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			65 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "loadltex.hpp"
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| 
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| #include "esmreader.hpp"
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| #include "esmwriter.hpp"
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| #include "defs.hpp"
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| 
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| namespace ESM
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| {
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|     unsigned int LandTexture::sRecordId = REC_LTEX;
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| 
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|     void LandTexture::load(ESMReader &esm, bool &isDeleted)
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|     {
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|         isDeleted = false;
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| 
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|         bool hasName = false;
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|         bool hasIndex = false;
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|         while (esm.hasMoreSubs())
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|         {
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|             esm.getSubName();
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|             switch (esm.retSubName().intval)
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|             {
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|                 case ESM::SREC_NAME:
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|                     mId = esm.getHString();
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|                     hasName = true;
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|                     break;
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|                 case ESM::FourCC<'I','N','T','V'>::value:
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|                     esm.getHT(mIndex);
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|                     hasIndex = true;
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|                     break;
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|                 case ESM::FourCC<'D','A','T','A'>::value:
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|                     mTexture = esm.getHString();
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|                     break;
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|                 case ESM::SREC_DELE:
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|                     esm.skipHSub();
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|                     isDeleted = true;
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|                     break;
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|                 default:
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|                     esm.fail("Unknown subrecord");
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|                     break;
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|             }
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|         }
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| 
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|         if (!hasName)
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|             esm.fail("Missing NAME subrecord");
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|         if (!hasIndex)
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|             esm.fail("Missing INTV subrecord");
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|     }
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|     void LandTexture::save(ESMWriter &esm, bool isDeleted) const
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|     {
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|         esm.writeHNCString("NAME", mId);
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|         esm.writeHNT("INTV", mIndex);
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|         esm.writeHNCString("DATA", mTexture);
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| 
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|         if (isDeleted)
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|         {
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|             esm.writeHNCString("DELE", "");
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|         }
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|     }
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| 
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|     void LandTexture::blank()
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|     {
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|         mId.clear();
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|         mTexture.clear();
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|     }
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| }
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