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16410d0960
Otherwise terrain textures cache has zero hits because it stores not normalized paths. Due to implicit conversion it's possible to add entry with addEntryToObjectCache passing a string that is converted into normalized path. But then getRefFromObjectCache called with original value does not find this entry because it's not converted and overloaded operators are used instead. |
10 months ago | |
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animation.cpp | 2 years ago | |
animation.hpp | 2 years ago | |
bulletshape.cpp | 12 months ago | |
bulletshape.hpp | 1 year ago | |
bulletshapemanager.cpp | 10 months ago | |
bulletshapemanager.hpp | 1 year ago | |
errormarker.cpp | 2 years ago | |
errormarker.hpp | 2 years ago | |
foreachbulletobject.cpp | 1 year ago | |
foreachbulletobject.hpp | 10 months ago | |
imagemanager.cpp | 10 months ago | |
imagemanager.hpp | 1 year ago | |
keyframemanager.cpp | 12 months ago | |
keyframemanager.hpp | 12 months ago | |
multiobjectcache.cpp | 2 years ago | |
multiobjectcache.hpp | 2 years ago | |
niffilemanager.cpp | 10 months ago | |
niffilemanager.hpp | 10 months ago | |
objectcache.hpp | 1 year ago | |
resourcemanager.hpp | 10 months ago | |
resourcesystem.cpp | 12 months ago | |
resourcesystem.hpp | 12 months ago | |
scenemanager.cpp | 10 months ago | |
scenemanager.hpp | 11 months ago | |
stats.cpp | 10 months ago | |
stats.hpp | 2 years ago |