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280 lines
8.5 KiB
C++
280 lines
8.5 KiB
C++
#include "settings.hpp"
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#include "parser.hpp"
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#include <filesystem>
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#include <sstream>
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#include <components/files/configurationmanager.hpp>
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#include <components/misc/strings/algorithm.hpp>
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namespace Settings
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{
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CategorySettingValueMap Manager::mDefaultSettings = CategorySettingValueMap();
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CategorySettingValueMap Manager::mUserSettings = CategorySettingValueMap();
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CategorySettingVector Manager::mChangedSettings = CategorySettingVector();
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void Manager::clear()
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{
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mDefaultSettings.clear();
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mUserSettings.clear();
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mChangedSettings.clear();
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}
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std::filesystem::path Manager::load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings)
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{
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SettingsFileParser parser;
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const std::vector<std::filesystem::path>& paths = cfgMgr.getActiveConfigPaths();
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if (paths.empty())
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throw std::runtime_error("No config dirs! ConfigurationManager::readConfiguration must be called first.");
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// Create file name strings for either the engine or the editor.
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std::string defaultSettingsFile;
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std::string userSettingsFile;
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if (!loadEditorSettings)
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{
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defaultSettingsFile = "defaults.bin";
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userSettingsFile = "settings.cfg";
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}
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else
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{
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defaultSettingsFile = "defaults-cs.bin";
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userSettingsFile = "openmw-cs.cfg";
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}
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// Create the settings manager and load default settings file.
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const auto defaultsBin = paths.front() / defaultSettingsFile;
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if (!std::filesystem::exists(defaultsBin))
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throw std::runtime_error ("No default settings file found! Make sure the file \"" + defaultSettingsFile + "\" was properly installed.");
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parser.loadSettingsFile(defaultsBin, mDefaultSettings, true, false);
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// Load "settings.cfg" or "openmw-cs.cfg" from every config dir except the last one as additional default settings.
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for (int i = 0; i < static_cast<int>(paths.size()) - 1; ++i)
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{
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const auto additionalDefaults = paths[i] / userSettingsFile;
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if (std::filesystem::exists(additionalDefaults))
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parser.loadSettingsFile(additionalDefaults, mDefaultSettings, false, true);
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}
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// Load "settings.cfg" or "openmw-cs.cfg" from the last config dir as user settings. This path will be used to save modified settings.
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auto settingspath = paths.back() / userSettingsFile;
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if (std::filesystem::exists(settingspath))
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parser.loadSettingsFile(settingspath, mUserSettings, false, false);
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return settingspath;
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}
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void Manager::saveUser(const std::filesystem::path &file)
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{
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SettingsFileParser parser;
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parser.saveSettingsFile(file, mUserSettings);
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}
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const std::string& Manager::getString(std::string_view setting, std::string_view category)
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{
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const auto key = std::make_pair(category, setting);
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CategorySettingValueMap::iterator it = mUserSettings.find(key);
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if (it != mUserSettings.end())
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return it->second;
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it = mDefaultSettings.find(key);
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if (it != mDefaultSettings.end())
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return it->second;
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std::string error("Trying to retrieve a non-existing setting: ");
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error += setting;
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error += ".\nMake sure the defaults.bin file was properly installed.";
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throw std::runtime_error(error);
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}
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std::vector<std::string> Manager::getStringArray(std::string_view setting, std::string_view category)
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{
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// TODO: it is unclear how to handle empty value -
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// there is no difference between empty serialized array
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// and a serialized array which has one empty value
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std::vector<std::string> values;
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const std::string& value = getString(setting, category);
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if (value.empty())
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return values;
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Misc::StringUtils::split(value, values, ",");
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for (auto& item : values)
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Misc::StringUtils::trim(item);
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return values;
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}
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float Manager::getFloat(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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float number = 0.f;
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stream >> number;
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return number;
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}
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double Manager::getDouble(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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double number = 0.0;
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stream >> number;
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return number;
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}
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int Manager::getInt(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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int number = 0;
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stream >> number;
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return number;
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}
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std::int64_t Manager::getInt64(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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std::int64_t number = 0;
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stream >> number;
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return number;
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}
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bool Manager::getBool(std::string_view setting, std::string_view category)
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{
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const std::string& string = getString(setting, category);
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return Misc::StringUtils::ciEqual(string, "true");
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}
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osg::Vec2f Manager::getVector2(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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float x, y;
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stream >> x >> y;
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if (stream.fail())
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throw std::runtime_error(std::string("Can't parse 2d vector: " + value));
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return {x, y};
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}
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osg::Vec3f Manager::getVector3(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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float x, y, z;
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stream >> x >> y >> z;
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if (stream.fail())
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throw std::runtime_error(std::string("Can't parse 3d vector: " + value));
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return {x, y, z};
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}
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void Manager::setString(std::string_view setting, std::string_view category, const std::string &value)
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{
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auto found = mUserSettings.find(std::make_pair(category, setting));
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if (found != mUserSettings.end())
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{
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if (found->second == value)
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return;
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}
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CategorySettingValueMap::key_type key(category, setting);
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mUserSettings[key] = value;
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mChangedSettings.insert(std::move(key));
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}
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void Manager::setStringArray(std::string_view setting, std::string_view category, const std::vector<std::string> &value)
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{
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std::stringstream stream;
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// TODO: escape delimeters, new line characters, etc.
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for (size_t i = 0; i < value.size(); ++i)
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{
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std::string item = value[i];
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Misc::StringUtils::trim(item);
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stream << item;
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if (i < value.size() - 1)
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stream << ",";
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}
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setString(setting, category, stream.str());
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}
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void Manager::setInt(std::string_view setting, std::string_view category, const int value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setInt64(std::string_view setting, std::string_view category, const std::int64_t value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setFloat (std::string_view setting, std::string_view category, const float value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setDouble (std::string_view setting, std::string_view category, const double value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setBool(std::string_view setting, std::string_view category, const bool value)
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{
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setString(setting, category, value ? "true" : "false");
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}
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void Manager::setVector2 (std::string_view setting, std::string_view category, const osg::Vec2f value)
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{
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std::ostringstream stream;
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stream << value.x() << " " << value.y();
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setString(setting, category, stream.str());
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}
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void Manager::setVector3 (std::string_view setting, std::string_view category, const osg::Vec3f value)
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{
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std::ostringstream stream;
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stream << value.x() << ' ' << value.y() << ' ' << value.z();
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setString(setting, category, stream.str());
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}
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CategorySettingVector Manager::getPendingChanges()
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{
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return mChangedSettings;
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}
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CategorySettingVector Manager::getPendingChanges(const CategorySettingVector& filter)
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{
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CategorySettingVector intersection;
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std::set_intersection(mChangedSettings.begin(), mChangedSettings.end(),
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filter.begin(), filter.end(),
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std::inserter(intersection, intersection.begin()));
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return intersection;
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}
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void Manager::resetPendingChanges()
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{
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mChangedSettings.clear();
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}
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void Manager::resetPendingChanges(const CategorySettingVector& filter)
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{
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for (const auto& key : filter)
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{
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mChangedSettings.erase(key);
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}
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}
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}
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