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openmw/apps/openmw
2019-10-19 12:51:37 +02:00
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mwbase Improve resurrection handling 2019-09-21 20:22:45 +04:00
mwclass merge master 2019-09-17 20:31:53 +02:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui [Regression] Fix pickpocket crashes 2019-09-23 23:56:37 +03:00
mwinput Do not allow to use quick keys during chargen 2019-09-20 07:27:34 +04:00
mwmechanics Reuse distance functions 2019-10-19 12:51:37 +02:00
mwphysics Fix jumping mechanics framerate dependency (bug #4991) 2019-07-29 15:45:57 +03:00
mwrender Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168) 2019-09-19 21:48:43 +04:00
mwscript Improve resurrection handling 2019-09-21 20:22:45 +04:00
mwsound Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Merge pull request #2507 from elsid/door_stuck 2019-10-01 22:39:58 +03:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Refactor weapon types behaviour 2019-08-09 19:40:27 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Continue scripts execution after player's death (bug #5166) 2019-09-17 22:40:51 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00