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								camera.rst
							
						
					
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							Temporary increase default near clip distance, until reverse-z depth buffer is implemented
						
					
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				2021-05-11 21:41:29 +04:00 | 
			
		
			
			
			
			
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								cells.rst
							
						
					
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							Limit pointers cache size to avoid possible bad_alloc errors
						
					
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				2021-04-16 08:10:31 +04:00 | 
			
		
			
			
			
			
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								fog.rst
							
						
					
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							Update documentation
						
					
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				2020-07-26 11:56:52 +03:00 | 
			
		
			
			
			
			
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								game.rst
							
						
					
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							Add setting to allow following creatures to find path over water surface
						
					
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				2021-04-11 21:59:28 +02:00 | 
			
		
			
			
			
			
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								general.rst
							
						
					
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							Update documentation
						
					
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				2020-07-26 11:56:52 +03:00 | 
			
		
			
			
			
			
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								groundcover.rst
							
						
					
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							Make groundcover to use rendering distance in units instead of cells
						
					
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				2021-05-12 09:29:25 +04:00 | 
			
		
			
			
			
			
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								GUI.rst
							
						
					
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							Validate GUI scaling and place it to the launcher
						
					
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				2021-04-15 15:18:32 +04:00 | 
			
		
			
			
			
			
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								HUD.rst
							
						
					
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							Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
						
					
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				2018-10-26 21:52:56 -07:00 | 
			
		
			
			
			
			
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								index.rst
							
						
					
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							Update documentation to refer to defaults.bin
						
					
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				2021-05-09 21:13:34 +01:00 | 
			
		
			
			
			
			
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								input.rst
							
						
					
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							Update 'toggle sneak' documentation
						
					
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				2021-02-07 12:53:06 +01:00 | 
			
		
			
			
			
			
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								map.rst
							
						
					
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							Get rid of ECLD and dependencies
						
					
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				2020-06-17 13:09:16 +04:00 | 
			
		
			
			
			
			
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								models.rst
							
						
					
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							Document the newly added settings under [Models] section, used for dehardcoded mesh paths.
						
					
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				2021-04-19 20:11:13 +02:00 | 
			
		
			
			
			
			
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								navigator.rst
							
						
					
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							Wait until navmesh is generated within given distance around player
						
					
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				2021-05-05 19:44:16 +02:00 | 
			
		
			
			
			
			
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								physics.rst
							
						
					
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							Document async physics settings
						
					
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				2020-10-15 06:41:41 +02:00 | 
			
		
			
			
			
			
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								saves.rst
							
						
					
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							Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
						
					
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				2018-10-26 21:52:56 -07:00 | 
			
		
			
			
			
			
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								shaders.rst
							
						
					
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							Lighting Patch
						
					
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				2021-04-16 11:55:40 -07:00 | 
			
		
			
			
			
			
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								shadows.rst
							
						
					
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							rename to better reflect what is going on per AnyOldName3 comment; added none option
						
					
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				2020-05-01 00:34:31 +02:00 | 
			
		
			
			
			
			
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								sound.rst
							
						
					
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							Add Audio settings to openmw-launcher
						
					
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				2021-04-09 19:28:08 +00:00 | 
			
		
			
			
			
			
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								terrain.rst
							
						
					
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							Fix default object paging active grid value in the doc
						
					
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				2021-05-01 14:42:40 +02:00 | 
			
		
			
			
			
			
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								video.rst
							
						
					
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							default framelimit
						
					
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				2019-07-27 13:37:00 +00:00 | 
			
		
			
			
			
			
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								water.rst
							
						
					
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							Implement instanced groundcover
						
					
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				2021-01-26 22:29:41 +04:00 | 
			
		
			
			
			
			
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								windows.rst
							
						
					
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							Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
						
					
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				2018-10-26 21:52:56 -07:00 |