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			66 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef DEBUG_LOG_H
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| #define DEBUG_LOG_H
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| 
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| #include <mutex>
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| #include <iostream>
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| 
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| #include <osg/io_utils>
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| 
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| namespace Debug
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| {
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|     enum Level
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|     {
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|         Error = 1,
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|         Warning = 2,
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|         Info = 3,
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|         Verbose = 4,
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|         Debug = 5,
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|         Marker = Debug,
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| 
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|         NoLevel = 6 // Do not filter messages in this case
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|     };
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| 
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|     extern Level CurrentDebugLevel;
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| }
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| 
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| class Log
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| {
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|     static std::mutex sLock;
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| 
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|     std::unique_lock<std::mutex> mLock;
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| public:
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|     // Locks a global lock while the object is alive
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|     Log(Debug::Level level) :
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|     mLock(sLock),
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|     mLevel(level)
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|     {
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|         // If the app has no logging system enabled, log level is not specified.
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|         // Show all messages without marker - we just use the plain cout in this case.
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|         if (Debug::CurrentDebugLevel == Debug::NoLevel)
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|             return;
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| 
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|         if (mLevel <= Debug::CurrentDebugLevel)
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|             std::cout << static_cast<unsigned char>(mLevel);
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|     }
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| 
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|     // Perfect forwarding wrappers to give the chain of objects to cout
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|     template<typename T>
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|     Log& operator<<(T&& rhs)
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|     {
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|         if (mLevel <= Debug::CurrentDebugLevel)
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|             std::cout << std::forward<T>(rhs);
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| 
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|         return *this;
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|     }
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| 
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|     ~Log()
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|     {
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|         if (mLevel <= Debug::CurrentDebugLevel)
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|             std::cout << std::endl;
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|     }
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| 
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| private:
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|     Debug::Level mLevel;
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| };
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| 
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| #endif
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