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			36 lines
		
	
	
	
		
			744 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			744 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_JOURNALENTRY_H
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| #define OPENMW_ESM_JOURNALENTRY_H
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| 
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| #include <string>
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| 
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| namespace ESM
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| {
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|     class ESMReader;
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|     class ESMWriter;
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| 
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|     // format 0, saved games only
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| 
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|     struct JournalEntry
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|     {
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|         enum Type
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|         {
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|             Type_Journal = 0,
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|             Type_Topic = 1,
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|             Type_Quest = 2
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|         };
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| 
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|         int mType;
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|         std::string mTopic;
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|         std::string mInfo;
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|         std::string mText;
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|         std::string mActorName; // Could also be Actor ID to allow switching of localisation, but since mText is plaintext anyway...
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|         int mDay; // time stamp
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|         int mMonth;
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|         int mDayOfMonth;
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| 
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|         void load (ESMReader &esm);
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|         void save (ESMWriter &esm) const;
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|     };
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| }
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| 
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| #endif
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