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openmw/components/settings/settings.cpp

280 lines
8.5 KiB
C++

#include "settings.hpp"
#include "parser.hpp"
#include <filesystem>
#include <sstream>
#include <components/files/configurationmanager.hpp>
#include <components/misc/strings/algorithm.hpp>
namespace Settings
{
CategorySettingValueMap Manager::mDefaultSettings = CategorySettingValueMap();
CategorySettingValueMap Manager::mUserSettings = CategorySettingValueMap();
CategorySettingVector Manager::mChangedSettings = CategorySettingVector();
void Manager::clear()
{
mDefaultSettings.clear();
mUserSettings.clear();
mChangedSettings.clear();
}
std::filesystem::path Manager::load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings)
{
SettingsFileParser parser;
const std::vector<std::filesystem::path>& paths = cfgMgr.getActiveConfigPaths();
if (paths.empty())
throw std::runtime_error("No config dirs! ConfigurationManager::readConfiguration must be called first.");
// Create file name strings for either the engine or the editor.
std::string defaultSettingsFile;
std::string userSettingsFile;
if (!loadEditorSettings)
{
defaultSettingsFile = "defaults.bin";
userSettingsFile = "settings.cfg";
}
else
{
defaultSettingsFile = "defaults-cs.bin";
userSettingsFile = "openmw-cs.cfg";
}
// Create the settings manager and load default settings file.
const auto defaultsBin = paths.front() / defaultSettingsFile;
if (!std::filesystem::exists(defaultsBin))
throw std::runtime_error ("No default settings file found! Make sure the file \"" + defaultSettingsFile + "\" was properly installed.");
parser.loadSettingsFile(defaultsBin, mDefaultSettings, true, false);
// Load "settings.cfg" or "openmw-cs.cfg" from every config dir except the last one as additional default settings.
for (int i = 0; i < static_cast<int>(paths.size()) - 1; ++i)
{
const auto additionalDefaults = paths[i] / userSettingsFile;
if (std::filesystem::exists(additionalDefaults))
parser.loadSettingsFile(additionalDefaults, mDefaultSettings, false, true);
}
// Load "settings.cfg" or "openmw-cs.cfg" from the last config dir as user settings. This path will be used to save modified settings.
auto settingspath = paths.back() / userSettingsFile;
if (std::filesystem::exists(settingspath))
parser.loadSettingsFile(settingspath, mUserSettings, false, false);
return settingspath;
}
void Manager::saveUser(const std::filesystem::path &file)
{
SettingsFileParser parser;
parser.saveSettingsFile(file, mUserSettings);
}
const std::string& Manager::getString(std::string_view setting, std::string_view category)
{
const auto key = std::make_pair(category, setting);
CategorySettingValueMap::iterator it = mUserSettings.find(key);
if (it != mUserSettings.end())
return it->second;
it = mDefaultSettings.find(key);
if (it != mDefaultSettings.end())
return it->second;
std::string error("Trying to retrieve a non-existing setting: ");
error += setting;
error += ".\nMake sure the defaults.bin file was properly installed.";
throw std::runtime_error(error);
}
std::vector<std::string> Manager::getStringArray(std::string_view setting, std::string_view category)
{
// TODO: it is unclear how to handle empty value -
// there is no difference between empty serialized array
// and a serialized array which has one empty value
std::vector<std::string> values;
const std::string& value = getString(setting, category);
if (value.empty())
return values;
Misc::StringUtils::split(value, values, ",");
for (auto& item : values)
Misc::StringUtils::trim(item);
return values;
}
float Manager::getFloat(std::string_view setting, std::string_view category)
{
const std::string& value = getString(setting, category);
std::stringstream stream(value);
float number = 0.f;
stream >> number;
return number;
}
double Manager::getDouble(std::string_view setting, std::string_view category)
{
const std::string& value = getString(setting, category);
std::stringstream stream(value);
double number = 0.0;
stream >> number;
return number;
}
int Manager::getInt(std::string_view setting, std::string_view category)
{
const std::string& value = getString(setting, category);
std::stringstream stream(value);
int number = 0;
stream >> number;
return number;
}
std::int64_t Manager::getInt64(std::string_view setting, std::string_view category)
{
const std::string& value = getString(setting, category);
std::stringstream stream(value);
std::int64_t number = 0;
stream >> number;
return number;
}
bool Manager::getBool(std::string_view setting, std::string_view category)
{
const std::string& string = getString(setting, category);
return Misc::StringUtils::ciEqual(string, "true");
}
osg::Vec2f Manager::getVector2(std::string_view setting, std::string_view category)
{
const std::string& value = getString(setting, category);
std::stringstream stream(value);
float x, y;
stream >> x >> y;
if (stream.fail())
throw std::runtime_error(std::string("Can't parse 2d vector: " + value));
return {x, y};
}
osg::Vec3f Manager::getVector3(std::string_view setting, std::string_view category)
{
const std::string& value = getString(setting, category);
std::stringstream stream(value);
float x, y, z;
stream >> x >> y >> z;
if (stream.fail())
throw std::runtime_error(std::string("Can't parse 3d vector: " + value));
return {x, y, z};
}
void Manager::setString(std::string_view setting, std::string_view category, const std::string &value)
{
auto found = mUserSettings.find(std::make_pair(category, setting));
if (found != mUserSettings.end())
{
if (found->second == value)
return;
}
CategorySettingValueMap::key_type key(category, setting);
mUserSettings[key] = value;
mChangedSettings.insert(std::move(key));
}
void Manager::setStringArray(std::string_view setting, std::string_view category, const std::vector<std::string> &value)
{
std::stringstream stream;
// TODO: escape delimeters, new line characters, etc.
for (size_t i = 0; i < value.size(); ++i)
{
std::string item = value[i];
Misc::StringUtils::trim(item);
stream << item;
if (i < value.size() - 1)
stream << ",";
}
setString(setting, category, stream.str());
}
void Manager::setInt(std::string_view setting, std::string_view category, const int value)
{
std::ostringstream stream;
stream << value;
setString(setting, category, stream.str());
}
void Manager::setInt64(std::string_view setting, std::string_view category, const std::int64_t value)
{
std::ostringstream stream;
stream << value;
setString(setting, category, stream.str());
}
void Manager::setFloat (std::string_view setting, std::string_view category, const float value)
{
std::ostringstream stream;
stream << value;
setString(setting, category, stream.str());
}
void Manager::setDouble (std::string_view setting, std::string_view category, const double value)
{
std::ostringstream stream;
stream << value;
setString(setting, category, stream.str());
}
void Manager::setBool(std::string_view setting, std::string_view category, const bool value)
{
setString(setting, category, value ? "true" : "false");
}
void Manager::setVector2 (std::string_view setting, std::string_view category, const osg::Vec2f value)
{
std::ostringstream stream;
stream << value.x() << " " << value.y();
setString(setting, category, stream.str());
}
void Manager::setVector3 (std::string_view setting, std::string_view category, const osg::Vec3f value)
{
std::ostringstream stream;
stream << value.x() << ' ' << value.y() << ' ' << value.z();
setString(setting, category, stream.str());
}
CategorySettingVector Manager::getPendingChanges()
{
return mChangedSettings;
}
CategorySettingVector Manager::getPendingChanges(const CategorySettingVector& filter)
{
CategorySettingVector intersection;
std::set_intersection(mChangedSettings.begin(), mChangedSettings.end(),
filter.begin(), filter.end(),
std::inserter(intersection, intersection.begin()));
return intersection;
}
void Manager::resetPendingChanges()
{
mChangedSettings.clear();
}
void Manager::resetPendingChanges(const CategorySettingVector& filter)
{
for (const auto& key : filter)
{
mChangedSettings.erase(key);
}
}
}