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			38 lines
		
	
	
	
		
			772 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			772 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_MISC_H
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| #define OPENMW_ESM_MISC_H
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| 
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| #include <string>
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| 
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| namespace ESM
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| {
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| 
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| class ESMReader;
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| class ESMWriter;
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| 
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| /*
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|  * Misc inventory items, basically things that have no use but can be
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|  * carried, bought and sold. It also includes keys.
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|  */
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| 
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| struct Miscellaneous
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| {
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|     struct MCDTstruct
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|     {
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|         float mWeight;
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|         int mValue;
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|         int mIsKey; // There are many keys in Morrowind.esm that has this
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|                    // set to 0. TODO: Check what this field corresponds to
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|                    // in the editor.
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|     };
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|     MCDTstruct mData;
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| 
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|     std::string mId, mName, mModel, mIcon, mScript;
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| 
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|     void load(ESMReader &esm);
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|     void save(ESMWriter &esm);
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| 
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|     void blank();
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|     ///< Set record to default state (does not touch the ID).
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| };
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| }
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| #endif
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