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			36 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_FALLBACK_H
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| #define OPENMW_COMPONENTS_FALLBACK_H
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| 
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| #include <map>
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| #include <string>
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| #include <string_view>
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| 
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| #include <osg/Vec4f>
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| 
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| namespace Fallback
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| {
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|     /// @brief contains settings imported from the Morrowind INI file.
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|     class Map
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|     {
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|         static std::map<std::string, int, std::less<>> mIntFallbackMap;
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|         static std::map<std::string, float, std::less<>> mFloatFallbackMap;
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|         static std::map<std::string, std::string, std::less<>> mNonNumericFallbackMap;
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| 
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|     public:
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|         static void init(const std::map<std::string, std::string>& fallback);
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| 
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|         static const std::map<std::string, int, std::less<>>& getIntFallbackMap() { return mIntFallbackMap; }
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|         static const std::map<std::string, float, std::less<>>& getFloatFallbackMap() { return mFloatFallbackMap; }
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|         static const std::map<std::string, std::string, std::less<>>& getNonNumericFallbackMap()
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|         {
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|             return mNonNumericFallbackMap;
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|         }
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| 
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|         static std::string_view getString(std::string_view fall);
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|         static float getFloat(std::string_view fall);
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|         static int getInt(std::string_view fall);
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|         static bool getBool(std::string_view fall);
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|         static osg::Vec4f getColour(std::string_view fall);
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|     };
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| }
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| #endif
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