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			44 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GUI_H
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| #define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GUI_H
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| 
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| #include <components/settings/sanitizerimpl.hpp>
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| #include <components/settings/settingvalue.hpp>
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| 
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| #include <osg/Math>
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| #include <osg/Vec2f>
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| #include <osg/Vec3f>
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| 
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| #include <MyGUI_Colour.h>
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| 
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| #include <string_view>
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| 
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| namespace Settings
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| {
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|     struct GUICategory : WithIndex
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|     {
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|         using WithIndex::WithIndex;
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| 
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|         SettingValue<float> mScalingFactor{ mIndex, "GUI", "scaling factor", makeClampSanitizerFloat(0.5f, 8) };
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|         SettingValue<int> mFontSize{ mIndex, "GUI", "font size", makeClampSanitizerInt(12, 18) };
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|         SettingValue<float> mMenuTransparency{ mIndex, "GUI", "menu transparency", makeClampSanitizerFloat(0, 1) };
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|         SettingValue<float> mTooltipDelay{ mIndex, "GUI", "tooltip delay", makeMaxSanitizerFloat(0) };
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|         SettingValue<bool> mStretchMenuBackground{ mIndex, "GUI", "stretch menu background" };
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|         SettingValue<bool> mControllerMenus{ mIndex, "GUI", "controller menus" };
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|         SettingValue<bool> mControllerTooltips{ mIndex, "GUI", "controller tooltips" };
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|         SettingValue<bool> mSubtitles{ mIndex, "GUI", "subtitles" };
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|         SettingValue<bool> mHitFader{ mIndex, "GUI", "hit fader" };
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|         SettingValue<bool> mWerewolfOverlay{ mIndex, "GUI", "werewolf overlay" };
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|         SettingValue<MyGUI::Colour> mColorBackgroundOwned{ mIndex, "GUI", "color background owned" };
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|         SettingValue<MyGUI::Colour> mColorCrosshairOwned{ mIndex, "GUI", "color crosshair owned" };
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|         SettingValue<bool> mKeyboardNavigation{ mIndex, "GUI", "keyboard navigation" };
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|         SettingValue<bool> mColorTopicEnable{ mIndex, "GUI", "color topic enable" };
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|         SettingValue<MyGUI::Colour> mColorTopicSpecific{ mIndex, "GUI", "color topic specific" };
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|         SettingValue<MyGUI::Colour> mColorTopicSpecificOver{ mIndex, "GUI", "color topic specific over" };
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|         SettingValue<MyGUI::Colour> mColorTopicSpecificPressed{ mIndex, "GUI", "color topic specific pressed" };
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|         SettingValue<MyGUI::Colour> mColorTopicExhausted{ mIndex, "GUI", "color topic exhausted" };
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|         SettingValue<MyGUI::Colour> mColorTopicExhaustedOver{ mIndex, "GUI", "color topic exhausted over" };
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|         SettingValue<MyGUI::Colour> mColorTopicExhaustedPressed{ mIndex, "GUI", "color topic exhausted pressed" };
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|     };
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| }
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| 
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| #endif
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