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openmw/files/shaders/compatibility
Alexei Kotov 4a96885323 Untangle normals and parallax handling
Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
1 year ago
..
bs Untangle normals and parallax handling 1 year ago
luminance shade refactor 2 years ago
debug.frag shade refactor 2 years ago
debug.vert Improve shaders formatting 2 years ago
depthclipped.frag shade refactor 2 years ago
depthclipped.vert shade refactor 2 years ago
fog.glsl shade refactor 2 years ago
fullscreen_tri.frag shade refactor 2 years ago
fullscreen_tri.vert shade refactor 2 years ago
groundcover.frag Untangle normals and parallax handling 1 year ago
groundcover.vert Untangle normals and parallax handling 1 year ago
gui.frag shade refactor 2 years ago
gui.vert shade refactor 2 years ago
multiview_resolve.frag Improve shaders formatting 2 years ago
multiview_resolve.vert shade refactor 2 years ago
normals.glsl Untangle normals and parallax handling 1 year ago
objects.frag Untangle normals and parallax handling 1 year ago
objects.vert Untangle normals and parallax handling 1 year ago
ripples_blobber.frag Use Allman brackets 2 years ago
ripples_simulate.frag Improve shaders formatting 2 years ago
s360.frag shade refactor 2 years ago
s360.vert shade refactor 2 years ago
shadowcasting.frag fix shader compilation 2 years ago
shadowcasting.vert Fix tree shadows when TreeAnim flag is used 2 years ago
shadows_fragment.glsl Improve shaders formatting 2 years ago
shadows_vertex.glsl Get rid of obsolete comment 1 year ago
sky.frag Improve shaders formatting 2 years ago
sky.vert shade refactor 2 years ago
terrain.frag Untangle normals and parallax handling 1 year ago
terrain.vert Untangle normals and parallax handling 1 year ago
vertexcolors.glsl shade refactor 2 years ago
water.frag Make sun specularity behavior more intuitive (bug #6190) 1 year ago
water.vert Implement shader-based water ripples (feature 3537) 2 years ago