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openmw/files/shaders/lib/material
Alexei Kotov 4a96885323 Untangle normals and parallax handling
Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
1 year ago
..
alpha.glsl fix shader compilation 2 years ago
parallax.glsl Untangle normals and parallax handling 1 year ago