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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
#ifndef COMPILER_FILEPARSER_H_INCLUDED
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#define COMPILER_FILEPARSER_H_INCLUDED
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#include "parser.hpp"
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#include "scriptparser.hpp"
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#include "locals.hpp"
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namespace Compiler
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{
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// Top-level parser, to be used for global scripts, local scripts and targeted scripts
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class FileParser : public Parser
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{
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enum State
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{
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BeginState, NameState, BeginCompleteState, EndNameState,
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EndCompleteState
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};
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ScriptParser mScriptParser;
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State mState;
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std::string mName;
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Locals mLocals;
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public:
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FileParser (ErrorHandler& errorHandler, Context& context);
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std::string getName() const;
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///< Return script name.
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void getCode (std::vector<Interpreter::Type_Code>& code) const;
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///< store generated code in \a code.
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const Locals& getLocals() const;
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///< get local variable declarations.
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bool parseName (const std::string& name, const TokenLoc& loc,
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Scanner& scanner) override;
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///< Handle a name token.
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/// \return fetch another token?
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bool parseKeyword (int keyword, const TokenLoc& loc, Scanner& scanner) override;
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///< Handle a keyword token.
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/// \return fetch another token?
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bool parseSpecial (int code, const TokenLoc& loc, Scanner& scanner) override;
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///< Handle a special character token.
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/// \return fetch another token?
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void parseEOF (Scanner& scanner) override;
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///< Handle EOF token.
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void reset() override;
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///< Reset parser to clean state.
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};
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}
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#endif
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