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			79 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef COMPONENTS_FILES_WINDOWSPATH_HPP
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| #define COMPONENTS_FILES_WINDOWSPATH_HPP
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| 
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| #if defined(_WIN32) || defined(__WINDOWS__)
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| 
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| #include <boost/filesystem.hpp>
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| 
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| /**
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|  * \namespace Files
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|  */
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| namespace Files
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| {
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| 
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| /**
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|  * \struct WindowsPath
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|  */
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| struct WindowsPath
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| {
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|     /**
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|      * \brief WindowsPath constructor.
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|      *
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|      * \param [in] application_name - The name of the application.
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|      */
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|     WindowsPath(const std::string& application_name);
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| 
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|     /**
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|      * \brief Returns user path i.e.:
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|      * "X:\Documents And Settings\<User name>\My Documents\My Games\"
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|      *
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|      * \return boost::filesystem::path
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|      */
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|     boost::filesystem::path getUserConfigPath() const;
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| 
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|     boost::filesystem::path getUserDataPath() const;
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| 
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|     /**
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|      * \brief Returns "X:\Program Files\"
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|      *
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|      * \return boost::filesystem::path
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|      */
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|     boost::filesystem::path getGlobalConfigPath() const;
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| 
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|     /**
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|      * \brief Return local path which is a location where
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|      * an application was started
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|      *
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|      * \return boost::filesystem::path
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|      */
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|     boost::filesystem::path getLocalPath() const;
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| 
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|     /**
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|      * \brief
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|      *
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|      * \return boost::filesystem::path
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|      */
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|     boost::filesystem::path getCachePath() const;
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| 
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|     /**
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|      * \brief Return same path like getGlobalPath
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|      *
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|      * \return boost::filesystem::path
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|      */
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|     boost::filesystem::path getGlobalDataPath() const;
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| 
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|     /**
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|      * \brief Gets the path of the installed Morrowind version if there is one.
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|      *
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|      * \return boost::filesystem::path
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|      */
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|     boost::filesystem::path getInstallPath() const;
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| 
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|     std::string mName;
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| };
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| 
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| } /* namespace Files */
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| 
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| #endif /* defined(_WIN32) || defined(__WINDOWS__) */
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| 
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| #endif /* COMPONENTS_FILES_WINDOWSPATH_HPP */
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