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openmw/components/misc/mathutil.hpp

100 lines
2.7 KiB
C++

#ifndef MISC_MATHUTIL_H
#define MISC_MATHUTIL_H
#include <osg/Math>
#include <osg/Matrixf>
#include <osg/Quat>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <cmath>
#include <type_traits>
namespace Misc
{
/// Normalizes given angle to the range [-PI, PI]. E.g. PI*3/2 -> -PI/2.
inline double normalizeAngle(double angle)
{
double fullTurns = angle / (2 * osg::PI) + 0.5;
return (fullTurns - floor(fullTurns) - 0.5) * (2 * osg::PI);
}
/// Rotates given 2d vector counterclockwise. Angle is in radians.
inline osg::Vec2f rotateVec2f(osg::Vec2f vec, float angle)
{
float s = std::sin(angle);
float c = std::cos(angle);
return osg::Vec2f(vec.x() * c + vec.y() * -s, vec.x() * s + vec.y() * c);
}
inline osg::Vec3f toEulerAnglesXZ(osg::Vec3f forward)
{
float x = -std::asin(forward.z());
float z = std::atan2(forward.x(), forward.y());
return osg::Vec3f(x, 0, z);
}
inline osg::Vec3f toEulerAnglesXZ(const osg::Quat& quat)
{
osg::Vec3f forward = quat * osg::Vec3f(0, 1, 0);
forward.normalize();
return toEulerAnglesXZ(forward);
}
inline osg::Vec3f toEulerAnglesXZ(const osg::Matrixf& m)
{
osg::Vec3f forward(m(1, 0), m(1, 1), m(1, 2));
forward.normalize();
return toEulerAnglesXZ(forward);
}
inline osg::Vec3f toEulerAnglesZYX(osg::Vec3f forward, osg::Vec3f up)
{
float y = -std::asin(up.x());
float x = std::atan2(up.y(), up.z());
osg::Vec3f forwardZ = (osg::Quat(x, osg::Vec3f(1, 0, 0)) * osg::Quat(y, osg::Vec3f(0, 1, 0))) * forward;
float z = std::atan2(forwardZ.x(), forwardZ.y());
return osg::Vec3f(x, y, z);
}
inline osg::Vec3f toEulerAnglesZYX(const osg::Quat& quat)
{
osg::Vec3f forward = quat * osg::Vec3f(0, 1, 0);
forward.normalize();
osg::Vec3f up = quat * osg::Vec3f(0, 0, 1);
up.normalize();
return toEulerAnglesZYX(forward, up);
}
inline osg::Vec3f toEulerAnglesZYX(const osg::Matrixf& m)
{
osg::Vec3f forward(m(1, 0), m(1, 1), m(1, 2));
osg::Vec3f up(m(2, 0), m(2, 1), m(2, 2));
forward.normalize();
up.normalize();
return toEulerAnglesZYX(forward, up);
}
template <class T>
bool isPowerOfTwo(T x)
{
static_assert(std::is_integral_v<T>);
return ((x > 0) && ((x & (x - 1)) == 0));
}
inline int nextPowerOfTwo(int v)
{
if (isPowerOfTwo(v))
return v;
int depth = 0;
while (v)
{
v >>= 1;
depth++;
}
return 1 << depth;
}
}
#endif