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openmw/files/data/scripts/omw/worldeventhandlers.lua

11 lines
355 B
Lua

local world = require('openmw.world')
return {
eventHandlers = {
Pause = function(tag) world.pause(tag) end,
Unpause = function(tag) world.unpause(tag) end,
SetGameTimeScale = function(scale) world.setGameTimeScale(scale) end,
SetSimulationTimeScale = function(scale) world.setSimulationTimeScale(scale) end,
},
}