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areatype.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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asyncnavmeshupdater.cpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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asyncnavmeshupdater.hpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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cachedrecastmeshmanager.cpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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cachedrecastmeshmanager.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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chunkytrimesh.cpp
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Add enums for area type and flags
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2018-10-13 22:16:32 +03:00 |
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chunkytrimesh.hpp
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Add enums for area type and flags
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2018-10-13 22:16:32 +03:00 |
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debug.cpp
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Option to enable/disable file names revisions
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2018-10-13 22:16:27 +03:00 |
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debug.hpp
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Log thread id
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2018-10-13 22:16:31 +03:00 |
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dtstatus.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |
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exceptions.hpp
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Update NavMesh one by one tile in order from nearest to player
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2018-10-13 22:16:26 +03:00 |
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findsmoothpath.cpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |
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findsmoothpath.hpp
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Find path for actors according to their abilities to swim and walk
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2018-10-13 22:16:33 +03:00 |
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flags.hpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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gettilespositions.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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makenavmesh.cpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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makenavmesh.hpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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navigator.cpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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navigator.hpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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navmeshcacheitem.hpp
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Split RecastMesh into tiles
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2018-10-13 22:16:30 +03:00 |
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navmeshmanager.cpp
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Use actor half extent for interior cells
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2018-10-13 22:16:33 +03:00 |
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navmeshmanager.hpp
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Use actor half extent for interior cells
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2018-10-13 22:16:33 +03:00 |
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offmeshconnectionsmanager.hpp
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Add off mesh connections for doors without teleport
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2018-10-13 22:16:33 +03:00 |
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recastmesh.cpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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recastmesh.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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recastmeshbuilder.cpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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recastmeshbuilder.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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recastmeshmanager.cpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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recastmeshmanager.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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recastmeshobject.cpp
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Add enums for area type and flags
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2018-10-13 22:16:32 +03:00 |
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recastmeshobject.hpp
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Add enums for area type and flags
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2018-10-13 22:16:32 +03:00 |
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settings.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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settingsutils.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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sharednavmesh.hpp
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Do not use NavMesh to find changed tiles
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2018-10-13 22:16:28 +03:00 |
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tilebounds.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |
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tilecachedrecastmeshmanager.cpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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tilecachedrecastmeshmanager.hpp
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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tileposition.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |