mirror of https://github.com/OpenMW/openmw.git
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
84 lines
2.8 KiB
C++
84 lines
2.8 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHBUILDER_H
|
|
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHBUILDER_H
|
|
|
|
#include "recastmesh.hpp"
|
|
#include "tilebounds.hpp"
|
|
|
|
#include <components/resource/bulletshape.hpp>
|
|
|
|
#include <osg/Vec3f>
|
|
|
|
#include <LinearMath/btTransform.h>
|
|
|
|
#include <array>
|
|
#include <memory>
|
|
#include <tuple>
|
|
#include <vector>
|
|
|
|
class btBoxShape;
|
|
class btCollisionShape;
|
|
class btCompoundShape;
|
|
class btConcaveShape;
|
|
class btHeightfieldTerrainShape;
|
|
class btTriangleCallback;
|
|
|
|
namespace DetourNavigator
|
|
{
|
|
struct RecastMeshTriangle
|
|
{
|
|
AreaType mAreaType;
|
|
std::array<osg::Vec3f, 3> mVertices;
|
|
|
|
friend inline bool operator<(const RecastMeshTriangle& lhs, const RecastMeshTriangle& rhs)
|
|
{
|
|
return std::tie(lhs.mAreaType, lhs.mVertices) < std::tie(rhs.mAreaType, rhs.mVertices);
|
|
}
|
|
};
|
|
|
|
class RecastMeshBuilder
|
|
{
|
|
public:
|
|
explicit RecastMeshBuilder(const TileBounds& bounds) noexcept;
|
|
|
|
void addObject(const btCollisionShape& shape, const btTransform& transform, const AreaType areaType,
|
|
osg::ref_ptr<const Resource::BulletShape> source, const ObjectTransform& objectTransform);
|
|
|
|
void addObject(const btCompoundShape& shape, const btTransform& transform, const AreaType areaType);
|
|
|
|
void addObject(const btConcaveShape& shape, const btTransform& transform, const AreaType areaType);
|
|
|
|
void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform, const AreaType areaType);
|
|
|
|
void addObject(const btBoxShape& shape, const btTransform& transform, const AreaType areaType);
|
|
|
|
void addWater(const osg::Vec2i& cellPosition, const Water& water);
|
|
|
|
void addHeightfield(const osg::Vec2i& cellPosition, int cellSize, float height);
|
|
|
|
void addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const float* heights, std::size_t size,
|
|
float minHeight, float maxHeight);
|
|
|
|
std::shared_ptr<RecastMesh> create(const Version& version) &&;
|
|
|
|
private:
|
|
const TileBounds mBounds;
|
|
std::vector<RecastMeshTriangle> mTriangles;
|
|
std::vector<CellWater> mWater;
|
|
std::vector<Heightfield> mHeightfields;
|
|
std::vector<FlatHeightfield> mFlatHeightfields;
|
|
std::vector<MeshSource> mSources;
|
|
|
|
inline void addObject(const btCollisionShape& shape, const btTransform& transform, const AreaType areaType);
|
|
|
|
void addObject(const btConcaveShape& shape, const btTransform& transform, btTriangleCallback&& callback);
|
|
|
|
void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform, btTriangleCallback&& callback);
|
|
};
|
|
|
|
Mesh makeMesh(std::vector<RecastMeshTriangle>&& triangles, const osg::Vec3f& shift = osg::Vec3f());
|
|
|
|
Mesh makeMesh(const Heightfield& heightfield);
|
|
}
|
|
|
|
#endif
|