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			73 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "loadclas.hpp"
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| 
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| #include <stdexcept>
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| 
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| #include "esmreader.hpp"
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| #include "esmwriter.hpp"
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| #include "defs.hpp"
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| 
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| namespace ESM
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| {
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|     unsigned int Class::sRecordId = REC_CLAS;
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| 
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| const Class::Specialization Class::sSpecializationIds[3] = {
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|   Class::Combat,
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|   Class::Magic,
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|   Class::Stealth
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| };
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| 
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| const char *Class::sGmstSpecializationIds[3] = {
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|   "sSpecializationCombat",
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|   "sSpecializationMagic",
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|   "sSpecializationStealth"
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| };
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| 
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| 
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|     int& Class::CLDTstruct::getSkill (int index, bool major)
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|     {
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|         if (index<0 || index>=5)
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|             throw std::logic_error ("skill index out of range");
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| 
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|         return mSkills[index][major ? 1 : 0];
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|     }
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| 
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|     int Class::CLDTstruct::getSkill (int index, bool major) const
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|     {
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|         if (index<0 || index>=5)
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|             throw std::logic_error ("skill index out of range");
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| 
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|         return mSkills[index][major ? 1 : 0];
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|     }
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| 
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| void Class::load(ESMReader &esm)
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| {
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|     mName = esm.getHNOString("FNAM");
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|     esm.getHNT(mData, "CLDT", 60);
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| 
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|     if (mData.mIsPlayable > 1)
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|         esm.fail("Unknown bool value");
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| 
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|     mDescription = esm.getHNOString("DESC");
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| }
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| void Class::save(ESMWriter &esm) const
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| {
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|     esm.writeHNOCString("FNAM", mName);
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|     esm.writeHNT("CLDT", mData, 60);
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|     esm.writeHNOString("DESC", mDescription);
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| }
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| 
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|     void Class::blank()
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|     {
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|         mName.clear();
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|         mDescription.clear();
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| 
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|         mData.mAttribute[0] = mData.mAttribute[1] = 0;
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|         mData.mSpecialization = 0;
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|         mData.mIsPlayable = 0;
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|         mData.mCalc = 0;
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| 
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|         for (int i=0; i<5; ++i)
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|             for (int i2=0; i2<2; ++i2)
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|                 mData.mSkills[i][i2] = 0;
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|     }
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| }
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