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openmw/apps/openmw
2021-12-26 19:50:19 +00:00
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mwbase Merge branch 'msgboxvanillastyle' into 'master' 2021-12-16 07:59:43 +00:00
mwclass Automatically drop workaround when the format is next updated 2021-12-24 23:17:50 +01:00
mwdialogue with mutable, without World and ESMStore interface change 2021-12-24 12:04:26 +03:00
mwgui Resovles #6519 Do not display effects duration for ingredient 2021-12-26 19:50:19 +00:00
mwinput Merge branch 'msgboxvanillastyle' into 'master' 2021-12-16 07:59:43 +00:00
mwlua Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456. 2021-12-15 02:38:54 +01:00
mwmechanics Automatically drop workaround when the format is next updated 2021-12-24 23:17:50 +01:00
mwphysics Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
mwrender Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
mwscript Merge branch 'it_isnt_theft_if_they_were_dead_when_you_started' into 'master' 2021-12-06 14:49:01 +00:00
mwsound Extract correctSoundPath method to avoid code duplication. Add unit test for the new method 2021-11-10 23:06:35 +01:00
mwstate Handle character directories like save names 2021-11-14 11:26:14 +01:00
mwworld with mutable, without World and ESMStore interface change 2021-12-24 12:04:26 +03:00
android_main.cpp Precompile sol.hpp in order to reduce compilation time. 2021-12-04 11:32:39 +00:00
CMakeLists.txt Only precompile headers with MSVC 2021-12-09 14:59:17 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Log OpenGL Vendor, Renderer and Version on startup 2021-12-15 22:17:38 +00:00
engine.hpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
main.cpp Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant 2021-12-09 17:09:52 +00:00
options.cpp Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant 2021-12-09 17:09:52 +00:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00