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mwbase
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Track projectile casters using RefNum
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2025-12-26 11:07:30 +01:00 |
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mwclass
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Replace actor ids with RefNums in ai packages
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2025-12-26 11:07:30 +01:00 |
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mwdialogue
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Fix the spelling of mercantile
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2025-12-19 04:30:51 +03:00 |
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mwgui
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Optimize HUD memory layout and replace actor id with a RefNum
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2025-12-26 11:07:30 +01:00 |
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mwinput
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Add support for modern SDL controller buttons (Touchpad, Misc1, Paddles)
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2025-12-05 06:12:35 +03:00 |
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mwlua
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Replace actor ids with RefNums in ai packages
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2025-12-26 11:07:30 +01:00 |
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mwmechanics
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Replace actor ids with RefNums in ai packages
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2025-12-26 11:07:30 +01:00 |
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mwphysics
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recIndex => recordIndex
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2025-12-21 00:40:12 +03:00 |
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mwrender
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Add extension path type
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2025-12-08 20:38:23 +01:00 |
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mwscript
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Replace actor ids with RefNums in ai packages
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2025-12-26 11:07:30 +01:00 |
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mwsound
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Add extension path type
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2025-12-08 20:38:23 +01:00 |
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mwstate
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Track projectile casters using RefNum
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2025-12-26 11:07:30 +01:00 |
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mwworld
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Track projectile casters using RefNum
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2025-12-26 11:07:30 +01:00 |
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androidmain.cpp
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CMakeLists.txt
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Rearrange extern so includes don't need to start with extern/
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2025-09-23 01:04:45 +01:00 |
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doc.hpp
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engine.cpp
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Don't use external formatting for l10n strings
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2025-12-08 11:25:23 +01:00 |
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engine.hpp
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Fix and enforce namespace naming
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2025-07-20 21:19:16 +02:00 |
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main.cpp
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Resolve a number of Coverity defects
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2025-08-06 19:52:09 +02:00 |
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options.cpp
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Fix grammar and plural consistency issues
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2025-11-11 23:55:42 +04:00 |
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options.hpp
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profile.hpp
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Use abbreviation for GUI stat name
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2025-10-14 11:14:00 +04:00 |