mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-31 22:56:40 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			261 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			261 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // sol2
 | |
| 
 | |
| // The MIT License (MIT)
 | |
| 
 | |
| // Copyright (c) 2013-2021 Rapptz, ThePhD and contributors
 | |
| 
 | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy of
 | |
| // this software and associated documentation files (the "Software"), to deal in
 | |
| // the Software without restriction, including without limitation the rights to
 | |
| // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 | |
| // the Software, and to permit persons to whom the Software is furnished to do so,
 | |
| // subject to the following conditions:
 | |
| 
 | |
| // The above copyright notice and this permission notice shall be included in all
 | |
| // copies or substantial portions of the Software.
 | |
| 
 | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 | |
| // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 | |
| // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 | |
| // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 | |
| // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 | |
| 
 | |
| #ifndef SOL_ENVIRONMENT_HPP
 | |
| #define SOL_ENVIRONMENT_HPP
 | |
| 
 | |
| #include <sol/table.hpp>
 | |
| 
 | |
| namespace sol {
 | |
| 
 | |
| 	template <typename base_type>
 | |
| 	struct basic_environment : basic_table<base_type> {
 | |
| 	private:
 | |
| 		typedef basic_table<base_type> base_t;
 | |
| 
 | |
| 	public:
 | |
| 		using base_t::lua_state;
 | |
| 
 | |
| 		basic_environment() noexcept = default;
 | |
| 		basic_environment(const basic_environment&) = default;
 | |
| 		basic_environment(basic_environment&&) = default;
 | |
| 		basic_environment& operator=(const basic_environment&) = default;
 | |
| 		basic_environment& operator=(basic_environment&&) = default;
 | |
| 		basic_environment(const stack_reference& r) : basic_environment(r.lua_state(), r.stack_index()) {
 | |
| 		}
 | |
| 		basic_environment(stack_reference&& r) : basic_environment(r.lua_state(), r.stack_index()) {
 | |
| 		}
 | |
| 
 | |
| 		basic_environment(lua_State* L, new_table nt) : base_t(L, std::move(nt)) {
 | |
| 		}
 | |
| 		template <bool b>
 | |
| 		basic_environment(lua_State* L, new_table t, const basic_reference<b>& fallback) : basic_environment(L, std::move(t)) {
 | |
| 			stack_table mt(L, new_table(0, 1));
 | |
| 			mt.set(meta_function::index, fallback);
 | |
| 			this->set(metatable_key, mt);
 | |
| 			mt.pop();
 | |
| 		}
 | |
| 
 | |
| 		basic_environment(env_key_t, const stack_reference& extraction_target)
 | |
| 		: base_t(detail::no_safety, extraction_target.lua_state(), (stack::push_environment_of(extraction_target), -1)) {
 | |
| #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_)
 | |
| 			constructor_handler handler {};
 | |
| 			stack::check<env_key_t>(this->lua_state(), -1, handler);
 | |
| #endif // Safety
 | |
| 			lua_pop(this->lua_state(), 2);
 | |
| 		}
 | |
| 		template <bool b>
 | |
| 		basic_environment(env_key_t, const basic_reference<b>& extraction_target)
 | |
| 		: base_t(detail::no_safety, extraction_target.lua_state(), (stack::push_environment_of(extraction_target), -1)) {
 | |
| #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_)
 | |
| 			constructor_handler handler {};
 | |
| 			stack::check<env_key_t>(this->lua_state(), -1, handler);
 | |
| #endif // Safety
 | |
| 			lua_pop(this->lua_state(), 2);
 | |
| 		}
 | |
| 		basic_environment(lua_State* L, int index = -1) : base_t(detail::no_safety, L, index) {
 | |
| #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_)
 | |
| 			constructor_handler handler {};
 | |
| 			stack::check<basic_environment>(L, index, handler);
 | |
| #endif // Safety
 | |
| 		}
 | |
| 		basic_environment(lua_State* L, ref_index index) : base_t(detail::no_safety, L, index) {
 | |
| #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_)
 | |
| 			auto pp = stack::push_pop(*this);
 | |
| 			constructor_handler handler {};
 | |
| 			stack::check<basic_environment>(L, -1, handler);
 | |
| #endif // Safety
 | |
| 		}
 | |
| 		template <typename T,
 | |
| 		     meta::enable<meta::neg<meta::any_same<meta::unqualified_t<T>, basic_environment>>, meta::neg<std::is_same<base_type, stack_reference>>,
 | |
| 		          meta::neg<std::is_same<lua_nil_t, meta::unqualified_t<T>>>, is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
 | |
| 		basic_environment(T&& r) noexcept : base_t(detail::no_safety, std::forward<T>(r)) {
 | |
| #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_)
 | |
| 			if (!is_environment<meta::unqualified_t<T>>::value) {
 | |
| 				auto pp = stack::push_pop(*this);
 | |
| 				constructor_handler handler {};
 | |
| 				stack::check<basic_environment>(lua_state(), -1, handler);
 | |
| 			}
 | |
| #endif // Safety
 | |
| 		}
 | |
| 		basic_environment(lua_nil_t r) noexcept : base_t(detail::no_safety, r) {
 | |
| 		}
 | |
| 
 | |
| 		template <typename T, meta::enable<is_lua_reference<meta::unqualified_t<T>>> = meta::enabler>
 | |
| 		basic_environment(lua_State* L, T&& r) noexcept : base_t(detail::no_safety, L, std::forward<T>(r)) {
 | |
| #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_)
 | |
| 			if (!is_environment<meta::unqualified_t<T>>::value) {
 | |
| 				auto pp = stack::push_pop(*this);
 | |
| 				constructor_handler handler {};
 | |
| 				stack::check<basic_environment>(lua_state(), -1, handler);
 | |
| 			}
 | |
| #endif // Safety
 | |
| 		}
 | |
| 
 | |
| 		template <typename T>
 | |
| 		bool set_on(const T& target) const {
 | |
| 			lua_State* L = target.lua_state();
 | |
| 			auto pp = stack::push_pop(target);
 | |
| 			int target_index = pp.index_of(target);
 | |
| #if SOL_LUA_VERSION_I_ < 502
 | |
| 			// Use lua_setfenv
 | |
| 			this->push();
 | |
| 			int success_result = lua_setfenv(L, target_index);
 | |
| 			return success_result != 0;
 | |
| #else
 | |
| 			// If this is a C function, the environment is always placed in
 | |
| 			// the first value, as is expected of sol2 (all upvalues have an empty name, "")
 | |
| 			if (lua_iscfunction(L, target_index) != 0) {
 | |
| 				const char* maybe_upvalue_name = lua_getupvalue(L, target_index, 1);
 | |
| 				if (maybe_upvalue_name == nullptr) {
 | |
| 					return false;
 | |
| 				}
 | |
| 				string_view upvalue_name(maybe_upvalue_name);
 | |
| 				if (upvalue_name == "") {
 | |
| 					this->push();
 | |
| 					const char* success = lua_setupvalue(L, target_index, 1);
 | |
| 					if (success == nullptr) {
 | |
| 						// left things alone on the stack, pop them off
 | |
| 						lua_pop(L, 1);
 | |
| 						return false;
 | |
| 					}
 | |
| 					return true;
 | |
| 				}
 | |
| 				return false;
 | |
| 			}
 | |
| 			else {
 | |
| 				// Must search for the right upvalue target on index
 | |
| 				for (int upvalue_index = 1;; ++upvalue_index) {
 | |
| 					const char* maybe_upvalue_name = lua_getupvalue(L, target_index, upvalue_index);
 | |
| 					if (maybe_upvalue_name == nullptr) {
 | |
| 						break;
 | |
| 					}
 | |
| 					string_view upvalue_name(maybe_upvalue_name);
 | |
| 					if (upvalue_name == "_ENV") {
 | |
| 						this->push();
 | |
| 						const char* success = lua_setupvalue(L, target_index, upvalue_index);
 | |
| 						if (success == nullptr) {
 | |
| 							// left things alone on the stack, pop them off
 | |
| 							lua_pop(L, 1);
 | |
| 							break;
 | |
| 						}
 | |
| 						// whether or not we succeeded, we found _ENV
 | |
| 						// so we need to break
 | |
| 						return true;
 | |
| 					}
 | |
| 					lua_pop(L, 1);
 | |
| 				}
 | |
| 				// if we get here,
 | |
| 				// we did not find an _ENV here...
 | |
| 				return false;
 | |
| 			}
 | |
| #endif
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, typename E>
 | |
| 	bool set_environment(const basic_environment<E>& env, const T& target) {
 | |
| 		return env.set_on(target);
 | |
| 	}
 | |
| 
 | |
| 	template <typename E = reference, typename T>
 | |
| 	basic_environment<E> get_environment(const T& target) {
 | |
| 		lua_State* L = target.lua_state();
 | |
| 		auto pp = stack::pop_n(L, stack::push_environment_of(target));
 | |
| 		return basic_environment<E>(L, -1);
 | |
| 	}
 | |
| 
 | |
| 	struct this_environment {
 | |
| 		optional<environment> env;
 | |
| 
 | |
| 		this_environment() : env(nullopt) {
 | |
| 		}
 | |
| 		this_environment(environment e) : env(std::move(e)) {
 | |
| 		}
 | |
| 		this_environment(const this_environment&) = default;
 | |
| 		this_environment(this_environment&&) = default;
 | |
| 		this_environment& operator=(const this_environment&) = default;
 | |
| 		this_environment& operator=(this_environment&&) = default;
 | |
| 
 | |
| 		explicit operator bool() const {
 | |
| 			return static_cast<bool>(env);
 | |
| 		}
 | |
| 
 | |
| 		operator optional<environment>&() {
 | |
| 			return env;
 | |
| 		}
 | |
| 
 | |
| 		operator const optional<environment>&() const {
 | |
| 			return env;
 | |
| 		}
 | |
| 
 | |
| 		operator environment&() {
 | |
| 			return env.value();
 | |
| 		}
 | |
| 
 | |
| 		operator const environment&() const {
 | |
| 			return env.value();
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	namespace stack {
 | |
| 		template <>
 | |
| 		struct unqualified_getter<env_key_t> {
 | |
| 			static environment get(lua_State* L, int index, record& tracking) {
 | |
| 				tracking.use(1);
 | |
| 				return get_environment(stack_reference(L, raw_index(index)));
 | |
| 			}
 | |
| 		};
 | |
| 
 | |
| 		template <>
 | |
| 		struct unqualified_getter<this_environment> {
 | |
| 			static this_environment get(lua_State* L, int, record& tracking) {
 | |
| 				tracking.use(0);
 | |
| 				lua_Debug info;
 | |
| 				// Level 0 means current function (this C function, which may or may not be useful for us?)
 | |
| 				// Level 1 means next call frame up the stack. (Can be nothing if function called directly from C++ with lua_p/call)
 | |
| 				int pre_stack_size = lua_gettop(L);
 | |
| 				if (lua_getstack(L, 1, &info) != 1) {
 | |
| 					if (lua_getstack(L, 0, &info) != 1) {
 | |
| 						lua_settop(L, pre_stack_size);
 | |
| 						return this_environment();
 | |
| 					}
 | |
| 				}
 | |
| 				if (lua_getinfo(L, "f", &info) == 0) {
 | |
| 					lua_settop(L, pre_stack_size);
 | |
| 					return this_environment();
 | |
| 				}
 | |
| 
 | |
| 				stack_reference f(L, -1);
 | |
| 				environment env(env_key, f);
 | |
| 				if (!env.valid()) {
 | |
| 					lua_settop(L, pre_stack_size);
 | |
| 					return this_environment();
 | |
| 				}
 | |
| 				return this_environment(std::move(env));
 | |
| 			}
 | |
| 		};
 | |
| 	} // namespace stack
 | |
| } // namespace sol
 | |
| 
 | |
| #endif // SOL_ENVIRONMENT_HPP
 |