mirror of https://github.com/OpenMW/openmw.git
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
274 lines
9.1 KiB
C++
274 lines
9.1 KiB
C++
#include "resourcehelpers.hpp"
|
|
|
|
#include <algorithm>
|
|
#include <sstream>
|
|
#include <string_view>
|
|
|
|
#include <components/esm/common.hpp>
|
|
#include <components/esm/refid.hpp>
|
|
|
|
#include <components/misc/pathhelpers.hpp>
|
|
#include <components/misc/strings/algorithm.hpp>
|
|
#include <components/misc/strings/lower.hpp>
|
|
|
|
#include <components/vfs/manager.hpp>
|
|
#include <components/vfs/pathutil.hpp>
|
|
|
|
namespace
|
|
{
|
|
bool changeExtension(std::string& path, std::string_view ext)
|
|
{
|
|
std::string::size_type pos = path.rfind('.');
|
|
if (pos != std::string::npos && path.compare(pos, path.length() - pos, ext) != 0)
|
|
{
|
|
path.replace(pos, path.length(), ext);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool Misc::ResourceHelpers::changeExtensionToDds(std::string& path)
|
|
{
|
|
return changeExtension(path, ".dds");
|
|
}
|
|
|
|
std::string Misc::ResourceHelpers::correctResourcePath(
|
|
std::span<const std::string_view> topLevelDirectories, std::string_view resPath, const VFS::Manager* vfs)
|
|
{
|
|
/* Bethesda at some point converted all their BSA
|
|
* textures from tga to dds for increased load speed, but all
|
|
* texture file name references were kept as .tga.
|
|
*/
|
|
|
|
std::string correctedPath = Misc::StringUtils::lowerCase(resPath);
|
|
|
|
// Flatten slashes
|
|
std::replace(correctedPath.begin(), correctedPath.end(), '/', '\\');
|
|
auto bothSeparators = [](char a, char b) { return a == '\\' && b == '\\'; };
|
|
correctedPath.erase(std::unique(correctedPath.begin(), correctedPath.end(), bothSeparators), correctedPath.end());
|
|
|
|
// Remove leading separator
|
|
if (!correctedPath.empty() && correctedPath[0] == '\\')
|
|
correctedPath.erase(0, 1);
|
|
|
|
// Handle top level directory
|
|
bool needsPrefix = true;
|
|
for (std::string_view potentialTopLevelDirectory : topLevelDirectories)
|
|
{
|
|
if (correctedPath.starts_with(potentialTopLevelDirectory)
|
|
&& correctedPath.size() > potentialTopLevelDirectory.size()
|
|
&& correctedPath[potentialTopLevelDirectory.size()] == '\\')
|
|
{
|
|
needsPrefix = false;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
std::string topLevelPrefix = std::string{ potentialTopLevelDirectory } + '\\';
|
|
size_t topLevelPos = correctedPath.find('\\' + topLevelPrefix);
|
|
if (topLevelPos != std::string::npos)
|
|
{
|
|
correctedPath.erase(0, topLevelPos + 1);
|
|
needsPrefix = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (needsPrefix)
|
|
correctedPath = std::string{ topLevelDirectories.front() } + '\\' + correctedPath;
|
|
|
|
std::string origExt = correctedPath;
|
|
|
|
// since we know all (GOTY edition or less) textures end
|
|
// in .dds, we change the extension
|
|
bool changedToDds = changeExtensionToDds(correctedPath);
|
|
if (vfs->exists(correctedPath))
|
|
return correctedPath;
|
|
// if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
|
|
// verify, and revert if false (this call succeeds quickly, but fails slowly)
|
|
if (changedToDds && vfs->exists(origExt))
|
|
return origExt;
|
|
|
|
// fall back to a resource in the top level directory if it exists
|
|
std::string fallback{ topLevelDirectories.front() };
|
|
fallback += '\\';
|
|
fallback += Misc::getFileName(correctedPath);
|
|
|
|
if (vfs->exists(fallback))
|
|
return fallback;
|
|
|
|
if (changedToDds)
|
|
{
|
|
fallback = topLevelDirectories.front();
|
|
fallback += '\\';
|
|
fallback += Misc::getFileName(origExt);
|
|
if (vfs->exists(fallback))
|
|
return fallback;
|
|
}
|
|
|
|
return correctedPath;
|
|
}
|
|
|
|
std::string Misc::ResourceHelpers::correctTexturePath(std::string_view resPath, const VFS::Manager* vfs)
|
|
{
|
|
return correctResourcePath({ { "textures", "bookart" } }, resPath, vfs);
|
|
}
|
|
|
|
std::string Misc::ResourceHelpers::correctIconPath(std::string_view resPath, const VFS::Manager* vfs)
|
|
{
|
|
return correctResourcePath({ { "icons" } }, resPath, vfs);
|
|
}
|
|
|
|
std::string Misc::ResourceHelpers::correctBookartPath(std::string_view resPath, const VFS::Manager* vfs)
|
|
{
|
|
return correctResourcePath({ { "bookart", "textures" } }, resPath, vfs);
|
|
}
|
|
|
|
std::string Misc::ResourceHelpers::correctBookartPath(
|
|
std::string_view resPath, int width, int height, const VFS::Manager* vfs)
|
|
{
|
|
std::string image = correctBookartPath(resPath, vfs);
|
|
|
|
// Apparently a bug with some morrowind versions, they reference the image without the size suffix.
|
|
// So if the image isn't found, try appending the size.
|
|
if (!vfs->exists(image))
|
|
{
|
|
std::stringstream str;
|
|
str << image.substr(0, image.rfind('.')) << "_" << width << "_" << height << image.substr(image.rfind('.'));
|
|
image = Misc::ResourceHelpers::correctBookartPath(str.str(), vfs);
|
|
}
|
|
|
|
return image;
|
|
}
|
|
|
|
VFS::Path::Normalized Misc::ResourceHelpers::correctActorModelPath(
|
|
VFS::Path::NormalizedView resPath, const VFS::Manager* vfs)
|
|
{
|
|
std::string mdlname(resPath.value());
|
|
std::string::size_type p = mdlname.find_last_of('/');
|
|
if (p != std::string::npos)
|
|
mdlname.insert(mdlname.begin() + static_cast<std::string::difference_type>(p) + 1, 'x');
|
|
else
|
|
mdlname.insert(mdlname.begin(), 'x');
|
|
|
|
VFS::Path::Normalized kfname(mdlname);
|
|
if (Misc::getFileExtension(mdlname) == "nif")
|
|
kfname.changeExtension("kf");
|
|
|
|
if (!vfs->exists(kfname))
|
|
return VFS::Path::Normalized(resPath);
|
|
|
|
return mdlname;
|
|
}
|
|
|
|
std::string Misc::ResourceHelpers::correctMaterialPath(std::string_view resPath, const VFS::Manager* vfs)
|
|
{
|
|
return correctResourcePath({ { "materials" } }, resPath, vfs);
|
|
}
|
|
|
|
VFS::Path::Normalized Misc::ResourceHelpers::correctMeshPath(VFS::Path::NormalizedView resPath)
|
|
{
|
|
static constexpr VFS::Path::NormalizedView prefix("meshes");
|
|
return prefix / resPath;
|
|
}
|
|
|
|
VFS::Path::Normalized Misc::ResourceHelpers::correctSoundPath(VFS::Path::NormalizedView resPath)
|
|
{
|
|
static constexpr VFS::Path::NormalizedView prefix("sound");
|
|
return prefix / resPath;
|
|
}
|
|
|
|
VFS::Path::Normalized Misc::ResourceHelpers::correctMusicPath(VFS::Path::NormalizedView resPath)
|
|
{
|
|
static constexpr VFS::Path::NormalizedView prefix("music");
|
|
return prefix / resPath;
|
|
}
|
|
|
|
std::string_view Misc::ResourceHelpers::meshPathForESM3(std::string_view resPath)
|
|
{
|
|
constexpr std::string_view prefix = "meshes";
|
|
if (resPath.length() < prefix.size() + 1 || !Misc::StringUtils::ciStartsWith(resPath, prefix)
|
|
|| (resPath[prefix.size()] != '/' && resPath[prefix.size()] != '\\'))
|
|
{
|
|
throw std::runtime_error("Path should start with 'meshes\\'");
|
|
}
|
|
return resPath.substr(prefix.size() + 1);
|
|
}
|
|
|
|
VFS::Path::Normalized Misc::ResourceHelpers::correctSoundPath(
|
|
VFS::Path::NormalizedView resPath, const VFS::Manager& vfs)
|
|
{
|
|
// Workaround: Bethesda at some point converted some of the files to mp3, but the references were kept as .wav.
|
|
if (!vfs.exists(resPath))
|
|
{
|
|
VFS::Path::Normalized sound(resPath);
|
|
sound.changeExtension("mp3");
|
|
return sound;
|
|
}
|
|
return VFS::Path::Normalized(resPath);
|
|
}
|
|
|
|
bool Misc::ResourceHelpers::isHiddenMarker(const ESM::RefId& id)
|
|
{
|
|
return id == "prisonmarker" || id == "divinemarker" || id == "templemarker" || id == "northmarker";
|
|
}
|
|
|
|
namespace
|
|
{
|
|
VFS::Path::Normalized getLODMeshNameImpl(VFS::Path::NormalizedView resPath, std::string_view pattern)
|
|
{
|
|
const std::string_view::size_type position = Misc::findExtension(resPath.value());
|
|
if (position == std::string::npos)
|
|
return VFS::Path::Normalized(resPath);
|
|
std::string withPattern(resPath.value());
|
|
withPattern.insert(position, pattern);
|
|
return VFS::Path::Normalized(std::move(withPattern));
|
|
}
|
|
|
|
VFS::Path::Normalized getBestLODMeshName(
|
|
VFS::Path::NormalizedView resPath, const VFS::Manager& vfs, std::string_view pattern)
|
|
{
|
|
if (VFS::Path::Normalized result = getLODMeshNameImpl(resPath, pattern); vfs.exists(result))
|
|
return result;
|
|
return VFS::Path::Normalized(resPath);
|
|
}
|
|
|
|
std::string_view getDistantMeshPattern(int esmVersion)
|
|
{
|
|
static constexpr std::string_view dist = "_dist";
|
|
static constexpr std::string_view far = "_far";
|
|
static constexpr std::string_view lod = "_lod";
|
|
|
|
switch (esmVersion)
|
|
{
|
|
case ESM::VER_120:
|
|
case ESM::VER_130:
|
|
return dist;
|
|
case ESM::VER_080:
|
|
case ESM::VER_100:
|
|
return far;
|
|
case ESM::VER_094:
|
|
case ESM::VER_170:
|
|
return lod;
|
|
default:
|
|
return std::string_view();
|
|
}
|
|
}
|
|
}
|
|
|
|
VFS::Path::Normalized Misc::ResourceHelpers::getLODMeshName(
|
|
int esmVersion, VFS::Path::NormalizedView resPath, const VFS::Manager& vfs, unsigned char lod)
|
|
{
|
|
const std::string_view distantMeshPattern = getDistantMeshPattern(esmVersion);
|
|
for (int l = lod; l >= 0; --l)
|
|
{
|
|
std::stringstream patern;
|
|
patern << distantMeshPattern << "_" << l;
|
|
const VFS::Path::Normalized meshName = getBestLODMeshName(resPath, vfs, patern.view());
|
|
if (meshName != resPath)
|
|
return meshName;
|
|
}
|
|
return getBestLODMeshName(resPath, vfs, distantMeshPattern);
|
|
}
|