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			225 lines
		
	
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			225 lines
		
	
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <components/debug/debugging.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/esm/defs.hpp>
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#include <components/esm3/loadcell.hpp>
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#include <components/esm3/readerscache.hpp>
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#include <components/esmloader/esmdata.hpp>
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#include <components/esmloader/load.hpp>
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#include <components/fallback/fallback.hpp>
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#include <components/fallback/validate.hpp>
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#include <components/files/collections.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/files/multidircollection.hpp>
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#include <components/platform/platform.hpp>
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#include <components/resource/bulletshape.hpp>
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#include <components/resource/bulletshapemanager.hpp>
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#include <components/resource/foreachbulletobject.hpp>
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#include <components/resource/imagemanager.hpp>
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#include <components/resource/niffilemanager.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/settings/settings.hpp>
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#include <components/to_utf8/to_utf8.hpp>
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#include <components/version/version.hpp>
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#include <components/vfs/manager.hpp>
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#include <components/vfs/registerarchives.hpp>
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#include <boost/program_options.hpp>
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#include <charconv>
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <iomanip>
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#include <limits>
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#include <map>
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#include <memory>
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#include <osg/ref_ptr>
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#include <ostream>
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#include <string>
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#include <string_view>
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#include <system_error>
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#include <type_traits>
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#include <utility>
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#include <vector>
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namespace
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{
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    namespace bpo = boost::program_options;
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    using StringsVector = std::vector<std::string>;
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    bpo::options_description makeOptionsDescription()
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    {
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        using Fallback::FallbackMap;
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        bpo::options_description result;
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        auto addOption = result.add_options();
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        addOption("help", "print help message");
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        addOption("version", "print version information and quit");
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        addOption("data",
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            bpo::value<Files::MaybeQuotedPathContainer>()
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                ->default_value(Files::MaybeQuotedPathContainer(), "data")
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                ->multitoken()
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                ->composing(),
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            "set data directories (later directories have higher priority)");
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        addOption("data-local",
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            bpo::value<Files::MaybeQuotedPathContainer::value_type>()->default_value(
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                Files::MaybeQuotedPathContainer::value_type(), ""),
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            "set local data directory (highest priority)");
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        addOption("fallback-archive",
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            bpo::value<StringsVector>()->default_value(StringsVector(), "fallback-archive")->multitoken()->composing(),
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            "set fallback BSA archives (later archives have higher priority)");
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        addOption("resources",
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            bpo::value<Files::MaybeQuotedPath>()->default_value(Files::MaybeQuotedPath(), "resources"),
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            "set resources directory");
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        addOption("content", bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
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            "content file(s): esm/esp, or omwgame/omwaddon/omwscripts");
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        addOption("fs-strict", bpo::value<bool>()->implicit_value(true)->default_value(false),
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            "strict file system handling (no case folding)");
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        addOption("encoding", bpo::value<std::string>()->default_value("win1252"),
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            "Character encoding used in OpenMW game messages:\n"
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            "\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, "
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            "Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
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            "\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
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            "\n\twin1252 - Western European (Latin) alphabet, used by default");
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        addOption("fallback", bpo::value<FallbackMap>()->default_value(FallbackMap(), "")->multitoken()->composing(),
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            "fallback values");
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        ;
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        Files::ConfigurationManager::addCommonOptions(result);
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        return result;
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    }
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    struct WriteArray
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    {
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        const float (&mValue)[3];
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        friend std::ostream& operator<<(std::ostream& stream, const WriteArray& value)
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        {
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            for (std::size_t i = 0; i < 2; ++i)
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                stream << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.mValue[i] << ", ";
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            return stream << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.mValue[2];
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        }
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    };
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    std::string toHex(std::string_view value)
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    {
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        std::string buffer(value.size() * 2, '0');
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        char* out = buffer.data();
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        for (const char v : value)
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        {
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            const std::ptrdiff_t space = static_cast<std::ptrdiff_t>(static_cast<std::uint8_t>(v) <= 0xf);
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            const auto [ptr, ec] = std::to_chars(out + space, out + space + 2, static_cast<std::uint8_t>(v), 16);
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            if (ec != std::errc())
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                throw std::system_error(std::make_error_code(ec));
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            out += 2;
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        }
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        return buffer;
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    }
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    int runBulletObjectTool(int argc, char* argv[])
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    {
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        Platform::init();
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        bpo::options_description desc = makeOptionsDescription();
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        bpo::parsed_options options = bpo::command_line_parser(argc, argv).options(desc).allow_unregistered().run();
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        bpo::variables_map variables;
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        bpo::store(options, variables);
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        bpo::notify(variables);
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        if (variables.find("help") != variables.end())
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        {
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            getRawStdout() << desc << std::endl;
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            return 0;
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        }
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        Files::ConfigurationManager config;
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        bpo::variables_map composingVariables = Files::separateComposingVariables(variables, desc);
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        config.readConfiguration(variables, desc);
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        Files::mergeComposingVariables(variables, composingVariables, desc);
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        const std::string encoding(variables["encoding"].as<std::string>());
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        Log(Debug::Info) << ToUTF8::encodingUsingMessage(encoding);
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        ToUTF8::Utf8Encoder encoder(ToUTF8::calculateEncoding(encoding));
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        Files::PathContainer dataDirs(asPathContainer(variables["data"].as<Files::MaybeQuotedPathContainer>()));
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        auto local = variables["data-local"].as<Files::MaybeQuotedPathContainer::value_type>();
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        if (!local.empty())
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            dataDirs.push_back(std::move(local));
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        config.filterOutNonExistingPaths(dataDirs);
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        const auto fsStrict = variables["fs-strict"].as<bool>();
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        const auto resDir = variables["resources"].as<Files::MaybeQuotedPath>();
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        const auto v = Version::getOpenmwVersion(resDir);
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        Log(Debug::Info) << v.describe();
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        dataDirs.insert(dataDirs.begin(), resDir / "vfs");
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        const auto fileCollections = Files::Collections(dataDirs, !fsStrict);
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        const auto archives = variables["fallback-archive"].as<StringsVector>();
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        const auto contentFiles = variables["content"].as<StringsVector>();
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        Fallback::Map::init(variables["fallback"].as<Fallback::FallbackMap>().mMap);
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        VFS::Manager vfs(fsStrict);
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        VFS::registerArchives(&vfs, fileCollections, archives, true);
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        Settings::Manager settings;
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        settings.load(config);
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        ESM::ReadersCache readers;
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        EsmLoader::Query query;
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        query.mLoadActivators = true;
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        query.mLoadCells = true;
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        query.mLoadContainers = true;
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        query.mLoadDoors = true;
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        query.mLoadGameSettings = true;
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        query.mLoadLands = true;
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        query.mLoadStatics = true;
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        const EsmLoader::EsmData esmData
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            = EsmLoader::loadEsmData(query, contentFiles, fileCollections, readers, &encoder);
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        Resource::ImageManager imageManager(&vfs);
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        Resource::NifFileManager nifFileManager(&vfs);
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        Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager);
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        Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager);
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        Resource::forEachBulletObject(
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            readers, vfs, bulletShapeManager, esmData, [](const ESM::Cell& cell, const Resource::BulletObject& object) {
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                Log(Debug::Verbose) << "Found bullet object in " << (cell.isExterior() ? "exterior" : "interior")
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                                    << " cell \"" << cell.getDescription() << "\":"
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                                    << " fileName=\"" << object.mShape->mFileName << '"'
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                                    << " fileHash=" << toHex(object.mShape->mFileHash)
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                                    << " collisionShape=" << std::boolalpha
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                                    << (object.mShape->mCollisionShape == nullptr)
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                                    << " avoidCollisionShape=" << std::boolalpha
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                                    << (object.mShape->mAvoidCollisionShape == nullptr) << " position=("
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                                    << WriteArray{ object.mPosition.pos } << ')' << " rotation=("
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                                    << WriteArray{ object.mPosition.rot } << ')'
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                                    << " scale=" << std::setprecision(std::numeric_limits<float>::max_exponent10)
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                                    << object.mScale;
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            });
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        Log(Debug::Info) << "Done";
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        return 0;
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    }
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}
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int main(int argc, char* argv[])
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{
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    return wrapApplication(runBulletObjectTool, argc, argv, "BulletObjectTool");
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}
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