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356 lines
7.8 KiB
C++
356 lines
7.8 KiB
C++
#ifndef OPENMW_COMPONENTS_NIF_PHYSICS_HPP
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#define OPENMW_COMPONENTS_NIF_PHYSICS_HPP
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#include "record.hpp"
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#include "recordptr.hpp"
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#include <osg/Vec3f>
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#include <osg/Vec4f>
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#include <osg/Quat>
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#include <cstdint>
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#include <vector>
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// This header contains certain record definitions
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// specific to Bethesda implementation of Havok physics
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namespace Nif
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{
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class NIFStream;
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class NIFFile;
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/// Non-record data types
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struct bhkWorldObjCInfoProperty
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{
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unsigned int mData;
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unsigned int mSize;
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unsigned int mCapacityAndFlags;
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void read(NIFStream *nif);
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};
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enum class BroadPhaseType : uint8_t
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{
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BroadPhase_Invalid = 0,
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BroadPhase_Entity = 1,
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BroadPhase_Phantom = 2,
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BroadPhase_Border = 3
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};
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struct bhkWorldObjectCInfo
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{
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BroadPhaseType mPhaseType;
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bhkWorldObjCInfoProperty mProperty;
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void read(NIFStream *nif);
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};
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struct HavokMaterial
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{
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unsigned int mMaterial;
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void read(NIFStream *nif);
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};
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struct HavokFilter
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{
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unsigned char mLayer;
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unsigned char mFlags;
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unsigned short mGroup;
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void read(NIFStream *nif);
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};
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struct hkSubPartData
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{
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HavokMaterial mHavokMaterial;
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unsigned int mNumVertices;
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HavokFilter mHavokFilter;
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void read(NIFStream *nif);
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};
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enum class hkResponseType : uint8_t
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{
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Response_Invalid = 0,
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Response_SimpleContact = 1,
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Response_Reporting = 2,
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Response_None = 3
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};
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struct bhkEntityCInfo
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{
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hkResponseType mResponseType;
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unsigned short mProcessContactDelay;
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void read(NIFStream *nif);
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};
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struct hkpMoppCode
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{
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osg::Vec4f mOffset;
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std::vector<char> mData;
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void read(NIFStream *nif);
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};
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struct TriangleData
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{
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unsigned short mTriangle[3];
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unsigned short mWeldingInfo;
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osg::Vec3f mNormal;
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void read(NIFStream *nif);
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};
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enum class hkMotionType : uint8_t
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{
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Motion_Invalid = 0,
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Motion_Dynamic = 1,
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Motion_SphereInertia = 2,
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Motion_SphereStabilized = 3,
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Motion_BoxInertia = 4,
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Motion_BoxStabilized = 5,
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Motion_Keyframed = 6,
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Motion_Fixed = 7,
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Motion_ThinBox = 8,
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Motion_Character = 9
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};
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enum class hkDeactivatorType : uint8_t
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{
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Deactivator_Invalid = 0,
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Deactivator_Never = 1,
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Deactivator_Spatial = 2
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};
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enum class hkSolverDeactivation : uint8_t
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{
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SolverDeactivation_Invalid = 0,
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SolverDeactivation_Off = 1,
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SolverDeactivation_Low = 2,
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SolverDeactivation_Medium = 3,
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SolverDeactivation_High = 4,
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SolverDeactivation_Max = 5
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};
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enum class hkQualityType : uint8_t
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{
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Quality_Invalid = 0,
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Quality_Fixed = 1,
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Quality_Keyframed = 2,
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Quality_Debris = 3,
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Quality_Moving = 4,
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Quality_Critical = 5,
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Quality_Bullet = 6,
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Quality_User = 7,
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Quality_Character = 8,
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Quality_KeyframedReport = 9
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};
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struct bhkRigidBodyCInfo
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{
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HavokFilter mHavokFilter;
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hkResponseType mResponseType;
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unsigned short mProcessContactDelay;
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osg::Vec4f mTranslation;
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osg::Quat mRotation;
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osg::Vec4f mLinearVelocity;
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osg::Vec4f mAngularVelocity;
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float mInertiaTensor[3][4];
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osg::Vec4f mCenter;
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float mMass;
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float mLinearDamping;
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float mAngularDamping;
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float mTimeFactor{1.f};
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float mGravityFactor{1.f};
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float mFriction;
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float mRollingFrictionMult;
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float mRestitution;
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float mMaxLinearVelocity;
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float mMaxAngularVelocity;
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float mPenetrationDepth;
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hkMotionType mMotionType;
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hkDeactivatorType mDeactivatorType;
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bool mEnableDeactivation{true};
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hkSolverDeactivation mSolverDeactivation;
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hkQualityType mQualityType;
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unsigned char mAutoRemoveLevel;
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unsigned char mResponseModifierFlags;
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unsigned char mNumContactPointShapeKeys;
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bool mForceCollidedOntoPPU;
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void read(NIFStream *nif);
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};
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/// Record types
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// Abstract Bethesda Havok object
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struct bhkRefObject : public Record {};
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// Abstract serializable Bethesda Havok object
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struct bhkSerializable : public bhkRefObject {};
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// Abstract narrowphase collision detection object
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struct bhkShape : public bhkSerializable {};
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// Abstract bhkShape collection
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struct bhkShapeCollection : public bhkShape {};
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// Generic collision object
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struct NiCollisionObject : public Record
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{
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// The node that references this object
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NodePtr mTarget;
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void read(NIFStream *nif) override
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{
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mTarget.read(nif);
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}
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void post(NIFFile *nif) override
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{
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mTarget.post(nif);
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}
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};
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// Bethesda Havok-specific collision object
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struct bhkCollisionObject : public NiCollisionObject
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{
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unsigned short mFlags;
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bhkWorldObjectPtr mBody;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override
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{
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NiCollisionObject::post(nif);
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mBody.post(nif);
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}
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};
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// Abstract Havok shape info record
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struct bhkWorldObject : public bhkSerializable
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{
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bhkShapePtr mShape;
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HavokFilter mHavokFilter;
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bhkWorldObjectCInfo mWorldObjectInfo;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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// Abstract
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struct bhkEntity : public bhkWorldObject
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{
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bhkEntityCInfo mInfo;
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void read(NIFStream *nif) override;
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};
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// Bethesda extension of hkpBvTreeShape
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// hkpBvTreeShape adds a bounding volume tree to an hkpShapeCollection
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struct bhkBvTreeShape : public bhkShape
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{
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bhkShapePtr mShape;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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// bhkBvTreeShape with Havok MOPP code
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struct bhkMoppBvTreeShape : public bhkBvTreeShape
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{
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float mScale;
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hkpMoppCode mMopp;
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void read(NIFStream *nif) override;
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};
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// Bethesda triangle strip-based Havok shape collection
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struct bhkNiTriStripsShape : public bhkShape
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{
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HavokMaterial mHavokMaterial;
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float mRadius;
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unsigned int mGrowBy;
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osg::Vec4f mScale{1.f, 1.f, 1.f, 0.f};
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NiTriStripsDataList mData;
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std::vector<unsigned int> mFilters;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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// Bethesda packed triangle strip-based Havok shape collection
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struct bhkPackedNiTriStripsShape : public bhkShapeCollection
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{
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std::vector<hkSubPartData> mSubshapes;
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unsigned int mUserData;
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float mRadius;
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osg::Vec4f mScale;
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hkPackedNiTriStripsDataPtr mData;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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// bhkPackedNiTriStripsShape data block
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struct hkPackedNiTriStripsData : public bhkShapeCollection
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{
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std::vector<TriangleData> mTriangles;
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std::vector<osg::Vec3f> mVertices;
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std::vector<hkSubPartData> mSubshapes;
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void read(NIFStream *nif) override;
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};
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// Abstract
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struct bhkSphereRepShape : public bhkShape
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{
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HavokMaterial mHavokMaterial;
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void read(NIFStream *nif) override;
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};
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// Abstract
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struct bhkConvexShape : public bhkSphereRepShape
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{
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float mRadius;
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void read(NIFStream *nif) override;
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};
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// A convex shape built from vertices
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struct bhkConvexVerticesShape : public bhkConvexShape
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{
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bhkWorldObjCInfoProperty mVerticesProperty;
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bhkWorldObjCInfoProperty mNormalsProperty;
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std::vector<osg::Vec4f> mVertices;
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std::vector<osg::Vec4f> mNormals;
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void read(NIFStream *nif) override;
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};
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// A box
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struct bhkBoxShape : public bhkConvexShape
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{
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osg::Vec3f mExtents;
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void read(NIFStream *nif) override;
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};
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// A capsule
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struct bhkCapsuleShape : public bhkConvexShape
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{
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osg::Vec3f mPoint1, mPoint2;
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float mRadius1, mRadius2;
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void read(NIFStream *nif) override;
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};
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// A sphere
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using bhkSphereShape = bhkConvexShape;
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// A list of shapes
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struct bhkListShape : public bhkShapeCollection
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{
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bhkShapeList mSubshapes;
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HavokMaterial mHavokMaterial;
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bhkWorldObjCInfoProperty mChildShapeProperty;
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bhkWorldObjCInfoProperty mChildFilterProperty;
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std::vector<HavokFilter> mHavokFilters;
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void read(NIFStream *nif) override;
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};
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struct bhkRigidBody : public bhkEntity
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{
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bhkRigidBodyCInfo mInfo;
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bhkSerializableList mConstraints;
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unsigned int mBodyFlags;
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void read(NIFStream *nif) override;
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};
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} // Namespace
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#endif
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