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openmw/components
scrawl 83a9a164bc Raise the required bullet version to 2.83
2.82 appears to have a bug that causes the player to be able to phase through certain objects (bug #1587).
2016-02-15 00:33:17 +01:00
..
bsa Mark thread safe methods in BsaFile 2016-02-08 15:55:05 +01:00
compiler Implement Fixme script instruction 2016-01-20 04:07:07 +01:00
config
contentselector Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
esm Make Land::loadData thread safe 2016-02-09 20:21:56 +01:00
esmterrain Make getLayerInfo thread safe 2016-02-09 20:26:58 +01:00
fallback Read fallback settings in OpenCS 2016-01-11 23:10:16 +01:00
files
fontloader
interpreter
loadinglistener LoadingScreen: add support for important labels 2015-12-15 21:16:20 +01:00
misc
myguiplatform More renaming of TextureManager -> ImageManager 2016-02-05 23:10:27 +01:00
nif Change the way that image origin is converted to OpenGL's lower-left convention 2016-02-05 21:03:11 +01:00
nifbullet BulletNifLoader: preallocate the btTriangleMesh's vertices/indices 2015-12-10 00:05:35 +01:00
nifosg Clean up includes 2016-02-12 19:28:10 +01:00
process
resource Raise the required bullet version to 2.83 2016-02-15 00:33:17 +01:00
sceneutil Clean up includes 2016-02-12 19:28:10 +01:00
sdlutil Merge remote-tracking branch 'scrawl/osg_34' 2016-02-14 17:31:33 +01:00
settings
terrain Clean up includes 2016-02-12 19:28:10 +01:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation
version
vfs Use a common base class for resource managers 2016-02-06 17:22:17 +01:00
widgets
CMakeLists.txt Preload instances in SceneManager 2016-02-09 18:35:26 +01:00
doc.hpp