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			11 lines
		
	
	
	
		
			251 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
	
		
			251 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
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#define OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
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#include <string>
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namespace SceneUtil
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{
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    const std::string& getActorSkeleton(bool firstPerson, bool female, bool beast, bool werewolf);
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}
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#endif
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