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			380 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			380 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadland.hpp"
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#include <algorithm>
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#include <cstdint>
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#include <limits>
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#include <utility>
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#include <components/esm/defs.hpp>
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#include <components/misc/concepts.hpp>
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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namespace ESM
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{
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    namespace
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    {
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        struct VHGT
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        {
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            float mHeightOffset;
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            std::int8_t mHeightData[LandRecordData::sLandNumVerts];
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        };
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        template <Misc::SameAsWithoutCvref<VHGT> T>
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        void decompose(T&& v, const auto& f)
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        {
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            char padding[3] = { 0, 0, 0 };
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            f(v.mHeightOffset, v.mHeightData, padding);
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        }
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        void transposeTextureData(const std::uint16_t* in, std::uint16_t* out)
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        {
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            size_t readPos = 0; // bit ugly, but it works
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            for (size_t y1 = 0; y1 < 4; y1++)
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                for (size_t x1 = 0; x1 < 4; x1++)
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                    for (size_t y2 = 0; y2 < 4; y2++)
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                        for (size_t x2 = 0; x2 < 4; x2++)
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                            out[(y1 * 4 + y2) * 16 + (x1 * 4 + x2)] = in[readPos++];
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        }
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        // Loads data and marks it as loaded. Return true if data is actually loaded from reader, false otherwise
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        // including the case when data is already loaded.
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        bool condLoad(ESMReader& reader, int dataTypes, int& targetDataTypes, int dataFlag, auto& in)
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        {
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            if ((targetDataTypes & dataFlag) == 0 && (dataTypes & dataFlag) != 0)
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            {
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                if constexpr (std::is_same_v<std::remove_cvref_t<decltype(in)>, VHGT>)
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                    reader.getSubComposite(in);
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                else
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                    reader.getHT(in);
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                targetDataTypes |= dataFlag;
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                return true;
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            }
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            reader.skipHSub();
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            return false;
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        }
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    }
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    void Land::load(ESMReader& esm, bool& isDeleted)
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    {
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        isDeleted = false;
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        bool hasLocation = false;
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        bool isLoaded = false;
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        while (!isLoaded && esm.hasMoreSubs())
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        {
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            esm.getSubName();
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            switch (esm.retSubName().toInt())
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            {
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                case fourCC("INTV"):
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                    esm.getHT(mX, mY);
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                    hasLocation = true;
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                    break;
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                case fourCC("DATA"):
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                    esm.getHT(mFlags);
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                    break;
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                case SREC_DELE:
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                    esm.skipHSub();
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                    isDeleted = true;
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                    break;
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                default:
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                    esm.cacheSubName();
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                    isLoaded = true;
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                    break;
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            }
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        }
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        if (!hasLocation)
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            esm.fail("Missing INTV subrecord");
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        mContext = esm.getContext();
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        mLandData = nullptr;
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        std::fill(std::begin(mWnam), std::end(mWnam), 0);
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        // Skip the land data here. Load it when the cell is loaded.
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        while (esm.hasMoreSubs())
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        {
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            esm.getSubName();
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            switch (esm.retSubName().toInt())
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            {
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                case fourCC("VNML"):
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                    esm.skipHSub();
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                    if (mFlags & Flag_HeightsNormals)
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                        mDataTypes |= DATA_VNML;
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                    break;
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                case fourCC("VHGT"):
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                    esm.skipHSub();
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                    if (mFlags & Flag_HeightsNormals)
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                        mDataTypes |= DATA_VHGT;
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                    break;
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                case fourCC("WNAM"):
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                    esm.getHT(mWnam);
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                    if (mFlags & Flag_HeightsNormals)
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                        mDataTypes |= DATA_WNAM;
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                    break;
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                case fourCC("VCLR"):
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                    esm.skipHSub();
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                    if (mFlags & Flag_Colors)
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                        mDataTypes |= DATA_VCLR;
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                    break;
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                case fourCC("VTEX"):
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                    esm.skipHSub();
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                    if (mFlags & Flag_Textures)
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                        mDataTypes |= DATA_VTEX;
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                    break;
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                default:
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                    esm.fail("Unknown subrecord");
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                    break;
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            }
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        }
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    }
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    void Land::save(ESMWriter& esm, bool isDeleted) const
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    {
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        esm.startSubRecord("INTV");
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        esm.writeT(mX);
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        esm.writeT(mY);
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        esm.endRecord("INTV");
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        esm.writeHNT("DATA", mFlags);
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        if (isDeleted)
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        {
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            esm.writeHNString("DELE", "", 3);
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            return;
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        }
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        if (mLandData)
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        {
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            if (mDataTypes & Land::DATA_VNML)
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            {
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                esm.writeHNT("VNML", mLandData->mNormals);
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            }
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            if (mDataTypes & Land::DATA_VHGT)
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            {
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                VHGT offsets;
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                offsets.mHeightOffset = mLandData->mHeights[0] / sHeightScale;
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                float prevY = mLandData->mHeights[0];
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                size_t number = 0; // avoid multiplication
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                for (unsigned i = 0; i < LandRecordData::sLandSize; ++i)
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                {
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                    float diff = (mLandData->mHeights[number] - prevY) / sHeightScale;
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                    offsets.mHeightData[number]
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                        = diff >= 0 ? static_cast<std::int8_t>(diff + 0.5) : static_cast<std::int8_t>(diff - 0.5);
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                    float prevX = prevY = mLandData->mHeights[number];
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                    ++number;
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                    for (unsigned j = 1; j < LandRecordData::sLandSize; ++j)
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                    {
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                        diff = (mLandData->mHeights[number] - prevX) / sHeightScale;
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                        offsets.mHeightData[number]
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                            = diff >= 0 ? static_cast<std::int8_t>(diff + 0.5) : static_cast<std::int8_t>(diff - 0.5);
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                        prevX = mLandData->mHeights[number];
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                        ++number;
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                    }
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                }
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                esm.writeNamedComposite("VHGT", offsets);
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            }
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            if (mDataTypes & Land::DATA_WNAM)
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            {
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                // Generate WNAM record
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                std::array<std::int8_t, sGlobalMapLodSize> wnam;
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                generateWnam(mLandData->mHeights, wnam);
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                esm.writeHNT("WNAM", wnam);
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            }
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            if (mDataTypes & Land::DATA_VCLR)
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            {
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                esm.writeHNT("VCLR", mLandData->mColours);
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            }
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            if (mDataTypes & Land::DATA_VTEX)
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            {
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                uint16_t vtex[LandRecordData::sLandNumTextures];
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                transposeTextureData(mLandData->mTextures.data(), vtex);
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                esm.writeHNT("VTEX", vtex);
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            }
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        }
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    }
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    void Land::blank()
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    {
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        setPlugin(0);
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        mWnam.fill(0);
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        if (mLandData == nullptr)
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            mLandData = std::make_unique<LandData>();
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        mLandData->mHeights.fill(DEFAULT_HEIGHT);
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        mLandData->mMinHeight = DEFAULT_HEIGHT;
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        mLandData->mMaxHeight = DEFAULT_HEIGHT;
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        for (size_t i = 0; i < LandRecordData::sLandNumVerts; ++i)
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        {
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            mLandData->mNormals[i * 3 + 0] = 0;
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            mLandData->mNormals[i * 3 + 1] = 0;
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            mLandData->mNormals[i * 3 + 2] = 127;
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        }
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        mLandData->mTextures.fill(0);
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        mLandData->mColours.fill(255);
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        mLandData->mDataLoaded
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            = Land::DATA_VNML | Land::DATA_VHGT | Land::DATA_WNAM | Land::DATA_VCLR | Land::DATA_VTEX;
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        mDataTypes = mLandData->mDataLoaded;
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        // No file associated with the land now
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        mContext.filename.clear();
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    }
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    void Land::loadData(int dataTypes) const
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    {
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        if (mLandData == nullptr)
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            mLandData = std::make_unique<LandData>();
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        loadData(dataTypes, *mLandData);
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    }
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    void Land::loadData(int dataTypes, LandData& data) const
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    {
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        // Try to load only available data
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        dataTypes = dataTypes & mDataTypes;
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        // Return if all required data is loaded
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        if ((data.mDataLoaded & dataTypes) == dataTypes)
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        {
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            return;
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        }
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        if (mContext.filename.empty())
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        {
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            // Make sure there is data, and that it doesn't point to the same object.
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            if (mLandData != nullptr && mLandData.get() != &data)
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                data = *mLandData;
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            return;
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        }
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        ESMReader reader;
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        reader.restoreContext(mContext);
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        loadLandRecordData(dataTypes, reader, data);
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    }
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    void Land::unloadData()
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    {
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        mLandData = nullptr;
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    }
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    bool Land::isDataLoaded(int flags) const
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    {
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        return mLandData && (mLandData->mDataLoaded & flags) == flags;
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    }
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    Land::Land(const Land& land)
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        : mFlags(land.mFlags)
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        , mX(land.mX)
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        , mY(land.mY)
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        , mContext(land.mContext)
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        , mDataTypes(land.mDataTypes)
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        , mWnam(land.mWnam)
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        , mLandData(land.mLandData != nullptr ? std::make_unique<LandData>(*land.mLandData) : nullptr)
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    {
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    }
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    Land& Land::operator=(const Land& land)
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    {
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        Land copy(land);
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        *this = std::move(copy);
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        return *this;
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    }
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    const Land::LandData* Land::getLandData(int flags) const
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    {
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        if (!(flags & mDataTypes))
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            return nullptr;
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        loadData(flags);
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        return mLandData.get();
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    }
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    void Land::add(int flags)
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    {
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        if (mLandData == nullptr)
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            mLandData = std::make_unique<LandData>();
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        mDataTypes |= flags;
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        mLandData->mDataLoaded |= flags;
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    }
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    void loadLandRecordData(int dataTypes, ESMReader& reader, LandRecordData& data)
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    {
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        if (reader.isNextSub("VNML"))
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            condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VNML, data.mNormals);
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        if (reader.isNextSub("VHGT"))
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        {
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            VHGT vhgt;
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            if (condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VHGT, vhgt))
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            {
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                data.mMinHeight = std::numeric_limits<float>::max();
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                data.mMaxHeight = -std::numeric_limits<float>::max();
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                float rowOffset = vhgt.mHeightOffset;
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                for (unsigned y = 0; y < LandRecordData::sLandSize; y++)
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                {
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                    rowOffset += vhgt.mHeightData[y * LandRecordData::sLandSize];
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                    data.mHeights[y * LandRecordData::sLandSize] = rowOffset * Land::sHeightScale;
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                    if (rowOffset * Land::sHeightScale > data.mMaxHeight)
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                        data.mMaxHeight = rowOffset * Land::sHeightScale;
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                    if (rowOffset * Land::sHeightScale < data.mMinHeight)
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                        data.mMinHeight = rowOffset * Land::sHeightScale;
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                    float colOffset = rowOffset;
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                    for (unsigned x = 1; x < LandRecordData::sLandSize; x++)
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                    {
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                        colOffset += vhgt.mHeightData[y * LandRecordData::sLandSize + x];
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                        data.mHeights[x + y * LandRecordData::sLandSize] = colOffset * Land::sHeightScale;
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                        if (colOffset * Land::sHeightScale > data.mMaxHeight)
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                            data.mMaxHeight = colOffset * Land::sHeightScale;
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                        if (colOffset * Land::sHeightScale < data.mMinHeight)
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                            data.mMinHeight = colOffset * Land::sHeightScale;
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                    }
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                }
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            }
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        }
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        if (reader.isNextSub("WNAM"))
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            reader.skipHSub();
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        if (reader.isNextSub("VCLR"))
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            condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VCLR, data.mColours);
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        if (reader.isNextSub("VTEX"))
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        {
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            std::uint16_t vtex[LandRecordData::sLandNumTextures];
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            if (condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VTEX, vtex))
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                transposeTextureData(vtex, data.mTextures.data());
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        }
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    }
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    void generateWnam(const std::array<float, LandRecordData::sLandNumVerts>& heights,
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        std::array<std::int8_t, Land::sGlobalMapLodSize>& wnam)
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    {
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        constexpr float max = std::numeric_limits<std::int8_t>::max();
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        constexpr float min = std::numeric_limits<std::int8_t>::min();
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        constexpr float vertMult = static_cast<float>(LandRecordData::sLandSize - 1) / Land::sGlobalMapLodSizeSqrt;
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        for (std::size_t row = 0; row < Land::sGlobalMapLodSizeSqrt; ++row)
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        {
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            for (std::size_t col = 0; col < Land::sGlobalMapLodSizeSqrt; ++col)
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            {
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                float height = heights[static_cast<std::size_t>(row * vertMult) * LandRecordData::sLandSize
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                    + static_cast<std::size_t>(col * vertMult)];
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                height /= height > 0 ? 128.f : 16.f;
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                height = std::clamp(height, min, max);
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                wnam[row * Land::sGlobalMapLodSizeSqrt + col] = static_cast<std::int8_t>(height);
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            }
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        }
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    }
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}
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