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1041 lines
40 KiB
C++
1041 lines
40 KiB
C++
#include "referenceablecheck.hpp"
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#include <memory>
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#include <stddef.h>
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#include <apps/opencs/model/doc/messages.hpp>
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#include <apps/opencs/model/prefs/category.hpp>
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#include <apps/opencs/model/prefs/setting.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/model/world/refiddata.hpp>
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#include <apps/opencs/model/world/resources.hpp>
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#include <components/esm3/aipackage.hpp>
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#include <components/esm3/loadacti.hpp>
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#include <components/esm3/loadalch.hpp>
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#include <components/esm3/loadappa.hpp>
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#include <components/esm3/loadarmo.hpp>
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#include <components/esm3/loadbook.hpp>
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#include <components/esm3/loadclot.hpp>
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#include <components/esm3/loadcont.hpp>
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#include <components/esm3/loadcrea.hpp>
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#include <components/esm3/loaddoor.hpp>
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#include <components/esm3/loadingr.hpp>
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#include <components/esm3/loadlevlist.hpp>
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#include <components/esm3/loadligh.hpp>
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#include <components/esm3/loadlock.hpp>
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#include <components/esm3/loadmisc.hpp>
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#include <components/esm3/loadnpc.hpp>
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#include <components/esm3/loadprob.hpp>
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#include <components/esm3/loadrepa.hpp>
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#include <components/esm3/loadstat.hpp>
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#include <components/esm3/loadweap.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include "../prefs/state.hpp"
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#include "../world/record.hpp"
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#include "../world/universalid.hpp"
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#include "effectlistcheck.hpp"
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namespace ESM
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{
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class Script;
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struct BodyPart;
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struct Class;
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struct Faction;
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struct Race;
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}
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CSMTools::ReferenceableCheckStage::ReferenceableCheckStage(const CSMWorld::RefIdData& referenceable,
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const CSMWorld::IdCollection<ESM::Race>& races, const CSMWorld::IdCollection<ESM::Class>& classes,
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const CSMWorld::IdCollection<ESM::Faction>& faction, const CSMWorld::IdCollection<ESM::Script>& scripts,
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const CSMWorld::Resources& models, const CSMWorld::Resources& icons,
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const CSMWorld::IdCollection<ESM::BodyPart>& bodyparts)
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: mReferencables(referenceable)
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, mRaces(races)
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, mClasses(classes)
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, mFactions(faction)
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, mScripts(scripts)
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, mModels(models)
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, mIcons(icons)
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, mBodyParts(bodyparts)
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, mPlayerPresent(false)
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{
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mIgnoreBaseRecords = false;
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}
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void CSMTools::ReferenceableCheckStage::perform(int stage, CSMDoc::Messages& messages)
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{
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// Checks for books, than, when stage is above mBooksSize goes to other checks, with (stage - PrevSum) as stage.
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const int bookSize(mReferencables.getBooks().getSize());
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if (stage < bookSize)
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{
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bookCheck(stage, mReferencables.getBooks(), messages);
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return;
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}
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stage -= bookSize;
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const int activatorSize(mReferencables.getActivators().getSize());
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if (stage < activatorSize)
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{
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activatorCheck(stage, mReferencables.getActivators(), messages);
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return;
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}
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stage -= activatorSize;
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const int potionSize(mReferencables.getPotions().getSize());
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if (stage < potionSize)
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{
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potionCheck(stage, mReferencables.getPotions(), messages);
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return;
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}
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stage -= potionSize;
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const int apparatusSize(mReferencables.getApparati().getSize());
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if (stage < apparatusSize)
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{
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apparatusCheck(stage, mReferencables.getApparati(), messages);
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return;
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}
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stage -= apparatusSize;
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const int armorSize(mReferencables.getArmors().getSize());
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if (stage < armorSize)
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{
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armorCheck(stage, mReferencables.getArmors(), messages);
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return;
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}
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stage -= armorSize;
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const int clothingSize(mReferencables.getClothing().getSize());
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if (stage < clothingSize)
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{
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clothingCheck(stage, mReferencables.getClothing(), messages);
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return;
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}
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stage -= clothingSize;
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const int containerSize(mReferencables.getContainers().getSize());
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if (stage < containerSize)
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{
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containerCheck(stage, mReferencables.getContainers(), messages);
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return;
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}
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stage -= containerSize;
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const int doorSize(mReferencables.getDoors().getSize());
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if (stage < doorSize)
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{
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doorCheck(stage, mReferencables.getDoors(), messages);
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return;
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}
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stage -= doorSize;
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const int ingredientSize(mReferencables.getIngredients().getSize());
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if (stage < ingredientSize)
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{
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ingredientCheck(stage, mReferencables.getIngredients(), messages);
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return;
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}
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stage -= ingredientSize;
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const int creatureLevListSize(mReferencables.getCreatureLevelledLists().getSize());
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if (stage < creatureLevListSize)
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{
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creaturesLevListCheck(stage, mReferencables.getCreatureLevelledLists(), messages);
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return;
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}
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stage -= creatureLevListSize;
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const int itemLevelledListSize(mReferencables.getItemLevelledList().getSize());
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if (stage < itemLevelledListSize)
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{
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itemLevelledListCheck(stage, mReferencables.getItemLevelledList(), messages);
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return;
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}
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stage -= itemLevelledListSize;
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const int lightSize(mReferencables.getLights().getSize());
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if (stage < lightSize)
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{
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lightCheck(stage, mReferencables.getLights(), messages);
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return;
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}
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stage -= lightSize;
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const int lockpickSize(mReferencables.getLocpicks().getSize());
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if (stage < lockpickSize)
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{
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lockpickCheck(stage, mReferencables.getLocpicks(), messages);
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return;
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}
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stage -= lockpickSize;
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const int miscSize(mReferencables.getMiscellaneous().getSize());
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if (stage < miscSize)
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{
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miscCheck(stage, mReferencables.getMiscellaneous(), messages);
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return;
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}
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stage -= miscSize;
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const int npcSize(mReferencables.getNPCs().getSize());
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if (stage < npcSize)
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{
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npcCheck(stage, mReferencables.getNPCs(), messages);
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return;
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}
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stage -= npcSize;
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const int weaponSize(mReferencables.getWeapons().getSize());
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if (stage < weaponSize)
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{
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weaponCheck(stage, mReferencables.getWeapons(), messages);
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return;
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}
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stage -= weaponSize;
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const int probeSize(mReferencables.getProbes().getSize());
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if (stage < probeSize)
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{
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probeCheck(stage, mReferencables.getProbes(), messages);
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return;
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}
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stage -= probeSize;
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const int repairSize(mReferencables.getRepairs().getSize());
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if (stage < repairSize)
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{
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repairCheck(stage, mReferencables.getRepairs(), messages);
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return;
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}
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stage -= repairSize;
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const int staticSize(mReferencables.getStatics().getSize());
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if (stage < staticSize)
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{
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staticCheck(stage, mReferencables.getStatics(), messages);
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return;
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}
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stage -= staticSize;
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const int creatureSize(mReferencables.getCreatures().getSize());
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if (stage < creatureSize)
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{
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creatureCheck(stage, mReferencables.getCreatures(), messages);
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return;
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}
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// if we come that far, we are about to perform our last, final check.
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finalCheck(messages);
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return;
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}
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int CSMTools::ReferenceableCheckStage::setup()
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{
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mPlayerPresent = false;
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mIgnoreBaseRecords = CSMPrefs::get()["Reports"]["ignore-base-records"].isTrue();
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return mReferencables.getSize() + 1;
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}
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void CSMTools::ReferenceableCheckStage::bookCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Book>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Book& book = (dynamic_cast<const CSMWorld::Record<ESM::Book>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Book, book.mId);
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inventoryItemCheck<ESM::Book>(book, messages, id.toString(), true);
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// Check that mentioned scripts exist
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scriptCheck<ESM::Book>(book, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::activatorCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Activator>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Activator& activator = (dynamic_cast<const CSMWorld::Record<ESM::Activator>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Activator, activator.mId);
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if (activator.mModel.empty())
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messages.add(id, "Model is missing", "", CSMDoc::Message::Severity_Error);
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else if (mModels.searchId(activator.mModel) == -1)
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messages.add(id, "Model '" + activator.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
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// Check that mentioned scripts exist
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scriptCheck<ESM::Activator>(activator, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::potionCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Potion>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Potion& potion = (dynamic_cast<const CSMWorld::Record<ESM::Potion>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Potion, potion.mId);
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inventoryItemCheck<ESM::Potion>(potion, messages, id.toString());
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effectListCheck(potion.mEffects.mList, messages, id);
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// Check that mentioned scripts exist
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scriptCheck<ESM::Potion>(potion, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::apparatusCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Apparatus>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Apparatus& apparatus = (dynamic_cast<const CSMWorld::Record<ESM::Apparatus>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Apparatus, apparatus.mId);
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inventoryItemCheck<ESM::Apparatus>(apparatus, messages, id.toString());
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toolCheck<ESM::Apparatus>(apparatus, messages, id.toString());
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// Check that mentioned scripts exist
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scriptCheck<ESM::Apparatus>(apparatus, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::armorCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Armor>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Armor& armor = (dynamic_cast<const CSMWorld::Record<ESM::Armor>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Armor, armor.mId);
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inventoryItemCheck<ESM::Armor>(armor, messages, id.toString(), true);
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// Armor should have positive armor class, but 0 class is not an error
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if (armor.mData.mArmor < 0)
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messages.add(id, "Armor class is negative", "", CSMDoc::Message::Severity_Error);
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// Armor durability must be a positive number
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if (armor.mData.mHealth <= 0)
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messages.add(id, "Durability is non-positive", "", CSMDoc::Message::Severity_Error);
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// Check that mentioned scripts exist
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scriptCheck<ESM::Armor>(armor, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::clothingCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Clothing>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Clothing& clothing = (dynamic_cast<const CSMWorld::Record<ESM::Clothing>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Clothing, clothing.mId);
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inventoryItemCheck<ESM::Clothing>(clothing, messages, id.toString(), true);
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// Check that mentioned scripts exist
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scriptCheck<ESM::Clothing>(clothing, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::containerCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Container>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Container& container = (dynamic_cast<const CSMWorld::Record<ESM::Container>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Container, container.mId);
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// checking for name
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if (container.mName.empty())
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messages.add(id, "Name is missing", "", CSMDoc::Message::Severity_Error);
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// Checking for model
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if (container.mModel.empty())
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messages.add(id, "Model is missing", "", CSMDoc::Message::Severity_Error);
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else if (mModels.searchId(container.mModel) == -1)
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messages.add(id, "Model '" + container.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
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// Checking for capacity (weight)
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if (container.mWeight < 0) // 0 is allowed
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messages.add(id, "Capacity is negative", "", CSMDoc::Message::Severity_Error);
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// checking contained items
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inventoryListCheck(container.mInventory.mList, messages, id.toString());
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// Check that mentioned scripts exist
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scriptCheck<ESM::Container>(container, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::creatureCheck(
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int stage, const CSMWorld::RefIdDataContainer<ESM::Creature>& records, CSMDoc::Messages& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
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return;
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const ESM::Creature& creature = (dynamic_cast<const CSMWorld::Record<ESM::Creature>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Creature, creature.mId);
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if (creature.mName.empty())
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messages.add(id, "Name is missing", "", CSMDoc::Message::Severity_Error);
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if (creature.mModel.empty())
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messages.add(id, "Model is missing", "", CSMDoc::Message::Severity_Error);
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else if (mModels.searchId(creature.mModel) == -1)
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messages.add(id, "Model '" + creature.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
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// stats checks
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if (creature.mData.mLevel <= 0)
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messages.add(id, "Level is non-positive", "", CSMDoc::Message::Severity_Warning);
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for (size_t i = 0; i < creature.mData.mAttributes.size(); ++i)
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{
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if (creature.mData.mAttributes[i] < 0)
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messages.add(id, ESM::Attribute::indexToRefId(i).toDebugString() + " is negative", {},
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CSMDoc::Message::Severity_Warning);
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}
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if (creature.mData.mCombat < 0)
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messages.add(id, "Combat is negative", "", CSMDoc::Message::Severity_Warning);
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if (creature.mData.mMagic < 0)
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messages.add(id, "Magic is negative", "", CSMDoc::Message::Severity_Warning);
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if (creature.mData.mStealth < 0)
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messages.add(id, "Stealth is negative", "", CSMDoc::Message::Severity_Warning);
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if (creature.mData.mHealth < 0)
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messages.add(id, "Health is negative", "", CSMDoc::Message::Severity_Error);
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if (creature.mData.mMana < 0)
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messages.add(id, "Magicka is negative", "", CSMDoc::Message::Severity_Error);
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if (creature.mData.mFatigue < 0)
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messages.add(id, "Fatigue is negative", "", CSMDoc::Message::Severity_Error);
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if (creature.mData.mSoul < 0)
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messages.add(id, "Soul value is negative", "", CSMDoc::Message::Severity_Error);
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|
|
if (creature.mAiData.mAlarm > 100)
|
|
messages.add(id, "Alarm rating is over 100", "", CSMDoc::Message::Severity_Warning);
|
|
if (creature.mAiData.mFight > 100)
|
|
messages.add(id, "Fight rating is over 100", "", CSMDoc::Message::Severity_Warning);
|
|
if (creature.mAiData.mFlee > 100)
|
|
messages.add(id, "Flee rating is over 100", "", CSMDoc::Message::Severity_Warning);
|
|
|
|
for (int i = 0; i < 6; ++i)
|
|
{
|
|
if (creature.mData.mAttack[i] < 0)
|
|
messages.add(id,
|
|
"Attack " + std::to_string(i / 2 + 1) + " has negative" + (i % 2 == 0 ? " minimum " : " maximum ")
|
|
+ "damage",
|
|
"", CSMDoc::Message::Severity_Error);
|
|
if (i % 2 == 0 && creature.mData.mAttack[i] > creature.mData.mAttack[i + 1])
|
|
messages.add(id, "Attack " + std::to_string(i / 2 + 1) + " has minimum damage higher than maximum damage",
|
|
"", CSMDoc::Message::Severity_Error);
|
|
}
|
|
|
|
if (creature.mData.mGold < 0)
|
|
messages.add(id, "Gold count is negative", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (creature.mScale == 0)
|
|
messages.add(id, "Scale is equal to zero", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (!creature.mOriginal.empty())
|
|
{
|
|
CSMWorld::RefIdData::LocalIndex index = mReferencables.searchId(creature.mOriginal);
|
|
if (index.first == -1)
|
|
messages.add(id, "Parent creature '" + creature.mOriginal.getRefIdString() + "' does not exist", "",
|
|
CSMDoc::Message::Severity_Error);
|
|
else if (index.second != CSMWorld::UniversalId::Type_Creature)
|
|
messages.add(id, "'" + creature.mOriginal.getRefIdString() + "' is not a creature", "",
|
|
CSMDoc::Message::Severity_Error);
|
|
}
|
|
|
|
// Check inventory
|
|
inventoryListCheck(creature.mInventory.mList, messages, id.toString());
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Creature>(creature, messages, id.toString());
|
|
/// \todo Check spells, teleport table, AI data and AI packages for validity
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::doorCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Door>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Door& door = (dynamic_cast<const CSMWorld::Record<ESM::Door>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Door, door.mId);
|
|
|
|
// usual, name or model
|
|
if (door.mName.empty())
|
|
messages.add(id, "Name is missing", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (door.mModel.empty())
|
|
messages.add(id, "Model is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mModels.searchId(door.mModel) == -1)
|
|
messages.add(id, "Model '" + door.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Door>(door, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::ingredientCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Ingredient>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Ingredient& ingredient = (dynamic_cast<const CSMWorld::Record<ESM::Ingredient>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Ingredient, ingredient.mId);
|
|
|
|
inventoryItemCheck<ESM::Ingredient>(ingredient, messages, id.toString());
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Ingredient>(ingredient, messages, id.toString());
|
|
|
|
ingredientEffectListCheck(ingredient, messages, id);
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::creaturesLevListCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::CreatureLevList>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::CreatureLevList& CreatureLevList
|
|
= (dynamic_cast<const CSMWorld::Record<ESM::CreatureLevList>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_CreatureLevelledList,
|
|
CreatureLevList.mId); // CreatureLevList but Type_CreatureLevelledList :/
|
|
|
|
listCheck<ESM::CreatureLevList>(CreatureLevList, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::itemLevelledListCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::ItemLevList>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::ItemLevList& ItemLevList = (dynamic_cast<const CSMWorld::Record<ESM::ItemLevList>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_ItemLevelledList, ItemLevList.mId);
|
|
|
|
listCheck<ESM::ItemLevList>(ItemLevList, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::lightCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Light>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Light& light = (dynamic_cast<const CSMWorld::Record<ESM::Light>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Light, light.mId);
|
|
|
|
if (light.mData.mRadius < 0)
|
|
messages.add(id, "Light radius is negative", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (light.mData.mFlags & ESM::Light::Carry)
|
|
inventoryItemCheck<ESM::Light>(light, messages, id.toString());
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Light>(light, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::lockpickCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Lockpick>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Lockpick& lockpick = (dynamic_cast<const CSMWorld::Record<ESM::Lockpick>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Lockpick, lockpick.mId);
|
|
|
|
inventoryItemCheck<ESM::Lockpick>(lockpick, messages, id.toString());
|
|
|
|
toolCheck<ESM::Lockpick>(lockpick, messages, id.toString(), true);
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Lockpick>(lockpick, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::miscCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Miscellaneous>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Miscellaneous& miscellaneous
|
|
= (dynamic_cast<const CSMWorld::Record<ESM::Miscellaneous>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Miscellaneous, miscellaneous.mId);
|
|
|
|
inventoryItemCheck<ESM::Miscellaneous>(miscellaneous, messages, id.toString());
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Miscellaneous>(miscellaneous, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::npcCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::NPC>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
if (baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::NPC& npc = (dynamic_cast<const CSMWorld::Record<ESM::NPC>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc, npc.mId);
|
|
|
|
// Detect if player is present
|
|
if (npc.mId == "Player") // Happy now, scrawl?
|
|
mPlayerPresent = true;
|
|
|
|
// Skip "Base" records (setting!)
|
|
if (mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly)
|
|
return;
|
|
|
|
short level(npc.mNpdt.mLevel);
|
|
int gold(npc.mNpdt.mGold);
|
|
|
|
if (npc.mNpdtType == ESM::NPC::NPC_WITH_AUTOCALCULATED_STATS) // 12 = autocalculated
|
|
{
|
|
if ((npc.mFlags & ESM::NPC::Autocalc) == 0) // 0x0010 = autocalculated flag
|
|
{
|
|
messages.add(id, "NPC with autocalculated stats doesn't have autocalc flag turned on", "",
|
|
CSMDoc::Message::Severity_Error); // should not happen?
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (level <= 0)
|
|
messages.add(id, "Level is non-positive", "", CSMDoc::Message::Severity_Warning);
|
|
|
|
if (npc.mAiData.mAlarm > 100)
|
|
messages.add(id, "Alarm rating is over 100", "", CSMDoc::Message::Severity_Warning);
|
|
if (npc.mAiData.mFight > 100)
|
|
messages.add(id, "Fight rating is over 100", "", CSMDoc::Message::Severity_Warning);
|
|
if (npc.mAiData.mFlee > 100)
|
|
messages.add(id, "Flee rating is over 100", "", CSMDoc::Message::Severity_Warning);
|
|
|
|
if (gold < 0)
|
|
messages.add(id, "Gold count is negative", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (npc.mName.empty())
|
|
messages.add(id, "Name is missing", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (npc.mClass.empty())
|
|
messages.add(id, "Class is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mClasses.searchId(npc.mClass) == -1)
|
|
messages.add(
|
|
id, "Class '" + npc.mClass.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (npc.mRace.empty())
|
|
messages.add(id, "Race is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mRaces.searchId(npc.mRace) == -1)
|
|
messages.add(
|
|
id, "Race '" + npc.mRace.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (!npc.mFaction.empty() && mFactions.searchId(npc.mFaction) == -1)
|
|
messages.add(
|
|
id, "Faction '" + npc.mFaction.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (npc.mHead.empty())
|
|
messages.add(id, "Head is missing", "", CSMDoc::Message::Severity_Error);
|
|
else
|
|
{
|
|
if (mBodyParts.searchId(npc.mHead) == -1)
|
|
messages.add(id, "Head body part '" + npc.mHead.getRefIdString() + "' does not exist", "",
|
|
CSMDoc::Message::Severity_Error);
|
|
/// \todo Check gender, race and other body parts stuff validity for the specific NPC
|
|
}
|
|
|
|
if (npc.mHair.empty())
|
|
messages.add(id, "Hair is missing", "", CSMDoc::Message::Severity_Error);
|
|
else
|
|
{
|
|
if (mBodyParts.searchId(npc.mHair) == -1)
|
|
messages.add(id, "Hair body part '" + npc.mHair.getRefIdString() + "' does not exist", "",
|
|
CSMDoc::Message::Severity_Error);
|
|
/// \todo Check gender, race and other body part stuff validity for the specific NPC
|
|
}
|
|
|
|
// Check inventory
|
|
inventoryListCheck(npc.mInventory.mList, messages, id.toString());
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::NPC>(npc, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::weaponCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Weapon>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Weapon& weapon = (dynamic_cast<const CSMWorld::Record<ESM::Weapon>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Weapon, weapon.mId);
|
|
|
|
// TODO, It seems that this stuff for spellcasting is obligatory and In fact We should check if records are present
|
|
if ( // THOSE ARE HARDCODED!
|
|
!(weapon.mId == "VFX_Hands" || weapon.mId == "VFX_Absorb" || weapon.mId == "VFX_Reflect"
|
|
|| weapon.mId == "VFX_DefaultBolt" ||
|
|
// TODO I don't know how to get full list of effects :/
|
|
// DANGER!, ACHTUNG! FIXME! The following is the list of the magical bolts, valid for Morrowind.esm. However
|
|
// those are not hardcoded.
|
|
weapon.mId == "magic_bolt" || weapon.mId == "shock_bolt" || weapon.mId == "shield_bolt"
|
|
|| weapon.mId == "VFX_DestructBolt" || weapon.mId == "VFX_PoisonBolt" || weapon.mId == "VFX_RestoreBolt"
|
|
|| weapon.mId == "VFX_AlterationBolt" || weapon.mId == "VFX_ConjureBolt" || weapon.mId == "VFX_FrostBolt"
|
|
|| weapon.mId == "VFX_MysticismBolt" || weapon.mId == "VFX_IllusionBolt" || weapon.mId == "VFX_Multiple2"
|
|
|| weapon.mId == "VFX_Multiple3" || weapon.mId == "VFX_Multiple4" || weapon.mId == "VFX_Multiple5"
|
|
|| weapon.mId == "VFX_Multiple6" || weapon.mId == "VFX_Multiple7" || weapon.mId == "VFX_Multiple8"
|
|
|| weapon.mId == "VFX_Multiple9"))
|
|
{
|
|
inventoryItemCheck<ESM::Weapon>(weapon, messages, id.toString(), true);
|
|
|
|
if (!(weapon.mData.mType == ESM::Weapon::MarksmanBow || weapon.mData.mType == ESM::Weapon::MarksmanCrossbow
|
|
|| weapon.mData.mType == ESM::Weapon::MarksmanThrown || weapon.mData.mType == ESM::Weapon::Arrow
|
|
|| weapon.mData.mType == ESM::Weapon::Bolt))
|
|
{
|
|
if (weapon.mData.mSlash[0] > weapon.mData.mSlash[1])
|
|
messages.add(id, "Minimum slash damage higher than maximum", "", CSMDoc::Message::Severity_Warning);
|
|
|
|
if (weapon.mData.mThrust[0] > weapon.mData.mThrust[1])
|
|
messages.add(id, "Minimum thrust damage higher than maximum", "", CSMDoc::Message::Severity_Warning);
|
|
}
|
|
|
|
if (weapon.mData.mChop[0] > weapon.mData.mChop[1])
|
|
messages.add(id, "Minimum chop damage higher than maximum", "", CSMDoc::Message::Severity_Warning);
|
|
|
|
if (!(weapon.mData.mType == ESM::Weapon::Arrow || weapon.mData.mType == ESM::Weapon::Bolt
|
|
|| weapon.mData.mType == ESM::Weapon::MarksmanThrown))
|
|
{
|
|
// checking of health
|
|
if (weapon.mData.mHealth == 0)
|
|
messages.add(id, "Durability is equal to zero", "", CSMDoc::Message::Severity_Warning);
|
|
|
|
if (weapon.mData.mReach < 0)
|
|
messages.add(id, "Reach is negative", "", CSMDoc::Message::Severity_Error);
|
|
}
|
|
}
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Weapon>(weapon, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::probeCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Probe>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Probe& probe = (dynamic_cast<const CSMWorld::Record<ESM::Probe>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Probe, probe.mId);
|
|
|
|
inventoryItemCheck<ESM::Probe>(probe, messages, id.toString());
|
|
toolCheck<ESM::Probe>(probe, messages, id.toString(), true);
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Probe>(probe, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::repairCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Repair>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Repair& repair = (dynamic_cast<const CSMWorld::Record<ESM::Repair>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Repair, repair.mId);
|
|
|
|
inventoryItemCheck<ESM::Repair>(repair, messages, id.toString());
|
|
toolCheck<ESM::Repair>(repair, messages, id.toString(), true);
|
|
|
|
// Check that mentioned scripts exist
|
|
scriptCheck<ESM::Repair>(repair, messages, id.toString());
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::staticCheck(
|
|
int stage, const CSMWorld::RefIdDataContainer<ESM::Static>& records, CSMDoc::Messages& messages)
|
|
{
|
|
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
|
|
|
// Skip "Base" records (setting!) and "Deleted" records
|
|
if ((mIgnoreBaseRecords && baseRecord.mState == CSMWorld::RecordBase::State_BaseOnly) || baseRecord.isDeleted())
|
|
return;
|
|
|
|
const ESM::Static& staticElement = (dynamic_cast<const CSMWorld::Record<ESM::Static>&>(baseRecord)).get();
|
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Static, staticElement.mId);
|
|
|
|
if (staticElement.mModel.empty())
|
|
messages.add(id, "Model is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mModels.searchId(staticElement.mModel) == -1)
|
|
messages.add(id, "Model '" + staticElement.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
}
|
|
|
|
// final check
|
|
|
|
void CSMTools::ReferenceableCheckStage::finalCheck(CSMDoc::Messages& messages)
|
|
{
|
|
if (!mPlayerPresent)
|
|
messages.add(CSMWorld::UniversalId::Type_Referenceables, "Player record is missing", "",
|
|
CSMDoc::Message::Severity_SeriousError);
|
|
}
|
|
|
|
void CSMTools::ReferenceableCheckStage::inventoryListCheck(
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const std::vector<ESM::ContItem>& itemList, CSMDoc::Messages& messages, const std::string& id)
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|
{
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for (size_t i = 0; i < itemList.size(); ++i)
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|
{
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|
const ESM::RefId& item = itemList[i].mItem;
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const auto& itemName = item.getRefIdString();
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CSMWorld::RefIdData::LocalIndex localIndex = mReferencables.searchId(item);
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|
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if (localIndex.first == -1)
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messages.add(id, "Item '" + itemName + "' does not exist", "", CSMDoc::Message::Severity_Error);
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else
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|
{
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// Needs to accommodate containers, creatures, and NPCs
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|
switch (localIndex.second)
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|
{
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case CSMWorld::UniversalId::Type_Potion:
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|
case CSMWorld::UniversalId::Type_Apparatus:
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|
case CSMWorld::UniversalId::Type_Armor:
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|
case CSMWorld::UniversalId::Type_Book:
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|
case CSMWorld::UniversalId::Type_Clothing:
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|
case CSMWorld::UniversalId::Type_Ingredient:
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|
case CSMWorld::UniversalId::Type_Light:
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|
case CSMWorld::UniversalId::Type_Lockpick:
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|
case CSMWorld::UniversalId::Type_Miscellaneous:
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|
case CSMWorld::UniversalId::Type_Probe:
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|
case CSMWorld::UniversalId::Type_Repair:
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|
case CSMWorld::UniversalId::Type_Weapon:
|
|
case CSMWorld::UniversalId::Type_ItemLevelledList:
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|
break;
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|
default:
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|
messages.add(id, "'" + itemName + "' is not an item", "", CSMDoc::Message::Severity_Error);
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|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Templates begins here
|
|
|
|
template <typename Item>
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|
void CSMTools::ReferenceableCheckStage::inventoryItemCheck(
|
|
const Item& someItem, CSMDoc::Messages& messages, const std::string& someID, bool enchantable)
|
|
{
|
|
if (someItem.mName.empty())
|
|
messages.add(someID, "Name is missing", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// Checking for weight
|
|
if (someItem.mData.mWeight < 0)
|
|
messages.add(someID, "Weight is negative", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// Checking for value
|
|
if (someItem.mData.mValue < 0)
|
|
messages.add(someID, "Value is negative", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// checking for model
|
|
if (someItem.mModel.empty())
|
|
messages.add(someID, "Model is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mModels.searchId(someItem.mModel) == -1)
|
|
messages.add(someID, "Model '" + someItem.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// checking for icon
|
|
if (someItem.mIcon.empty())
|
|
messages.add(someID, "Icon is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mIcons.searchId(someItem.mIcon) == -1)
|
|
{
|
|
std::string ddsIcon = someItem.mIcon;
|
|
if (!(Misc::ResourceHelpers::changeExtensionToDds(ddsIcon) && mIcons.searchId(ddsIcon) != -1))
|
|
messages.add(someID, "Icon '" + someItem.mIcon + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
}
|
|
|
|
if (enchantable && someItem.mData.mEnchant < 0)
|
|
messages.add(someID, "Enchantment points number is negative", "", CSMDoc::Message::Severity_Error);
|
|
}
|
|
|
|
template <typename Item>
|
|
void CSMTools::ReferenceableCheckStage::inventoryItemCheck(
|
|
const Item& someItem, CSMDoc::Messages& messages, const std::string& someID)
|
|
{
|
|
if (someItem.mName.empty())
|
|
messages.add(someID, "Name is missing", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// Checking for weight
|
|
if (someItem.mData.mWeight < 0)
|
|
messages.add(someID, "Weight is negative", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// Checking for value
|
|
if (someItem.mData.mValue < 0)
|
|
messages.add(someID, "Value is negative", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// checking for model
|
|
if (someItem.mModel.empty())
|
|
messages.add(someID, "Model is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mModels.searchId(someItem.mModel) == -1)
|
|
messages.add(someID, "Model '" + someItem.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
|
|
// checking for icon
|
|
if (someItem.mIcon.empty())
|
|
messages.add(someID, "Icon is missing", "", CSMDoc::Message::Severity_Error);
|
|
else if (mIcons.searchId(someItem.mIcon) == -1)
|
|
{
|
|
std::string ddsIcon = someItem.mIcon;
|
|
if (!(Misc::ResourceHelpers::changeExtensionToDds(ddsIcon) && mIcons.searchId(ddsIcon) != -1))
|
|
messages.add(someID, "Icon '" + someItem.mIcon + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
|
}
|
|
}
|
|
|
|
template <typename Tool>
|
|
void CSMTools::ReferenceableCheckStage::toolCheck(
|
|
const Tool& someTool, CSMDoc::Messages& messages, const std::string& someID, bool canBeBroken)
|
|
{
|
|
if (someTool.mData.mQuality <= 0)
|
|
messages.add(someID, "Quality is non-positive", "", CSMDoc::Message::Severity_Error);
|
|
|
|
if (canBeBroken && someTool.mData.mUses <= 0)
|
|
messages.add(someID, "Number of uses is non-positive", "", CSMDoc::Message::Severity_Error);
|
|
}
|
|
|
|
template <typename Tool>
|
|
void CSMTools::ReferenceableCheckStage::toolCheck(
|
|
const Tool& someTool, CSMDoc::Messages& messages, const std::string& someID)
|
|
{
|
|
if (someTool.mData.mQuality <= 0)
|
|
messages.add(someID, "Quality is non-positive", "", CSMDoc::Message::Severity_Error);
|
|
}
|
|
|
|
template <typename List>
|
|
void CSMTools::ReferenceableCheckStage::listCheck(
|
|
const List& someList, CSMDoc::Messages& messages, const std::string& someID)
|
|
{
|
|
if (someList.mChanceNone > 100)
|
|
{
|
|
messages.add(
|
|
someID, "Chance that no object is used is over 100 percent", "", CSMDoc::Message::Severity_Warning);
|
|
}
|
|
|
|
for (const auto& element : someList.mList)
|
|
{
|
|
if (mReferencables.searchId(element.mId).first == -1)
|
|
messages.add(someID, "Object '" + element.mId.getRefIdString() + "' does not exist", "",
|
|
CSMDoc::Message::Severity_Error);
|
|
|
|
if (element.mLevel < 1)
|
|
messages.add(someID, "Level of item '" + element.mId.getRefIdString() + "' is non-positive", "",
|
|
CSMDoc::Message::Severity_Error);
|
|
}
|
|
}
|
|
|
|
template <typename Tool>
|
|
void CSMTools::ReferenceableCheckStage::scriptCheck(
|
|
const Tool& someTool, CSMDoc::Messages& messages, const std::string& someID)
|
|
{
|
|
if (!someTool.mScript.empty())
|
|
{
|
|
if (mScripts.searchId(someTool.mScript) == -1)
|
|
messages.add(someID, "Script '" + someTool.mScript.getRefIdString() + "' does not exist", "",
|
|
CSMDoc::Message::Severity_Error);
|
|
}
|
|
}
|