mirror of https://github.com/OpenMW/openmw.git
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
94 lines
2.9 KiB
C++
94 lines
2.9 KiB
C++
#ifndef OPENMW_COMPONENTS_DEBUG_DEBUGDRAW_H
|
|
#define OPENMW_COMPONENTS_DEBUG_DEBUGDRAW_H
|
|
|
|
#include <osg/Drawable>
|
|
#include <osg/Vec3>
|
|
#include <osg/ref_ptr>
|
|
|
|
#include <array>
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
namespace osg
|
|
{
|
|
class Group;
|
|
class Geometry;
|
|
class Geometry;
|
|
class RenderInfo;
|
|
}
|
|
namespace Shader
|
|
{
|
|
class ShaderManager;
|
|
}
|
|
|
|
namespace Debug
|
|
{
|
|
static const osg::Vec3f colorWhite = osg::Vec3(1., 1., 1.);
|
|
static const osg::Vec3f colorRed = osg::Vec3(1., 0., 0.);
|
|
static const osg::Vec3f colorBlue = osg::Vec3(0., 0., 1.);
|
|
static const osg::Vec3f colorGreen = osg::Vec3(0., 1., 0.);
|
|
static const osg::Vec3f colorMagenta = osg::Vec3(1., 0., 1.);
|
|
static const osg::Vec3f colorYellow = osg::Vec3(1., 1., 0.);
|
|
static const osg::Vec3f colorCyan = osg::Vec3(0., 1., 1.);
|
|
static const osg::Vec3f colorBlack = osg::Vec3(0., 0., 0.);
|
|
static const osg::Vec3f colorDarkGrey = osg::Vec3(0.25, 0.25, 0.25);
|
|
|
|
class DebugDrawCallback;
|
|
|
|
enum class DrawShape
|
|
{
|
|
Cube,
|
|
Cylinder,
|
|
WireCube,
|
|
};
|
|
|
|
struct DrawCall
|
|
{
|
|
osg::Vec3f mPosition;
|
|
osg::Vec3f mDims;
|
|
osg::Vec3f mColor;
|
|
|
|
DrawShape mDrawShape;
|
|
|
|
static DrawCall cube(osg::Vec3f pos, osg::Vec3 dims = osg::Vec3(50., 50., 50.), osg::Vec3 color = colorWhite) { return { pos, dims, color, DrawShape::Cube }; }
|
|
static DrawCall wireCube(osg::Vec3f pos, osg::Vec3 dims = osg::Vec3(50., 50., 50.), osg::Vec3 color = colorWhite) { return { pos, dims, color, DrawShape::WireCube }; }
|
|
static DrawCall cylinder(osg::Vec3f pos, osg::Vec3 dims = osg::Vec3(50., 50., 50.), osg::Vec3 color = colorWhite) { return { pos, dims, color, DrawShape::Cylinder }; }
|
|
};
|
|
|
|
class DebugCustomDraw : public osg::Drawable
|
|
{
|
|
public:
|
|
DebugCustomDraw();
|
|
|
|
mutable std::vector<DrawCall> mShapesToDraw;
|
|
osg::ref_ptr<osg::Geometry> mLinesToDraw;
|
|
|
|
osg::ref_ptr<osg::Geometry> mCubeGeometry;
|
|
osg::ref_ptr<osg::Geometry> mCylinderGeometry;
|
|
osg::ref_ptr<osg::Geometry> mWireCubeGeometry;
|
|
|
|
virtual void drawImplementation(osg::RenderInfo&) const override;
|
|
};
|
|
|
|
struct DebugDrawer
|
|
{
|
|
friend DebugDrawCallback;
|
|
|
|
DebugDrawer(Shader::ShaderManager& shaderManager, osg::ref_ptr<osg::Group> parentNode);
|
|
~DebugDrawer();
|
|
|
|
void drawCube(osg::Vec3f mPosition, osg::Vec3f mDims = osg::Vec3(50., 50., 50.), osg::Vec3f mColor = colorWhite);
|
|
void drawCubeMinMax(osg::Vec3f min, osg::Vec3f max, osg::Vec3f mColor = colorWhite);
|
|
void addDrawCall(const DrawCall& draw);
|
|
void addLine(const osg::Vec3& start, const osg::Vec3& end, const osg::Vec3 color = colorWhite);
|
|
|
|
private:
|
|
long long int mCurrentFrame;
|
|
|
|
std::array<osg::ref_ptr<DebugCustomDraw>, 2> mCustomDebugDrawer;
|
|
osg::ref_ptr<osg::Group> mDebugDrawSceneObjects;
|
|
osg::ref_ptr<osg::Group> mParentNode;
|
|
};
|
|
}
|
|
#endif // !
|