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openmw/components/esm3/spellstate.cpp

112 lines
2.8 KiB
C++

#include "spellstate.hpp"
#include "esmreader.hpp"
#include "esmwriter.hpp"
namespace ESM
{
void SpellState::load(ESMReader& esm)
{
if (esm.getFormatVersion() <= MaxClearModifiersFormatVersion)
{
while (esm.isNextSub("SPEL"))
{
ESM::RefId id = esm.getRefId();
SpellParams state;
while (esm.isNextSub("INDX"))
{
int32_t index;
esm.getHT(index);
float magnitude;
esm.getHNT(magnitude, "RAND");
state.mEffectRands[index] = magnitude;
}
while (esm.isNextSub("PURG"))
{
int32_t index;
esm.getHT(index);
state.mPurgedEffects.insert(index);
}
mSpellParams[id] = state;
mSpells.emplace_back(id);
}
}
else
{
while (esm.isNextSub("SPEL"))
mSpells.emplace_back(esm.getRefId());
}
// Obsolete
while (esm.isNextSub("PERM"))
{
ESM::RefId spellId = esm.getRefId();
std::vector<PermanentSpellEffectInfo> permEffectList;
while (true)
{
ESM_Context restorePoint = esm.getContext();
if (!esm.isNextSub("EFID"))
break;
PermanentSpellEffectInfo info;
esm.getHT(info.mId);
if (esm.isNextSub("BASE"))
{
esm.restoreContext(restorePoint);
return;
}
else
esm.getHNT(info.mArg, "ARG_");
esm.getHNT(info.mMagnitude, "MAGN");
permEffectList.push_back(info);
}
mPermanentSpellEffects[spellId] = permEffectList;
}
// Obsolete
while (esm.isNextSub("CORP"))
{
ESM::RefId id = esm.getRefId();
CorprusStats stats;
esm.getHNT(stats.mWorsenings, "WORS");
stats.mNextWorsening.load(esm);
mCorprusSpells[id] = stats;
}
while (esm.isNextSub("USED"))
{
ESM::RefId id = esm.getRefId();
mUsedPowers[id].load(esm);
}
mSelectedSpell = esm.getHNORefId("SLCT");
}
void SpellState::save(ESMWriter& esm) const
{
for (const ESM::RefId& spell : mSpells)
esm.writeHNRefId("SPEL", spell);
for (auto it = mUsedPowers.begin(); it != mUsedPowers.end(); ++it)
{
esm.writeHNRefId("USED", it->first);
esm.writeHNT("TIME", it->second);
}
if (!mSelectedSpell.empty())
esm.writeHNRefId("SLCT", mSelectedSpell);
}
}