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openmw/components/lua/l10n.cpp

154 lines
5.7 KiB
C++

#include "l10n.hpp"
#include <unicode/errorcode.h>
#include <components/debug/debuglog.hpp>
#include <components/vfs/manager.hpp>
namespace sol
{
template <>
struct is_automagical<LuaUtil::L10nManager::Context> : std::false_type {};
}
namespace LuaUtil
{
void L10nManager::init()
{
sol::usertype<Context> ctx = mLua->sol().new_usertype<Context>("L10nContext");
ctx[sol::meta_function::call] = &Context::translate;
}
std::string L10nManager::translate(const std::string& contextName, const std::string& key)
{
Context& ctx = getContext(contextName).as<Context>();
return ctx.translate(key, sol::nil);
}
void L10nManager::setPreferredLocales(const std::vector<std::string>& langs)
{
mPreferredLocales.clear();
for (const auto &lang : langs)
mPreferredLocales.push_back(icu::Locale(lang.c_str()));
{
Log msg(Debug::Info);
msg << "Preferred locales:";
for (const icu::Locale& l : mPreferredLocales)
msg << " " << l.getName();
}
for (auto& [_, context] : mContexts)
context.updateLang(this);
}
void L10nManager::Context::readLangData(L10nManager* manager, const icu::Locale& lang)
{
std::string path = "l10n/";
path.append(mName);
path.append("/");
path.append(lang.getName());
path.append(".yaml");
if (!manager->mVFS->exists(path))
return;
mMessageBundles->load(*manager->mVFS->get(path), lang, path);
}
std::pair<std::vector<icu::Formattable>, std::vector<icu::UnicodeString>> getICUArgs(std::string_view messageId, const sol::table &table)
{
std::vector<icu::Formattable> args;
std::vector<icu::UnicodeString> argNames;
for (auto& [key, value] : table)
{
// Argument values
if (value.is<std::string>())
args.push_back(icu::Formattable(value.as<std::string>().c_str()));
// Note: While we pass all numbers as doubles, they still seem to be handled appropriately.
// Numbers can be forced to be integers using the argType number and argStyle integer
// E.g. {var, number, integer}
else if (value.is<double>())
args.push_back(icu::Formattable(value.as<double>()));
else
{
Log(Debug::Error) << "Unrecognized argument type for key \"" << key.as<std::string>()
<< "\" when formatting message \"" << messageId << "\"";
}
// Argument names
const auto str = key.as<std::string>();
argNames.push_back(icu::UnicodeString::fromUTF8(icu::StringPiece(str.data(), str.size())));
}
return std::make_pair(args, argNames);
}
std::string L10nManager::Context::translate(std::string_view key, const sol::object& data)
{
std::vector<icu::Formattable> args;
std::vector<icu::UnicodeString> argNames;
if (data.is<sol::table>()) {
sol::table dataTable = data.as<sol::table>();
auto argData = getICUArgs(key, dataTable);
args = argData.first;
argNames = argData.second;
}
return mMessageBundles->formatMessage(key, argNames, args);
}
void L10nManager::Context::updateLang(L10nManager* manager)
{
icu::Locale fallbackLocale = mMessageBundles->getFallbackLocale();
mMessageBundles->setPreferredLocales(manager->mPreferredLocales);
int localeCount = 0;
bool fallbackLocaleInPreferred = false;
for (const icu::Locale& loc: mMessageBundles->getPreferredLocales())
{
if (!mMessageBundles->isLoaded(loc))
readLangData(manager, loc);
if (mMessageBundles->isLoaded(loc))
{
localeCount++;
Log(Debug::Verbose) << "Language file \"l10n/" << mName << "/" << loc.getName() << ".yaml\" is enabled";
if (loc == fallbackLocale)
fallbackLocaleInPreferred = true;
}
}
if (!mMessageBundles->isLoaded(fallbackLocale))
readLangData(manager, fallbackLocale);
if (mMessageBundles->isLoaded(fallbackLocale) && !fallbackLocaleInPreferred)
Log(Debug::Verbose) << "Fallback language file \"l10n/" << mName << "/" << fallbackLocale.getName() << ".yaml\" is enabled";
if (localeCount == 0)
{
Log(Debug::Warning) << "No language files for the preferred languages found in \"l10n/" << mName << "\"";
}
}
sol::object L10nManager::getContext(const std::string& contextName, const std::string& fallbackLocaleName)
{
auto it = mContexts.find(contextName);
if (it != mContexts.end())
return sol::make_object(mLua->sol(), it->second);
auto allowedChar = [](char c)
{
return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9') || c == '_';
};
bool valid = !contextName.empty();
for (char c : contextName)
valid = valid && allowedChar(c);
if (!valid)
throw std::runtime_error(std::string("Invalid l10n context name: ") + contextName);
icu::Locale fallbackLocale(fallbackLocaleName.c_str());
Context ctx{contextName, std::make_shared<l10n::MessageBundles>(mPreferredLocales, fallbackLocale)};
{
Log msg(Debug::Verbose);
msg << "Fallback locale: " << fallbackLocale.getName();
}
ctx.updateLang(this);
mContexts.emplace(contextName, ctx);
return sol::make_object(mLua->sol(), ctx);
}
}