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openmw/components/stereo
Andrei Kortunov d3d7a663c6 Move some objects instead of copying 1 year ago
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frustum.cpp Restore false-positive unused includes 2 years ago
frustum.hpp Remove unused includes 2 years ago
multiview.cpp Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2 years ago
multiview.hpp /components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters. 2 years ago
stereomanager.cpp Move some objects instead of copying 1 year ago
stereomanager.hpp Move some objects instead of copying 1 year ago
types.cpp Apply clang-format to code base 2 years ago
types.hpp Apply clang-format to code base 2 years ago