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87 lines
3.4 KiB
C++
87 lines
3.4 KiB
C++
#ifndef COMPONENTS_SETTINGS_H
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#define COMPONENTS_SETTINGS_H
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#include "categories.hpp"
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#include <set>
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#include <map>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <filesystem>
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namespace Files
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{
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struct ConfigurationManager;
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}
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namespace Settings
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{
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enum class WindowMode
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{
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Fullscreen = 0,
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WindowedFullscreen,
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Windowed
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};
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///
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/// \brief Settings management (can change during runtime)
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///
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class Manager
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{
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public:
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static CategorySettingValueMap mDefaultSettings;
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static CategorySettingValueMap mUserSettings;
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static CategorySettingVector mChangedSettings;
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///< tracks all the settings that were changed since the last apply() call
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static void clear();
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///< clears all settings and default settings
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static std::filesystem::path load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings = false);
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///< load settings from all active config dirs. Returns the path of the last loaded file.
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static void saveUser (const std::filesystem::path &file);
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///< save user settings to file
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static void resetPendingChanges();
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///< resets the list of all pending changes
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static void resetPendingChanges(const CategorySettingVector& filter);
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///< resets only the pending changes listed in the filter
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static CategorySettingVector getPendingChanges();
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///< returns the list of changed settings
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static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
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///< returns the list of changed settings intersecting with the filter
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static int getInt(std::string_view setting, std::string_view category);
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static std::int64_t getInt64(std::string_view setting, std::string_view category);
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static float getFloat(std::string_view setting, std::string_view category);
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static double getDouble(std::string_view setting, std::string_view category);
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static const std::string& getString(std::string_view setting, std::string_view category);
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static std::vector<std::string> getStringArray(std::string_view setting, std::string_view category);
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static bool getBool(std::string_view setting, std::string_view category);
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static osg::Vec2f getVector2(std::string_view setting, std::string_view category);
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static osg::Vec3f getVector3(std::string_view setting, std::string_view category);
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static void setInt(std::string_view setting, std::string_view category, int value);
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static void setInt64(std::string_view setting, std::string_view category, std::int64_t value);
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static void setFloat(std::string_view setting, std::string_view category, float value);
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static void setDouble(std::string_view setting, std::string_view category, double value);
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static void setString(std::string_view setting, std::string_view category, const std::string& value);
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static void setStringArray(std::string_view setting, std::string_view category, const std::vector<std::string> &value);
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static void setBool(std::string_view setting, std::string_view category, bool value);
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static void setVector2(std::string_view setting, std::string_view category, osg::Vec2f value);
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static void setVector3(std::string_view setting, std::string_view category, osg::Vec3f value);
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};
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}
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#endif // COMPONENTS_SETTINGS_H
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