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203 lines
7.7 KiB
C++
203 lines
7.7 KiB
C++
// Resource ObjectCache for OpenMW, forked from osgDB ObjectCache by Robert Osfield, see copyright notice below.
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// Changes:
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// - removeExpiredObjectsInCache no longer keeps a lock while the unref happens.
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// - template allows customized KeyType.
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// - objects with uninitialized time stamp are not removed.
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OPENMW_COMPONENTS_RESOURCE_OBJECTCACHE
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#define OPENMW_COMPONENTS_RESOURCE_OBJECTCACHE
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#include <osg/Node>
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#include <osg/Referenced>
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#include <osg/ref_ptr>
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#include <map>
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#include <mutex>
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#include <string>
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namespace osg
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{
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class Object;
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class State;
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class NodeVisitor;
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}
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namespace Resource
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{
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template <typename KeyType>
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class GenericObjectCache : public osg::Referenced
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{
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public:
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GenericObjectCache()
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: osg::Referenced(true)
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{
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}
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/** For each object in the cache which has an reference count greater than 1
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* (and therefore referenced by elsewhere in the application) set the time stamp
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* for that object in the cache to specified time.
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* This would typically be called once per frame by applications which are doing database paging,
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* and need to prune objects that are no longer required.
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* The time used should be taken from the FrameStamp::getReferenceTime().*/
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void updateTimeStampOfObjectsInCacheWithExternalReferences(double referenceTime)
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{
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// look for objects with external references and update their time stamp.
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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for (typename ObjectCacheMap::iterator itr = _objectCache.begin(); itr != _objectCache.end(); ++itr)
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{
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// If ref count is greater than 1, the object has an external reference.
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// If the timestamp is yet to be initialized, it needs to be updated too.
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if (itr->second.first->referenceCount() > 1 || itr->second.second == 0.0)
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itr->second.second = referenceTime;
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}
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}
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/** Removed object in the cache which have a time stamp at or before the specified expiry time.
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* This would typically be called once per frame by applications which are doing database paging,
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* and need to prune objects that are no longer required, and called after the a called
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* after the call to updateTimeStampOfObjectsInCacheWithExternalReferences(expirtyTime).*/
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void removeExpiredObjectsInCache(double expiryTime)
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{
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std::vector<osg::ref_ptr<osg::Object>> objectsToRemove;
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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// Remove expired entries from object cache
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typename ObjectCacheMap::iterator oitr = _objectCache.begin();
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while (oitr != _objectCache.end())
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{
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if (oitr->second.second <= expiryTime)
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{
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objectsToRemove.push_back(oitr->second.first);
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_objectCache.erase(oitr++);
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}
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else
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++oitr;
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}
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}
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// note, actual unref happens outside of the lock
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objectsToRemove.clear();
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}
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/** Remove all objects in the cache regardless of having external references or expiry times.*/
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void clear()
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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_objectCache.clear();
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}
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/** Add a key,object,timestamp triple to the Registry::ObjectCache.*/
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void addEntryToObjectCache(const KeyType& key, osg::Object* object, double timestamp = 0.0)
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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_objectCache[key] = ObjectTimeStampPair(object, timestamp);
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}
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/** Remove Object from cache.*/
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void removeFromObjectCache(const KeyType& key)
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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typename ObjectCacheMap::iterator itr = _objectCache.find(key);
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if (itr != _objectCache.end())
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_objectCache.erase(itr);
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}
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/** Get an ref_ptr<Object> from the object cache*/
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osg::ref_ptr<osg::Object> getRefFromObjectCache(const KeyType& key)
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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typename ObjectCacheMap::iterator itr = _objectCache.find(key);
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if (itr != _objectCache.end())
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return itr->second.first;
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else
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return nullptr;
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}
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/** Check if an object is in the cache, and if it is, update its usage time stamp. */
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bool checkInObjectCache(const KeyType& key, double timeStamp)
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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typename ObjectCacheMap::iterator itr = _objectCache.find(key);
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if (itr != _objectCache.end())
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{
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itr->second.second = timeStamp;
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return true;
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}
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else
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return false;
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}
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/** call releaseGLObjects on all objects attached to the object cache.*/
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void releaseGLObjects(osg::State* state)
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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for (typename ObjectCacheMap::iterator itr = _objectCache.begin(); itr != _objectCache.end(); ++itr)
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{
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osg::Object* object = itr->second.first.get();
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object->releaseGLObjects(state);
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}
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}
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/** call node->accept(nv); for all nodes in the objectCache. */
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void accept(osg::NodeVisitor& nv)
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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for (typename ObjectCacheMap::iterator itr = _objectCache.begin(); itr != _objectCache.end(); ++itr)
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{
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osg::Object* object = itr->second.first.get();
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if (object)
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{
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osg::Node* node = dynamic_cast<osg::Node*>(object);
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if (node)
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node->accept(nv);
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}
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}
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}
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/** call operator()(KeyType, osg::Object*) for each object in the cache. */
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template <class Functor>
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void call(Functor& f)
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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for (typename ObjectCacheMap::iterator it = _objectCache.begin(); it != _objectCache.end(); ++it)
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f(it->first, it->second.first.get());
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}
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/** Get the number of objects in the cache. */
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unsigned int getCacheSize() const
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{
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std::lock_guard<std::mutex> lock(_objectCacheMutex);
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return _objectCache.size();
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}
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protected:
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virtual ~GenericObjectCache() {}
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typedef std::pair<osg::ref_ptr<osg::Object>, double> ObjectTimeStampPair;
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typedef std::map<KeyType, ObjectTimeStampPair> ObjectCacheMap;
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ObjectCacheMap _objectCache;
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mutable std::mutex _objectCacheMutex;
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};
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class ObjectCache : public GenericObjectCache<std::string>
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{
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};
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}
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#endif
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