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			54 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <QDir>
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| 
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| #include <boost/program_options/options_description.hpp>
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| #include <boost/program_options/variables_map.hpp>
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| 
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| #include <components/files/qtconversion.hpp>
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| #include <components/l10n/qttranslations.hpp>
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| #include <components/platform/application.hpp>
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| 
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| #include "mainwizard.hpp"
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| 
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| #ifdef MAC_OS_X_VERSION_MIN_REQUIRED
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| #undef MAC_OS_X_VERSION_MIN_REQUIRED
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| // We need to do this because of Qt: https://bugreports.qt-project.org/browse/QTBUG-22154
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| #define MAC_OS_X_VERSION_MIN_REQUIRED __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__
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| #endif // MAC_OS_X_VERSION_MIN_REQUIRED
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| 
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| int main(int argc, char* argv[])
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| {
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|     boost::program_options::variables_map variables;
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|     boost::program_options::options_description description;
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|     Files::ConfigurationManager configurationManager;
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|     configurationManager.addCommonOptions(description);
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|     configurationManager.readConfiguration(variables, description, true);
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| 
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|     Platform::Application app(argc, argv);
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| 
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|     // Now we make sure the current dir is set to application path
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|     QDir dir(QCoreApplication::applicationDirPath());
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| 
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| #ifdef Q_OS_MAC
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|     // force Qt to load only LOCAL plugins, don't touch system Qt installation
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|     QDir pluginsPath(QCoreApplication::applicationDirPath());
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|     pluginsPath.cdUp();
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|     pluginsPath.cd("Plugins");
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| 
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|     QStringList libraryPaths;
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|     libraryPaths << pluginsPath.path() << QCoreApplication::applicationDirPath();
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|     app.setLibraryPaths(libraryPaths);
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| #endif
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| 
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|     QString resourcesPath(".");
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|     if (!variables["resources"].empty())
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|     {
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|         resourcesPath = Files::pathToQString(variables["resources"].as<Files::MaybeQuotedPath>().u8string());
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|     }
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| 
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|     L10n::installQtTranslations(app, "wizard", resourcesPath);
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| 
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|     Wizard::MainWizard wizard(std::move(configurationManager));
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| 
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|     wizard.show();
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|     return app.exec();
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| }
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