mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 04:26:42 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			60 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_SPEL_H
 | 
						|
#define OPENMW_ESM_SPEL_H
 | 
						|
 | 
						|
#include <string>
 | 
						|
 | 
						|
#include "components/esm/defs.hpp"
 | 
						|
#include "components/esm/refid.hpp"
 | 
						|
#include "effectlist.hpp"
 | 
						|
 | 
						|
namespace ESM
 | 
						|
{
 | 
						|
 | 
						|
    class ESMReader;
 | 
						|
    class ESMWriter;
 | 
						|
 | 
						|
    struct Spell
 | 
						|
    {
 | 
						|
        constexpr static RecNameInts sRecordId = REC_SPEL;
 | 
						|
 | 
						|
        /// Return a string descriptor for this record type. Currently used for debugging / error logs only.
 | 
						|
        static std::string_view getRecordType() { return "Spell"; }
 | 
						|
 | 
						|
        enum SpellType
 | 
						|
        {
 | 
						|
            ST_Spell = 0, // Normal spell, must be cast and costs mana
 | 
						|
            ST_Ability = 1, // Inert ability, always in effect
 | 
						|
            ST_Blight = 2, // Blight disease
 | 
						|
            ST_Disease = 3, // Common disease
 | 
						|
            ST_Curse = 4, // Curse (?)
 | 
						|
            ST_Power = 5 // Power, can use once a day
 | 
						|
        };
 | 
						|
 | 
						|
        enum Flags
 | 
						|
        {
 | 
						|
            F_Autocalc = 1, // Can be selected by NPC spells auto-calc
 | 
						|
            F_PCStart = 2, // Can be selected by player spells auto-calc
 | 
						|
            F_Always = 4 // Casting always succeeds
 | 
						|
        };
 | 
						|
 | 
						|
        struct SPDTstruct
 | 
						|
        {
 | 
						|
            int32_t mType; // SpellType
 | 
						|
            int32_t mCost; // Mana cost
 | 
						|
            int32_t mFlags; // Flags
 | 
						|
        };
 | 
						|
 | 
						|
        SPDTstruct mData;
 | 
						|
        uint32_t mRecordFlags;
 | 
						|
        std::string mName;
 | 
						|
        RefId mId;
 | 
						|
        EffectList mEffects;
 | 
						|
 | 
						|
        void load(ESMReader& esm, bool& isDeleted);
 | 
						|
        void save(ESMWriter& esm, bool isDeleted = false) const;
 | 
						|
 | 
						|
        void blank();
 | 
						|
        ///< Set record to default state (does not touch the ID/index).
 | 
						|
    };
 | 
						|
}
 | 
						|
#endif
 |