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openmw/components/resource/bulletshape.cpp

105 lines
3.5 KiB
C++

#include "bulletshape.hpp"
#include <stdexcept>
#include <string>
#include <BulletCollision/CollisionShapes/btBoxShape.h>
#include <BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
namespace Resource
{
namespace
{
CollisionShapePtr duplicateCollisionShape(const btCollisionShape *shape)
{
if (shape == nullptr)
return nullptr;
if (shape->isCompound())
{
const btCompoundShape *comp = static_cast<const btCompoundShape*>(shape);
std::unique_ptr<btCompoundShape, DeleteCollisionShape> newShape(new btCompoundShape);
for (int i = 0, n = comp->getNumChildShapes(); i < n; ++i)
{
auto child = duplicateCollisionShape(comp->getChildShape(i));
const btTransform& trans = comp->getChildTransform(i);
newShape->addChildShape(trans, child.release());
}
return newShape;
}
if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
{
const btBvhTriangleMeshShape* trishape = static_cast<const btBvhTriangleMeshShape*>(shape);
return CollisionShapePtr(new btScaledBvhTriangleMeshShape(const_cast<btBvhTriangleMeshShape*>(trishape), btVector3(1.f, 1.f, 1.f)));
}
if (shape->getShapeType() == BOX_SHAPE_PROXYTYPE)
{
const btBoxShape* boxshape = static_cast<const btBoxShape*>(shape);
return CollisionShapePtr(new btBoxShape(*boxshape));
}
if (shape->getShapeType() == TERRAIN_SHAPE_PROXYTYPE)
return CollisionShapePtr(new btHeightfieldTerrainShape(static_cast<const btHeightfieldTerrainShape&>(*shape)));
throw std::logic_error(std::string("Unhandled Bullet shape duplication: ") + shape->getName());
}
void deleteShape(btCollisionShape* shape)
{
if (shape->isCompound())
{
btCompoundShape* compound = static_cast<btCompoundShape*>(shape);
for (int i = 0, n = compound->getNumChildShapes(); i < n; i++)
if (btCollisionShape* child = compound->getChildShape(i))
deleteShape(child);
}
delete shape;
}
}
void DeleteCollisionShape::operator()(btCollisionShape* shape) const
{
deleteShape(shape);
}
BulletShape::BulletShape(const BulletShape &copy, const osg::CopyOp &copyop)
: mCollisionShape(duplicateCollisionShape(copy.mCollisionShape.get()))
, mAvoidCollisionShape(duplicateCollisionShape(copy.mAvoidCollisionShape.get()))
, mCollisionBox(copy.mCollisionBox)
, mAnimatedShapes(copy.mAnimatedShapes)
, mFileName(copy.mFileName)
, mFileHash(copy.mFileHash)
{
}
void BulletShape::setLocalScaling(const btVector3& scale)
{
mCollisionShape->setLocalScaling(scale);
if (mAvoidCollisionShape)
mAvoidCollisionShape->setLocalScaling(scale);
}
osg::ref_ptr<BulletShapeInstance> makeInstance(osg::ref_ptr<const BulletShape> source)
{
return {new BulletShapeInstance(std::move(source))};
}
BulletShapeInstance::BulletShapeInstance(osg::ref_ptr<const BulletShape> source)
: mSource(std::move(source))
{
mCollisionBox = mSource->mCollisionBox;
mAnimatedShapes = mSource->mAnimatedShapes;
mVisualCollisionType = mSource->mVisualCollisionType;
mCollisionShape = duplicateCollisionShape(mSource->mCollisionShape.get());
mAvoidCollisionShape = duplicateCollisionShape(mSource->mAvoidCollisionShape.get());
}
}