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openmw/components/esm/spellstate.hpp

30 lines
503 B
C++

#ifndef OPENMW_ESM_SPELLSTATE_H
#define OPENMW_ESM_SPELLSTATE_H
#include <map>
#include <string>
#include "defs.hpp"
namespace ESM
{
class ESMReader;
class ESMWriter;
struct SpellState
{
typedef std::map<std::string, std::map<const int, float> > TContainer;
TContainer mSpells;
std::map<std::string, TimeStamp> mUsedPowers;
std::string mSelectedSpell;
void load (ESMReader &esm);
void save (ESMWriter &esm) const;
};
}
#endif