 end,
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getArmorSkill = function(item) return nil end,
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getSkillAdjustedArmorRating = function(item, actor) return 0 end,
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getEffectiveArmorRating = function(item, actor) return 0 end,
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spawnBloodEffect = function(position) end,
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pickRandomArmor = function(actor) return nil end
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}
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