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openmw/apps/openmw
2025-12-26 11:07:30 +01:00
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mwbase Track projectile casters using RefNum 2025-12-26 11:07:30 +01:00
mwclass Replace actor ids with RefNums in ai packages 2025-12-26 11:07:30 +01:00
mwdialogue Fix the spelling of mercantile 2025-12-19 04:30:51 +03:00
mwgui Optimize HUD memory layout and replace actor id with a RefNum 2025-12-26 11:07:30 +01:00
mwinput Add support for modern SDL controller buttons (Touchpad, Misc1, Paddles) 2025-12-05 06:12:35 +03:00
mwlua Replace actor ids with RefNums in ai packages 2025-12-26 11:07:30 +01:00
mwmechanics Replace actor ids with RefNums in ai packages 2025-12-26 11:07:30 +01:00
mwphysics recIndex => recordIndex 2025-12-21 00:40:12 +03:00
mwrender Add extension path type 2025-12-08 20:38:23 +01:00
mwscript Replace actor ids with RefNums in ai packages 2025-12-26 11:07:30 +01:00
mwsound Add extension path type 2025-12-08 20:38:23 +01:00
mwstate Track projectile casters using RefNum 2025-12-26 11:07:30 +01:00
mwworld Track projectile casters using RefNum 2025-12-26 11:07:30 +01:00
androidmain.cpp
CMakeLists.txt Rearrange extern so includes don't need to start with extern/ 2025-09-23 01:04:45 +01:00
doc.hpp
engine.cpp Don't use external formatting for l10n strings 2025-12-08 11:25:23 +01:00
engine.hpp Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
main.cpp Resolve a number of Coverity defects 2025-08-06 19:52:09 +02:00
options.cpp Fix grammar and plural consistency issues 2025-11-11 23:55:42 +04:00
options.hpp
profile.hpp Use abbreviation for GUI stat name 2025-10-14 11:14:00 +04:00