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			125 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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  OpenMW - The completely unofficial reimplementation of Morrowind
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  Copyright (C) 2008-2010  Nicolay Korslund
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  Email: < korslund@gmail.com >
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  WWW: http://openmw.sourceforge.net/
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  This file (controlled.h) is part of the OpenMW package.
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  OpenMW is distributed as free software: you can redistribute it
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  and/or modify it under the terms of the GNU General Public License
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  version 3, as published by the Free Software Foundation.
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  This program is distributed in the hope that it will be useful, but
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  WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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  General Public License for more details.
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  You should have received a copy of the GNU General Public License
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  version 3 along with this program. If not, see
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  http://www.gnu.org/licenses/ .
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 */
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#ifndef _NIF_CONTROLLED_H_
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#define _NIF_CONTROLLED_H_
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#include "extra.hpp"
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namespace Nif
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{
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/// Anything that has a controller
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class Controlled : public Extra
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{
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public:
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  ControllerPtr controller;
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  void read(NIFFile *nif)
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  {
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    Extra::read(nif);
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    controller.read(nif);
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  }
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};
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/// Has name, extra-data and controller
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class Named : public Controlled
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{
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public:
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  SString name;
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  void read(NIFFile *nif)
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  {
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    name = nif->getString();
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    Controlled::read(nif);
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  }
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};
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typedef Named NiSequenceStreamHelper;
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class NiParticleGrowFade : public Controlled
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{
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public:
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  void read(NIFFile *nif)
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  {
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    Controlled::read(nif);
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    // Two floats.
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    nif->skip(8);
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  }
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};
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class NiParticleColorModifier : public Controlled
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{
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public:
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  NiColorDataPtr data;
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  void read(NIFFile *nif)
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  {
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    Controlled::read(nif);
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    data.read(nif);
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  }
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};
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class NiGravity : public Controlled
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{
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public:
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  void read(NIFFile *nif)
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  {
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    Controlled::read(nif);
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    // two floats, one int, six floats
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    nif->skip(9*4);
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  }
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};
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// NiPinaColada
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class NiPlanarCollider : public Controlled
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{
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public:
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  void read(NIFFile *nif)
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  {
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    Controlled::read(nif);
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    // (I think) 4 floats + 4 vectors
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    nif->skip(4*16);
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  }
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};
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class NiParticleRotation : public Controlled
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{
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public:
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  void read(NIFFile *nif)
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  {
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    Controlled::read(nif);
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    /*
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      byte (0 or 1)
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      float (1)
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      float*3
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     */
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    nif->skip(17);
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  }
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};
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} // Namespace
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#endif
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