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#include "fontloader.hpp"
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#include <array>
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#include <stdexcept>
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#include <string_view>
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#include <osg/Image>
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#include <osgDB/WriteFile>
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#include <MyGUI_FactoryManager.h>
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#include <MyGUI_RenderManager.h>
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#include <MyGUI_ResourceManager.h>
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#include <MyGUI_ResourceManualFont.h>
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#include <MyGUI_ResourceTrueTypeFont.h>
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#include <MyGUI_XmlDocument.h>
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#include <components/debug/debuglog.hpp>
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#include <components/fallback/fallback.hpp>
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#include <components/vfs/manager.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include <components/myguiplatform/scalinglayer.hpp>
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#include <components/settings/values.hpp>
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namespace
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{
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MyGUI::xml::ElementPtr getProperty(MyGUI::xml::ElementPtr resourceNode, std::string_view propertyName)
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{
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MyGUI::xml::ElementPtr propertyNode = nullptr;
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MyGUI::xml::ElementEnumerator propertyIterator = resourceNode->getElementEnumerator();
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while (propertyIterator.next("Property"))
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{
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if (propertyIterator->findAttribute("key") == propertyName)
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{
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propertyNode = propertyIterator.current();
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break;
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}
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}
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return propertyNode;
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}
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MyGUI::IntSize getBookSize(MyGUI::IDataStream* layersStream)
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{
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MyGUI::xml::Document xmlDocument;
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xmlDocument.open(layersStream);
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MyGUI::xml::ElementPtr root = xmlDocument.getRoot();
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MyGUI::xml::ElementEnumerator layersIterator = root->getElementEnumerator();
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while (layersIterator.next("Layer"))
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{
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if (layersIterator->findAttribute("name") == "JournalBooks")
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{
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MyGUI::xml::ElementPtr sizeProperty = getProperty(layersIterator.current(), "Size");
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if (sizeProperty != nullptr)
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{
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auto sizeValue = sizeProperty->findAttribute("value");
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if (!sizeValue.empty())
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return MyGUI::IntSize::parse(sizeValue);
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}
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}
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}
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return MyGUI::RenderManager::getInstance().getViewSize();
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}
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unsigned long utf8ToUnicode(std::string_view utf8)
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{
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if (utf8.empty())
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return 0;
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size_t i = 0;
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unsigned long unicode;
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size_t numbytes;
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unsigned char ch = utf8[i++];
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if (ch <= 0x7F)
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{
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unicode = ch;
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numbytes = 0;
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}
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else if (ch <= 0xBF)
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{
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throw std::logic_error("not a UTF-8 string");
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}
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else if (ch <= 0xDF)
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{
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unicode = ch & 0x1F;
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numbytes = 1;
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}
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else if (ch <= 0xEF)
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{
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unicode = ch & 0x0F;
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numbytes = 2;
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}
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else if (ch <= 0xF7)
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{
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unicode = ch & 0x07;
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numbytes = 3;
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}
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else
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{
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throw std::logic_error("not a UTF-8 string");
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}
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for (size_t j = 0; j < numbytes; ++j)
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{
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ch = utf8[i++];
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if (ch < 0x80 || ch > 0xBF)
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throw std::logic_error("not a UTF-8 string");
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unicode <<= 6;
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unicode += ch & 0x3F;
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}
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if (unicode >= 0xD800 && unicode <= 0xDFFF)
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throw std::logic_error("not a UTF-8 string");
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if (unicode > 0x10FFFF)
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throw std::logic_error("not a UTF-8 string");
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return unicode;
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}
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/// This is a hack for Polish font
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unsigned char mapUtf8Char(unsigned char c)
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{
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switch (c)
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{
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case 0x80:
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return 0xc6;
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case 0x81:
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return 0x9c;
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case 0x82:
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return 0xe6;
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case 0x83:
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return 0xb3;
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case 0x84:
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return 0xf1;
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case 0x85:
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return 0xb9;
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case 0x86:
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return 0xbf;
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case 0x87:
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return 0x9f;
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case 0x88:
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return 0xea;
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case 0x89:
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return 0xea;
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case 0x8a:
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return 0x00; // not contained in win1250
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case 0x8b:
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return 0x00; // not contained in win1250
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case 0x8c:
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return 0x8f;
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case 0x8d:
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return 0xaf;
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case 0x8e:
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return 0xa5;
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case 0x8f:
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return 0x8c;
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case 0x90:
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return 0xca;
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case 0x93:
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return 0xa3;
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case 0x94:
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return 0xf6;
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case 0x95:
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return 0xf3;
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case 0x96:
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return 0xaf;
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case 0x97:
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return 0x8f;
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case 0x99:
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return 0xd3;
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case 0x9a:
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return 0xd1;
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case 0x9c:
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return 0x00; // not contained in win1250
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case 0xa0:
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return 0xb9;
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case 0xa1:
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return 0xaf;
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case 0xa2:
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return 0xf3;
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case 0xa3:
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return 0xbf;
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case 0xa4:
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return 0x00; // not contained in win1250
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case 0xe1:
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return 0x8c;
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case 0xe3:
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return 0x00; // not contained in win1250
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case 0xf5:
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return 0x00; // not contained in win1250
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default:
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return c;
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}
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}
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// getUnicode includes various hacks for dealing with Morrowind's .fnt files that are *mostly*
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// in the expected win12XX encoding, but also have randomly swapped characters sometimes.
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// Looks like the Morrowind developers found standard encodings too boring and threw in some twists for fun.
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unsigned long getUnicode(unsigned char c, ToUTF8::Utf8Encoder& encoder, ToUTF8::FromType encoding)
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{
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if (encoding == ToUTF8::WINDOWS_1250) // Hack for polish font
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{
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const std::array<char, 2> str{ static_cast<char>(mapUtf8Char(c)), '\0' };
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return utf8ToUnicode(encoder.getUtf8(std::string_view(str.data(), 1)));
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}
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else
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{
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const std::array<char, 2> str{ static_cast<char>(c), '\0' };
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return utf8ToUnicode(encoder.getUtf8(std::string_view(str.data(), 1)));
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}
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}
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[[noreturn]] void fail(std::istream& stream, std::string_view fileName, std::string_view message)
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{
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std::stringstream error;
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error << "Font loading error: " << message;
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error << "\n File: " << fileName;
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error << "\n Offset: 0x" << std::hex << stream.tellg();
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throw std::runtime_error(error.str());
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}
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}
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namespace Gui
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{
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FontLoader::FontLoader(ToUTF8::FromType encoding, const VFS::Manager* vfs, float scalingFactor)
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: mVFS(vfs)
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, mScalingFactor(scalingFactor)
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{
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if (encoding == ToUTF8::WINDOWS_1252)
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mEncoding = ToUTF8::CP437;
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else
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mEncoding = encoding;
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MyGUI::ResourceManager::getInstance().unregisterLoadXmlDelegate("Resource");
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MyGUI::ResourceManager::getInstance().registerLoadXmlDelegate("Resource")
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= MyGUI::newDelegate(this, &FontLoader::overrideLineHeight);
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loadFonts();
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}
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void FontLoader::loadFonts()
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{
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std::string defaultFont{ Fallback::Map::getString("Fonts_Font_0") };
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std::string scrollFont{ Fallback::Map::getString("Fonts_Font_2") };
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loadFont(defaultFont, "DefaultFont");
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loadFont(scrollFont, "ScrollFont");
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loadFont("DejaVuLGCSansMono",
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"MonoFont"); // We need to use a TrueType monospace font to display debug texts properly.
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// Use our TrueType fonts as a fallback.
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if (!MyGUI::ResourceManager::getInstance().isExist("DefaultFont")
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&& !Misc::StringUtils::ciEqual(defaultFont, "MysticCards"))
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loadFont("MysticCards", "DefaultFont");
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if (!MyGUI::ResourceManager::getInstance().isExist("ScrollFont")
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&& !Misc::StringUtils::ciEqual(scrollFont, "DemonicLetters"))
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loadFont("DemonicLetters", "ScrollFont");
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}
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void FontLoader::loadFont(const std::string& fileName, const std::string& fontId)
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{
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if (mVFS->exists("fonts/" + fileName + ".fnt"))
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loadBitmapFont(fileName + ".fnt", fontId);
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else if (mVFS->exists("fonts/" + fileName + ".omwfont"))
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loadTrueTypeFont(fileName + ".omwfont", fontId);
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else
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Log(Debug::Error) << "Font '" << fileName << "' is not found.";
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}
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void FontLoader::loadTrueTypeFont(const std::string& fileName, const std::string& fontId)
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{
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Log(Debug::Info) << "Loading font file " << fileName;
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osgMyGUI::DataManager* dataManager
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= dynamic_cast<osgMyGUI::DataManager*>(&osgMyGUI::DataManager::getInstance());
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if (!dataManager)
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{
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Log(Debug::Error) << "Can not load TrueType font " << fontId << ": osgMyGUI::DataManager is not available.";
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return;
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}
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// TODO: it may be worth to take in account resolution change, but it is not safe to replace used assets
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std::unique_ptr<MyGUI::IDataStream> layersStream(dataManager->getData("openmw_layers.xml"));
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MyGUI::IntSize bookSize = getBookSize(layersStream.get());
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float bookScale = osgMyGUI::ScalingLayer::getScaleFactor(bookSize);
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const auto oldDataPath = dataManager->getDataPath({});
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dataManager->setResourcePath("fonts");
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std::unique_ptr<MyGUI::IDataStream> dataStream(dataManager->getData(fileName));
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MyGUI::xml::Document xmlDocument;
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xmlDocument.open(dataStream.get());
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MyGUI::xml::ElementPtr root = xmlDocument.getRoot();
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MyGUI::xml::ElementEnumerator resourceNode = root->getElementEnumerator();
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bool valid = false;
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if (resourceNode.next("Resource"))
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{
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valid = resourceNode->findAttribute("type") == "ResourceTrueTypeFont";
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}
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if (valid == false)
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{
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dataManager->setResourcePath(oldDataPath);
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Log(Debug::Error) << "Can not load TrueType font " << fontId << ": " << fileName << " is invalid.";
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return;
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}
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int resolution = 70;
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MyGUI::xml::ElementPtr resolutionNode = getProperty(resourceNode.current(), "Resolution");
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if (resolutionNode == nullptr)
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{
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resolutionNode = resourceNode->createChild("Property");
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resolutionNode->addAttribute("key", "Resolution");
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}
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else
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resolution = MyGUI::utility::parseInt(resolutionNode->findAttribute("value"));
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resolutionNode->setAttribute("value", MyGUI::utility::toString(resolution * std::ceil(mScalingFactor)));
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MyGUI::xml::ElementPtr sizeNode = resourceNode->createChild("Property");
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sizeNode->addAttribute("key", "Size");
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sizeNode->addAttribute("value", std::to_string(Settings::gui().mFontSize));
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MyGUI::ResourceTrueTypeFont* font = static_cast<MyGUI::ResourceTrueTypeFont*>(
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MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceTrueTypeFont"));
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font->deserialization(resourceNode.current(), MyGUI::Version(3, 2, 0));
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font->setResourceName(fontId);
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MyGUI::ResourceManager::getInstance().addResource(font);
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resolutionNode->setAttribute(
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"value", MyGUI::utility::toString(static_cast<int>(resolution * bookScale * mScalingFactor)));
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MyGUI::ResourceTrueTypeFont* bookFont = static_cast<MyGUI::ResourceTrueTypeFont*>(
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MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceTrueTypeFont"));
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bookFont->deserialization(resourceNode.current(), MyGUI::Version(3, 2, 0));
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bookFont->setResourceName("Journalbook " + fontId);
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MyGUI::ResourceManager::getInstance().addResource(bookFont);
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dataManager->setResourcePath(oldDataPath);
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if (resourceNode.next("Resource"))
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Log(Debug::Warning) << "Font file " << fileName
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<< " contains multiple Resource entries, only first one will be used.";
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}
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typedef struct
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{
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float x;
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float y;
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} Point;
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typedef struct
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{
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float u1; // appears unused, always 0
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Point top_left;
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Point top_right;
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Point bottom_left;
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Point bottom_right;
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float width;
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float height;
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float u2; // appears unused, always 0
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float kerning;
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float ascent;
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} GlyphInfo;
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void FontLoader::loadBitmapFont(const std::string& fileName, const std::string& fontId)
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{
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Log(Debug::Info) << "Loading font file " << fileName;
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Files::IStreamPtr file = mVFS->get("fonts/" + fileName);
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float fontSize;
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file->read((char*)&fontSize, sizeof(fontSize));
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if (!file->good())
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fail(*file, fileName, "File too small to be a valid font");
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int one;
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file->read((char*)&one, sizeof(one));
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if (!file->good())
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fail(*file, fileName, "File too small to be a valid font");
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if (one != 1)
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fail(*file, fileName, "Unexpected value");
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file->read((char*)&one, sizeof(one));
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if (!file->good())
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fail(*file, fileName, "File too small to be a valid font");
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if (one != 1)
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fail(*file, fileName, "Unexpected value");
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char name_[284];
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file->read(name_, sizeof(name_));
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if (!file->good())
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fail(*file, fileName, "File too small to be a valid font");
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GlyphInfo data[256];
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file->read((char*)data, sizeof(data));
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if (!file->good())
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fail(*file, fileName, "File too small to be a valid font");
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file.reset();
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// Create the font texture
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std::string bitmapFilename = "fonts/" + std::string(name_) + ".tex";
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Files::IStreamPtr bitmapFile = mVFS->get(bitmapFilename);
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int width, height;
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bitmapFile->read((char*)&width, sizeof(int));
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bitmapFile->read((char*)&height, sizeof(int));
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if (!bitmapFile->good())
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fail(*bitmapFile, bitmapFilename, "File too small to be a valid bitmap");
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if (width <= 0 || height <= 0)
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fail(*bitmapFile, bitmapFilename, "Width and height must be positive");
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std::vector<char> textureData;
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textureData.resize(width * height * 4);
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bitmapFile->read(textureData.data(), width * height * 4);
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if (!bitmapFile->good())
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fail(*bitmapFile, bitmapFilename, "File too small to be a valid bitmap");
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bitmapFile.reset();
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MyGUI::ITexture* tex = MyGUI::RenderManager::getInstance().createTexture(bitmapFilename);
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tex->createManual(width, height, MyGUI::TextureUsage::Write, MyGUI::PixelFormat::R8G8B8A8);
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unsigned char* texData = reinterpret_cast<unsigned char*>(tex->lock(MyGUI::TextureUsage::Write));
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memcpy(texData, textureData.data(), textureData.size());
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tex->unlock();
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// We need to emulate loading from XML because the data members are private as of mygui 3.2.0
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MyGUI::xml::Document xmlDocument;
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MyGUI::xml::ElementPtr root = xmlDocument.createRoot("ResourceManualFont");
|
|
|
|
|
|
root->addAttribute("name", fontId);
|
|
|
|
|
|
MyGUI::xml::ElementPtr defaultHeight = root->createChild("Property");
|
|
|
defaultHeight->addAttribute("key", "DefaultHeight");
|
|
|
defaultHeight->addAttribute("value", fontSize);
|
|
|
MyGUI::xml::ElementPtr source = root->createChild("Property");
|
|
|
source->addAttribute("key", "Source");
|
|
|
source->addAttribute("value", bitmapFilename);
|
|
|
MyGUI::xml::ElementPtr codes = root->createChild("Codes");
|
|
|
|
|
|
// Fall back from unavailable Win-1252 encoding symbols to similar characters available in CP-437 game fonts
|
|
|
// Generally, that is, as this tries to follow Morrowind's interesting substitution logic
|
|
|
|
|
|
using FallbackIndex = unsigned int;
|
|
|
using UnicodeIndex = unsigned int;
|
|
|
std::multimap<FallbackIndex, UnicodeIndex> additional;
|
|
|
|
|
|
// Some symbols must not be shown altogether
|
|
|
std::vector<UnicodeIndex> omitted;
|
|
|
|
|
|
// Ignored madness: caret ^ (available in the font!) uses percent sign % glyph
|
|
|
// We do not differentiate between glyphs that are always considered missing and glyphs that are not replaced
|
|
|
// because there's (probably?) no point
|
|
|
|
|
|
// € (Euro Sign, 0x80/U+20AC) is replaced with underscore
|
|
|
// 0x81 (unused) is replaced with underscore
|
|
|
additional.emplace(44, 0x201A); // ‚ (Single Low-9 Quotation Mark, 0x82) => , (comma)
|
|
|
additional.emplace(102, 0x0192); // ƒ (Latin Small Letter F with Hook, 0x83) => f (latin small F) (custom)
|
|
|
additional.emplace(44, 0x201E); // „ (Double Low-9 Quotation Mark, 0x84) => , (comma)
|
|
|
additional.emplace(46, 0x2026); // … (Horizontal Ellipsis, 0x85) => . (period)
|
|
|
additional.emplace(43, 0x2020); // † (Dagger, 0x86) => + (plus sign)
|
|
|
additional.emplace(216, 0x2021); // ‡ (Double Dagger, 0x87) => ╫
|
|
|
additional.emplace(94, 0x02C6); // ˆ (Modifier Letter Circumflex Accent, 0x88) => ^ (caret)
|
|
|
additional.emplace(37, 0x2030); // ‰ (Per Mille Sign, 0x89) => % (percent sign)
|
|
|
additional.emplace(83, 0x0160); // Š (Latin Capital Letter S with Caron, 0x8A) => S (latin capital S)
|
|
|
additional.emplace(60, 0x2039); // ‹ (Single Left-Pointing Angle Quotation Mark, 0x8B) => < (less-than)
|
|
|
additional.emplace(79, 0x0152); // Œ (Latin Capital Ligature Oe, 0x8C) => O (latin capital O)
|
|
|
// 0x8D (unused) is replaced with underscore
|
|
|
additional.emplace(90, 0x017D); // Ž (Latin Capital Letter Z with Caron, 0x8E) => Z (latin capital Z)
|
|
|
// 0x8F (unused) is replaced with underscore
|
|
|
// 0x90 (unused) is replaced with underscore
|
|
|
additional.emplace(39, 0x2018); // ‘ (Left Single Quotation Mark, 0x91) => ' (apostrophe) (MW: backtick)
|
|
|
additional.emplace(39, 0x2019); // ’ (Right Single Quotation Mark, 0x92) => ' (apostrophe)
|
|
|
additional.emplace(34, 0x201C); // “ (Left Double Quotation Mark, 0x93) => " (double quote mark)
|
|
|
additional.emplace(34, 0x201D); // ” (Right Double Quotation Mark, 0x94) => " (double quote mark)
|
|
|
omitted.push_back(0x2022); // • (Bullet, 0x95)
|
|
|
additional.emplace(45, 0x2013); // – (En Dash, 0x96) => - (hyphen)
|
|
|
additional.emplace(45, 0x2014); // — (Em Dash, 0x97) => - (hyphen)
|
|
|
additional.emplace(126, 0x02DC); // ˜ (Small Tilde, 0x98) => ~ (tilde)
|
|
|
additional.emplace(84, 0x2122); // ™ (Trade Mark Sign, 0x99) => T (latin capital T)
|
|
|
additional.emplace(115, 0x0161); // š (Latin Small Letter S with Caron, 0x9A) => s (latin small S)
|
|
|
additional.emplace(62, 0x203A); // › (Single Right-Pointing Angle Quotation Mark, 0x9B) => > (greater-than)
|
|
|
additional.emplace(111, 0x0153); // œ (Latin Small Ligature Oe, 0x9C) => o (latin small O)
|
|
|
// 0x9D (unused) is replaced with underscore
|
|
|
additional.emplace(122, 0x017E); // ž (Latin Small Letter Z with Caron, 0x9E) => z (latin small Z)
|
|
|
additional.emplace(89, 0x0178); // Ÿ (Latin Capital Letter Y with Diaeresis, 0x9F) => Y (latin capital Y)
|
|
|
// Nbsp (No-Break Space, 0xA0) is unavailable, not replaced
|
|
|
// ¡ (Inverted Exclamation Mark, 0xA1) is unavailable, not replaced
|
|
|
// ¢ (Cent Sign, 0xA2) is unavailable, not replaced
|
|
|
// £ (Pound Sign, 0xA3) is available but its glyph looks like œ (small oe ligature)
|
|
|
omitted.push_back(0x00A4); // ¤ (Currency Sign)
|
|
|
// ¥ (Yen Sign, 0xA5) is unavailable, not replaced
|
|
|
// ¦ (Broken Bar, 0xA6) is unavailable, not replaced
|
|
|
omitted.push_back(0x00A7); // § (Section Sign)
|
|
|
additional.emplace(34, 0x00A8); // ¨ (Diaeresis) => " (double quote mark)
|
|
|
additional.emplace(99, 0x00A9); // © (Copyright Sign) => c (latin small C)
|
|
|
// ª (Feminine Ordinal Indicator, 0xAA) is unavailable, not replaced
|
|
|
// « (Left-Pointing Double Angle Quotation Mark, 0xAB) is unavailable, not replaced
|
|
|
// ¬ (Not Sign, 0xAC) is unavailable, not replaced
|
|
|
additional.emplace(45, 0x00AD); // Soft Hyphen => - (hyphen)
|
|
|
additional.emplace(114, 0x00AE); // ® (Registered Sign) => r (latin small R)
|
|
|
additional.emplace(95, 0x00AF); // ¯ (Macron) => _ (underscore)
|
|
|
// ° (Degree Sign, 0xB0) is unavailable, not replaced
|
|
|
// ± (Plus-Minus Sign, 0xB1) is unavailable, not replaced
|
|
|
additional.emplace(50, 0x00B2); // ² (Superscript Two) => 2 (two digit) (custom)
|
|
|
additional.emplace(51, 0x00B3); // ³ (Superscript Three) => 3 (three digit)
|
|
|
additional.emplace(39, 0x00B4); // ´ (Acute Accent) => ' (apostrophe)
|
|
|
// µ (Micro Sign, 0xB5) is unavailable, not replaced
|
|
|
omitted.push_back(0x00B6); // ¶ (Pilcrow Sign)
|
|
|
// · (Middle Dot, 0xB7) is unavailable, not replaced
|
|
|
additional.emplace(44, 0x00B8); // ¸ (Cedilla) => , (comma)
|
|
|
additional.emplace(49, 0x00B9); // ¹ (Superscript One) => 1 (one digit)
|
|
|
// º (Masculine Ordinal Indicator, 0xBA) is unavailable, not replaced
|
|
|
// » (Right-Pointing Double Angle Quotation Mark, 0xBB) is unavailable, not replaced
|
|
|
// ¼ (Vulgar Fraction One Quarter, 0xBC) is unavailable, not replaced
|
|
|
// ½ (Vulgar Fraction One Half, 0xBD) is unavailable, not replaced
|
|
|
// ¾ (Vulgar Fraction Three Quarters, 0xBE) is replaced with underscore
|
|
|
// ¿ (Inverted Question Mark, 0xBF) is unavailable, not replaced
|
|
|
additional.emplace(65, 0x00C0); // À (Latin Capital Letter A with Grave) => A (latin capital A)
|
|
|
additional.emplace(65, 0x00C1); // Á (Latin Capital Letter A with Acute) => A (latin capital A)
|
|
|
additional.emplace(65, 0x00C2); // Â (Latin Capital Letter A with Circumflex) => A (latin capital A)
|
|
|
additional.emplace(65, 0x00C3); // Ã (Latin Capital Letter A with Tilde) => A (latin capital A)
|
|
|
// Ä (Latin Capital Letter A with Diaeresis, 0xC4) is available
|
|
|
// Å (Latin Capital Letter A with Ring Above, 0xC5) is available
|
|
|
additional.emplace(65, 0x00C6); // Æ (Latin Capital Letter Ae) => A (latin capital A) (custom)
|
|
|
// Ç (Latin Capital Letter C with Cedilla, 0xC7) is available
|
|
|
additional.emplace(69, 0x00C8); // È (Latin Capital Letter E with Grave) => E (latin capital E)
|
|
|
// É (Latin Capital Letter E with Acute, 0xC9) is available
|
|
|
additional.emplace(69, 0x00CA); // Ê (Latin Capital Letter E with Circumflex) => E (latin capital E)
|
|
|
additional.emplace(69, 0x00CB); // Ë (Latin Capital Letter E with Diaeresis) => E (latin capital E)
|
|
|
additional.emplace(73, 0x00CC); // Ì (Latin Capital Letter I with Grave) => I (latin capital I)
|
|
|
additional.emplace(73, 0x00CD); // Í (Latin Capital Letter I with Acute) => I (latin capital I)
|
|
|
additional.emplace(73, 0x00CE); // Î (Latin Capital Letter I with Circumflex) => I (latin capital I)
|
|
|
additional.emplace(73, 0x00CF); // Ï (Latin Capital Letter I with Diaeresis) => I (latin capital I)
|
|
|
additional.emplace(68, 0x00D0); // Ð (Latin Capital Letter Eth) => D (latin capital D)
|
|
|
additional.emplace(78, 0x00D1); // Ñ (Latin Capital Letter N with Tilde) => N (latin capital N) (custom)
|
|
|
additional.emplace(79, 0x00D2); // Ò (Latin Capital Letter O with Grave) => O (latin capital O)
|
|
|
additional.emplace(79, 0x00D3); // Ó (Latin Capital Letter O with Acute) => O (latin capital O)
|
|
|
additional.emplace(79, 0x00D4); // Ô (Latin Capital Letter O with Circumflex) => O (latin capital O)
|
|
|
additional.emplace(79, 0x00D5); // Õ (Latin Capital Letter O with Tilde) => O (latin capital O)
|
|
|
// Ö (Latin Capital Letter O with Diaeresis, 0xD6) is available
|
|
|
additional.emplace(120, 0x00D7); // × (Multiplication Sign) => x (latin small X)
|
|
|
additional.emplace(79, 0x00D8); // Ø (Latin Capital Letter O with Stroke) => O (latin capital O)
|
|
|
additional.emplace(85, 0x00D9); // Ù (Latin Capital Letter U with Grave) => U (latin capital U)
|
|
|
additional.emplace(85, 0x00DA); // Ú (Latin Capital Letter U with Acute) => U (latin capital U)
|
|
|
additional.emplace(85, 0x00DB); // Û (Latin Capital Letter U with Circumflex) => U (latin capital U)
|
|
|
// Ü (Latin Capital Letter U with Diaeresis, 0xDC) is available
|
|
|
additional.emplace(89, 0x00DD); // Ý (Latin Capital Letter Y with Acute) => Y (latin capital Y)
|
|
|
// 0xDE to 0xFF are not replaced
|
|
|
|
|
|
// Russian Morrowind which uses Win-1251 encoding only does equivalent (often garbage) Win-1252 replacements
|
|
|
// However, we'll provide custom replacements for Cyrillic io letters
|
|
|
// These letters aren't a part of any content but they are printable
|
|
|
additional.emplace(69, 0x0401); // Ё (Cyrillic Capital Letter Io) => E (latin capital E)
|
|
|
additional.emplace(137, 0x0451); // ё (Cyrillic Small Letter Io) => ë (latin small E-diaeresis)
|
|
|
|
|
|
for (int i = 0; i < 256; i++)
|
|
|
{
|
|
|
float x1 = data[i].top_left.x * width;
|
|
|
float y1 = data[i].top_left.y * height;
|
|
|
float w = data[i].top_right.x * width - x1;
|
|
|
float h = data[i].bottom_left.y * height - y1;
|
|
|
|
|
|
ToUTF8::Utf8Encoder encoder(mEncoding);
|
|
|
unsigned long unicodeVal = getUnicode(i, encoder, mEncoding);
|
|
|
|
|
|
MyGUI::xml::ElementPtr code = codes->createChild("Code");
|
|
|
code->addAttribute("index", unicodeVal);
|
|
|
code->addAttribute("coord",
|
|
|
MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " " + MyGUI::utility::toString(w)
|
|
|
+ " " + MyGUI::utility::toString(h));
|
|
|
code->addAttribute("advance", data[i].width);
|
|
|
code->addAttribute("bearing",
|
|
|
MyGUI::utility::toString(data[i].kerning) + " "
|
|
|
+ MyGUI::utility::toString((fontSize - data[i].ascent)));
|
|
|
code->addAttribute(
|
|
|
"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
|
|
|
|
|
|
for (auto [it, end] = additional.equal_range(i); it != end; ++it)
|
|
|
{
|
|
|
code = codes->createChild("Code");
|
|
|
code->addAttribute("index", it->second);
|
|
|
code->addAttribute("coord",
|
|
|
MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " "
|
|
|
+ MyGUI::utility::toString(w) + " " + MyGUI::utility::toString(h));
|
|
|
code->addAttribute("advance", data[i].width);
|
|
|
code->addAttribute("bearing",
|
|
|
MyGUI::utility::toString(data[i].kerning) + " "
|
|
|
+ MyGUI::utility::toString((fontSize - data[i].ascent)));
|
|
|
code->addAttribute(
|
|
|
"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
|
|
|
}
|
|
|
|
|
|
// ASCII vertical bar, use this as text input cursor
|
|
|
if (i == 124)
|
|
|
{
|
|
|
MyGUI::xml::ElementPtr cursorCode = codes->createChild("Code");
|
|
|
cursorCode->addAttribute("index", MyGUI::FontCodeType::Cursor);
|
|
|
cursorCode->addAttribute("coord",
|
|
|
MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " "
|
|
|
+ MyGUI::utility::toString(w) + " " + MyGUI::utility::toString(h));
|
|
|
cursorCode->addAttribute("advance", data[i].width);
|
|
|
cursorCode->addAttribute("bearing",
|
|
|
MyGUI::utility::toString(data[i].kerning) + " "
|
|
|
+ MyGUI::utility::toString((fontSize - data[i].ascent)));
|
|
|
cursorCode->addAttribute(
|
|
|
"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
|
|
|
}
|
|
|
|
|
|
// Underscore, use for NotDefined marker (used for glyphs not existing in the font)
|
|
|
if (i == 95)
|
|
|
{
|
|
|
MyGUI::xml::ElementPtr cursorCode = codes->createChild("Code");
|
|
|
cursorCode->addAttribute("index", MyGUI::FontCodeType::NotDefined);
|
|
|
cursorCode->addAttribute("coord",
|
|
|
MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " "
|
|
|
+ MyGUI::utility::toString(w) + " " + MyGUI::utility::toString(h));
|
|
|
cursorCode->addAttribute("advance", data[i].width);
|
|
|
cursorCode->addAttribute("bearing",
|
|
|
MyGUI::utility::toString(data[i].kerning) + " "
|
|
|
+ MyGUI::utility::toString((fontSize - data[i].ascent)));
|
|
|
cursorCode->addAttribute(
|
|
|
"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
|
|
|
}
|
|
|
}
|
|
|
|
|
|
// These are required as well, but the fonts don't provide them
|
|
|
omitted.push_back(MyGUI::FontCodeType::Selected);
|
|
|
omitted.push_back(MyGUI::FontCodeType::SelectedBack);
|
|
|
for (const UnicodeIndex index : omitted)
|
|
|
{
|
|
|
MyGUI::xml::ElementPtr cursorCode = codes->createChild("Code");
|
|
|
cursorCode->addAttribute("index", index);
|
|
|
cursorCode->addAttribute("coord", "0 0 0 0");
|
|
|
cursorCode->addAttribute("advance", "0");
|
|
|
cursorCode->addAttribute("bearing", "0 0");
|
|
|
cursorCode->addAttribute("size", "0 0");
|
|
|
}
|
|
|
|
|
|
// Register the font with MyGUI
|
|
|
MyGUI::ResourceManualFont* font = static_cast<MyGUI::ResourceManualFont*>(
|
|
|
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
|
|
|
font->deserialization(root, MyGUI::Version(3, 2, 0));
|
|
|
|
|
|
MyGUI::ResourceManualFont* bookFont = static_cast<MyGUI::ResourceManualFont*>(
|
|
|
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
|
|
|
bookFont->deserialization(root, MyGUI::Version(3, 2, 0));
|
|
|
bookFont->setResourceName("Journalbook " + fontId);
|
|
|
|
|
|
MyGUI::ResourceManager::getInstance().addResource(font);
|
|
|
MyGUI::ResourceManager::getInstance().addResource(bookFont);
|
|
|
}
|
|
|
|
|
|
void FontLoader::overrideLineHeight(MyGUI::xml::ElementPtr _node, std::string_view _file, MyGUI::Version _version)
|
|
|
{
|
|
|
// We should adjust line height for MyGUI widgets depending on font size
|
|
|
MyGUI::xml::ElementEnumerator resourceNode = _node->getElementEnumerator();
|
|
|
while (resourceNode.next("Resource"))
|
|
|
{
|
|
|
auto type = resourceNode->findAttribute("type");
|
|
|
|
|
|
if (Misc::StringUtils::ciEqual(type, "ResourceLayout"))
|
|
|
{
|
|
|
MyGUI::xml::ElementEnumerator resourceRootNode = resourceNode->getElementEnumerator();
|
|
|
while (resourceRootNode.next("Widget"))
|
|
|
{
|
|
|
if (resourceRootNode->findAttribute("name") != "Root")
|
|
|
continue;
|
|
|
|
|
|
MyGUI::xml::ElementPtr heightNode = resourceRootNode->createChild("UserString");
|
|
|
heightNode->addAttribute("key", "HeightLine");
|
|
|
heightNode->addAttribute("value", std::to_string(Settings::gui().mFontSize + 2));
|
|
|
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
MyGUI::ResourceManager::getInstance().loadFromXmlNode(_node, _file, _version);
|
|
|
}
|
|
|
|
|
|
std::string_view FontLoader::getFontForFace(std::string_view face)
|
|
|
{
|
|
|
if (Misc::StringUtils::ciEqual(face, "daedric"))
|
|
|
return "ScrollFont";
|
|
|
|
|
|
return "DefaultFont";
|
|
|
}
|
|
|
}
|