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openmw/apps/openmw
2021-12-03 01:16:15 +01:00
..
mwbase Remove allies from combat when stopping combat 2021-11-25 22:00:52 +01:00
mwclass Merge branch 'recalc_mana' into 'master' 2021-10-26 08:58:04 +00:00
mwdialogue #6419 Topic shouldn't be greyed out if they can produce another topic reference. 2021-12-02 08:04:29 +00:00
mwgui Bug #5434: Pinned windows shouldn't cover breath progress bar 2021-12-02 17:01:40 +00:00
mwinput Use applyDeferredPreviewRotationToPlayer only after applying values from luaControls. Otherwise camera rotation is not smooth when movement is controlled from lua. 2021-11-19 20:37:21 +01:00
mwlua Merge branch 'solve_6430' into 'master' 2021-11-22 19:39:47 +00:00
mwmechanics Remove teleportation effects after they've been applied 2021-12-01 21:39:53 +00:00
mwphysics Fix deadlock in physics system 2021-11-25 19:28:31 +01:00
mwrender Merge branch 'navmesh_render' into 'master' 2021-12-02 10:34:41 +00:00
mwscript Remove allies from combat when stopping combat 2021-11-25 22:00:52 +01:00
mwsound Extract correctSoundPath method to avoid code duplication. Add unit test for the new method 2021-11-10 23:06:35 +01:00
mwstate Handle character directories like save names 2021-11-14 11:26:14 +01:00
mwworld Add raw water data to navigator 2021-12-03 01:16:15 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Move convertMagicEffects into separate file 2021-11-29 22:45:35 +01:00
doc.hpp
engine.cpp Merge branch 'light_refactors' into 'master' 2021-11-30 16:02:28 +00:00
engine.hpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
main.cpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
options.cpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00